Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_hakai_brl.cpp File Reference

Functions

static void daObjHBarrel_c_createHeap__FP10fopAc_ac_c ()
 
void __ct__14daObjHBarrel_cFv ()
 
void __dt__8cM3dGCylFv ()
 
void __dt__8cM3dGAabFv ()
 
void __dt__10dCcD_GSttsFv ()
 
void __dt__14daObjHBarrel_cFv ()
 
void createHeap__14daObjHBarrel_cFv ()
 
void create__14daObjHBarrel_cFv ()
 
void Delete__14daObjHBarrel_cFv ()
 
void draw__14daObjHBarrel_cFv ()
 
void execute__14daObjHBarrel_cFv ()
 
void init__14daObjHBarrel_cFv ()
 
void setModelMtx__14daObjHBarrel_cFv ()
 
void hitAction__14daObjHBarrel_cFv ()
 
void callEmt__14daObjHBarrel_cFv ()
 
static void daObjHBarrel_create__FP14daObjHBarrel_c ()
 
static void daObjHBarrel_Delete__FP14daObjHBarrel_c ()
 
static void daObjHBarrel_execute__FP14daObjHBarrel_c ()
 
static void daObjHBarrel_draw__FP14daObjHBarrel_c ()
 
void __dt__10cCcD_GSttsFv ()
 
void mDoMtx_YrotM__FPA4_fs ()
 
void mDoExt_modelUpdate__FP8J3DModel ()
 
void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ()
 
void __ct__10fopAc_ac_cFv ()
 
void __dt__10fopAc_ac_cFv ()
 
void fopAcM_delete__FP10fopAc_ac_c ()
 
void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl ()
 
void fopAcM_setCullSizeBox2__FP10fopAc_ac_cP12J3DModelData ()
 
void fopAcM_createItemFromTable__FPC4cXyziiiPC5csXyziPC4cXyzPfPfb ()
 
void dComIfG_resLoad__FP30request_of_phase_process_classPCc ()
 
void dComIfG_resDelete__FP30request_of_phase_process_classPCc ()
 
void dComIfGp_getReverb__Fi ()
 
void getRes__14dRes_control_cFPCclP11dRes_info_ci ()
 
void getRes__14dRes_control_cFPCcPCcP11dRes_info_ci ()
 
void setModel__18dPa_modelEcallBackFP14JPABaseEmitterP12J3DModelDataRC12dKy_tevstr_cUcPvUcUc ()
 
void setHitMark__13dPa_control_cFUsP10fopAc_ac_cPC4cXyzPC5csXyzPC4cXyzUl ()
 
void set__13dPa_control_cFUcUsPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyzUcP18dPa_levelEcallBackScPC8_GXColorPC8_GXColorPC4cXyzf ()
 
void __ct__10dCcD_GSttsFv ()
 
void Init__9dCcD_SttsFiiP10fopAc_ac_c ()
 
void __ct__12dCcD_GObjInfFv ()
 
void __dt__12dCcD_GObjInfFv ()
 
void ChkTgHit__12dCcD_GObjInfFv ()
 
void GetTgHitObj__12dCcD_GObjInfFv ()
 
void GetTgHitObjSe__12dCcD_GObjInfFv ()
 
void getHitSeID__12dCcD_GObjInfFUci ()
 
void Set__8dCcD_CylFRC11dCcD_SrcCyl ()
 
void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ()
 
void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ()
 
void Set__4cCcSFP8cCcD_Obj ()
 
void SetC__8cM3dGCylFRC4cXyz ()
 
void SetH__8cM3dGCylFf ()
 
void SetR__8cM3dGCylFf ()
 
void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ()
 
void __dt__14Z2SoundObjBaseFv ()
 
void deleteObject__14Z2SoundObjBaseFv ()
 
void startCollisionSE__14Z2SoundObjBaseFUlUlP14Z2SoundObjBase ()
 
void __ct__16Z2SoundObjSimpleFv ()
 
void __dl__FPv ()
 
void _savegpr_27 ()
 
void _restgpr_27 ()
 
static void daObjHBarrel_c_createHeap (fopAc_ac_c *param_0)
 
 COMPILER_STRIP_GATE (0x80C172FC, &daObjHBarrel_c::s_CcDCyl)
 
 COMPILER_STRIP_GATE (0x80C17340, &lit_3826)
 
 COMPILER_STRIP_GATE (0x80C17344, &lit_3827)
 
 COMPILER_STRIP_GATE (0x80C17348, &lit_3916)
 
 COMPILER_STRIP_GATE (0x80C1734C, &lit_3917)
 
 COMPILER_STRIP_GATE (0x80C17350, &PARTICLE_NAME)
 
 COMPILER_STRIP_GATE (0x80C17358, &lit_3953)
 
static void daObjHBarrel_create (daObjHBarrel_c *param_0)
 
static void daObjHBarrel_Delete (daObjHBarrel_c *param_0)
 
static void daObjHBarrel_execute (daObjHBarrel_c *param_0)
 
static void daObjHBarrel_draw (daObjHBarrel_c *param_0)
 

Variables

u8 const s_CcDCyl__14daObjHBarrel_c [68]
 
char const *const d_a_obj_hakai_brl__stringBase0
 
void__vt__8dCcD_Cyl [36]
 
void__vt__9dCcD_Stts [11]
 
void__vt__12cCcD_CylAttr [25]
 
void__vt__14cCcD_ShapeAttr [22]
 
void__vt__9cCcD_Stts [8]
 
void__vt__16Z2SoundObjSimple [8]
 
u8 now__14mDoMtx_stack_c [48]
 
u8 g_dComIfG_gameInfo [122384]
 
u8 mEcallback__18dPa_modelEcallBack [4]
 
u8 mAudioMgrPtr__10Z2AudioMgr [4+4]
 
static SECTION_DEAD char const *const stringBase_80C1735C = "HBarrel"
 
static SECTION_DATA voidl_arcName = (void*)&d_a_obj_hakai_brl__stringBase0
 
static actor_method_class daObjHBarrel_METHODS
 
actor_process_profile_definition g_profile_Obj_HBarrel
 
SECTION_DATA void__vt__14daObjHBarrel_c [3]
 
SECTION_DATA void__vt__10cCcD_GStts [3]
 
SECTION_DATA void__vt__10dCcD_GStts [3]
 
SECTION_DATA void__vt__8cM3dGCyl [3]
 
SECTION_DATA void__vt__8cM3dGAab [3]
 
static SECTION_RODATA f32 const lit_3826 = 170.0f
 
static SECTION_RODATA f32 const lit_3827 = 90.0f
 
static SECTION_RODATA f32 const lit_3916 = 1.0f
 
static SECTION_RODATA f32 const lit_3917 = -1.0f
 
static SECTION_RODATA u8 const PARTICLE_NAME [6+2]
 
static SECTION_RODATA f32 const lit_3953 = 1.125f
 
static SECTION_DEAD char const *const stringBase_80C17364 = "Always"
 
static SECTION_DEAD char const *const stringBase_80C1736B = "BreakWoodBox.bmd"
 

Function Documentation

◆ __ct__10dCcD_GSttsFv()

void __ct__10dCcD_GSttsFv ( )

◆ __ct__10fopAc_ac_cFv()

void __ct__10fopAc_ac_cFv ( )

◆ __ct__12dCcD_GObjInfFv()

void __ct__12dCcD_GObjInfFv ( )

◆ __ct__14daObjHBarrel_cFv()

void __ct__14daObjHBarrel_cFv ( )

◆ __ct__16Z2SoundObjSimpleFv()

void __ct__16Z2SoundObjSimpleFv ( )

◆ __dl__FPv()

void __dl__FPv ( )

◆ __dt__10cCcD_GSttsFv()

void __dt__10cCcD_GSttsFv ( )

Vtables for daObjHBombkoya_c mostly match, but __dt__17dEvLib_callback_cFv keeps getting generated above after daObjHBombkoya_create1st instead of down here. If that can be fixed, it should fix all vtable issues for this TU

◆ __dt__10dCcD_GSttsFv()

void __dt__10dCcD_GSttsFv ( )

◆ __dt__10fopAc_ac_cFv()

void __dt__10fopAc_ac_cFv ( )

◆ __dt__12dCcD_GObjInfFv()

void __dt__12dCcD_GObjInfFv ( )

◆ __dt__14daObjHBarrel_cFv()

void __dt__14daObjHBarrel_cFv ( )

◆ __dt__14Z2SoundObjBaseFv()

void __dt__14Z2SoundObjBaseFv ( )

◆ __dt__8cM3dGAabFv()

void __dt__8cM3dGAabFv ( )

◆ __dt__8cM3dGCylFv()

void __dt__8cM3dGCylFv ( )

◆ _restgpr_27()

void _restgpr_27 ( )

◆ _savegpr_27()

void _savegpr_27 ( )

◆ callEmt__14daObjHBarrel_cFv()

void callEmt__14daObjHBarrel_cFv ( )

◆ ChkTgHit__12dCcD_GObjInfFv()

void ChkTgHit__12dCcD_GObjInfFv ( )

◆ COMPILER_STRIP_GATE() [1/7]

COMPILER_STRIP_GATE ( 0x80C172FC  ,
&daObjHBarrel_c::s_CcDCyl   
)

◆ COMPILER_STRIP_GATE() [2/7]

COMPILER_STRIP_GATE ( 0x80C17340  ,
lit_3826 
)

◆ COMPILER_STRIP_GATE() [3/7]

COMPILER_STRIP_GATE ( 0x80C17344  ,
lit_3827 
)

◆ COMPILER_STRIP_GATE() [4/7]

COMPILER_STRIP_GATE ( 0x80C17348  ,
lit_3916 
)

◆ COMPILER_STRIP_GATE() [5/7]

COMPILER_STRIP_GATE ( 0x80C1734C  ,
lit_3917 
)

◆ COMPILER_STRIP_GATE() [6/7]

COMPILER_STRIP_GATE ( 0x80C17350  ,
PARTICLE_NAME 
)

◆ COMPILER_STRIP_GATE() [7/7]

COMPILER_STRIP_GATE ( 0x80C17358  ,
lit_3953 
)

◆ create__14daObjHBarrel_cFv()

void create__14daObjHBarrel_cFv ( )

◆ createHeap__14daObjHBarrel_cFv()

void createHeap__14daObjHBarrel_cFv ( )

◆ daObjHBarrel_c_createHeap()

static void daObjHBarrel_c_createHeap ( fopAc_ac_c param_0)
static

◆ daObjHBarrel_c_createHeap__FP10fopAc_ac_c()

static void daObjHBarrel_c_createHeap__FP10fopAc_ac_c ( )
static

◆ daObjHBarrel_create()

static void daObjHBarrel_create ( daObjHBarrel_c param_0)
static

◆ daObjHBarrel_create__FP14daObjHBarrel_c()

static void daObjHBarrel_create__FP14daObjHBarrel_c ( )
static

◆ daObjHBarrel_Delete()

static void daObjHBarrel_Delete ( daObjHBarrel_c param_0)
static

◆ daObjHBarrel_Delete__FP14daObjHBarrel_c()

static void daObjHBarrel_Delete__FP14daObjHBarrel_c ( )
static

◆ daObjHBarrel_draw()

static void daObjHBarrel_draw ( daObjHBarrel_c param_0)
static

◆ daObjHBarrel_draw__FP14daObjHBarrel_c()

static void daObjHBarrel_draw__FP14daObjHBarrel_c ( )
static

◆ daObjHBarrel_execute()

static void daObjHBarrel_execute ( daObjHBarrel_c param_0)
static

◆ daObjHBarrel_execute__FP14daObjHBarrel_c()

static void daObjHBarrel_execute__FP14daObjHBarrel_c ( )
static

◆ dComIfG_resDelete__FP30request_of_phase_process_classPCc()

void dComIfG_resDelete__FP30request_of_phase_process_classPCc ( )

◆ dComIfG_resLoad__FP30request_of_phase_process_classPCc()

void dComIfG_resLoad__FP30request_of_phase_process_classPCc ( )

◆ dComIfGp_getReverb__Fi()

void dComIfGp_getReverb__Fi ( )

◆ Delete__14daObjHBarrel_cFv()

void Delete__14daObjHBarrel_cFv ( )

◆ deleteObject__14Z2SoundObjBaseFv()

void deleteObject__14Z2SoundObjBaseFv ( )

◆ draw__14daObjHBarrel_cFv()

void draw__14daObjHBarrel_cFv ( )

◆ execute__14daObjHBarrel_cFv()

void execute__14daObjHBarrel_cFv ( )

◆ fopAcM_createItemFromTable__FPC4cXyziiiPC5csXyziPC4cXyzPfPfb()

void fopAcM_createItemFromTable__FPC4cXyziiiPC5csXyziPC4cXyzPfPfb ( )

◆ fopAcM_delete__FP10fopAc_ac_c()

void fopAcM_delete__FP10fopAc_ac_c ( )

◆ fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl()

void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl ( )

◆ fopAcM_setCullSizeBox2__FP10fopAc_ac_cP12J3DModelData()

void fopAcM_setCullSizeBox2__FP10fopAc_ac_cP12J3DModelData ( )

◆ getHitSeID__12dCcD_GObjInfFUci()

void getHitSeID__12dCcD_GObjInfFUci ( )

◆ getRes__14dRes_control_cFPCclP11dRes_info_ci()

void getRes__14dRes_control_cFPCclP11dRes_info_ci ( )

◆ getRes__14dRes_control_cFPCcPCcP11dRes_info_ci()

void getRes__14dRes_control_cFPCcPCcP11dRes_info_ci ( )

◆ GetTgHitObj__12dCcD_GObjInfFv()

void GetTgHitObj__12dCcD_GObjInfFv ( )

◆ GetTgHitObjSe__12dCcD_GObjInfFv()

void GetTgHitObjSe__12dCcD_GObjInfFv ( )

◆ hitAction__14daObjHBarrel_cFv()

void hitAction__14daObjHBarrel_cFv ( )

◆ init__14daObjHBarrel_cFv()

void init__14daObjHBarrel_cFv ( )

◆ Init__9dCcD_SttsFiiP10fopAc_ac_c()

void Init__9dCcD_SttsFiiP10fopAc_ac_c ( )

◆ mDoExt_J3DModel__create__FP12J3DModelDataUlUl()

void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ( )

◆ mDoExt_modelUpdate__FP8J3DModel()

void mDoExt_modelUpdate__FP8J3DModel ( )

◆ mDoMtx_YrotM__FPA4_fs()

void mDoMtx_YrotM__FPA4_fs ( )

◆ seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc()

void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ( )

◆ set__13dPa_control_cFUcUsPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyzUcP18dPa_levelEcallBackScPC8_GXColorPC8_GXColorPC4cXyzf()

void set__13dPa_control_cFUcUsPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyzUcP18dPa_levelEcallBackScPC8_GXColorPC8_GXColorPC4cXyzf ( )

◆ Set__4cCcSFP8cCcD_Obj()

void Set__4cCcSFP8cCcD_Obj ( )

◆ Set__8dCcD_CylFRC11dCcD_SrcCyl()

void Set__8dCcD_CylFRC11dCcD_SrcCyl ( )

◆ SetC__8cM3dGCylFRC4cXyz()

void SetC__8cM3dGCylFRC4cXyz ( )

◆ SetH__8cM3dGCylFf()

void SetH__8cM3dGCylFf ( )

◆ setHitMark__13dPa_control_cFUsP10fopAc_ac_cPC4cXyzPC5csXyzPC4cXyzUl()

void setHitMark__13dPa_control_cFUsP10fopAc_ac_cPC4cXyzPC5csXyzPC4cXyzUl ( )

◆ setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c()

void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ( )

◆ setModel__18dPa_modelEcallBackFP14JPABaseEmitterP12J3DModelDataRC12dKy_tevstr_cUcPvUcUc()

void setModel__18dPa_modelEcallBackFP14JPABaseEmitterP12J3DModelDataRC12dKy_tevstr_cUcPvUcUc ( )

◆ setModelMtx__14daObjHBarrel_cFv()

void setModelMtx__14daObjHBarrel_cFv ( )

◆ SetR__8cM3dGCylFf()

void SetR__8cM3dGCylFf ( )

◆ settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c()

void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ( )

◆ startCollisionSE__14Z2SoundObjBaseFUlUlP14Z2SoundObjBase()

void startCollisionSE__14Z2SoundObjBaseFUlUlP14Z2SoundObjBase ( )

Variable Documentation

◆ __vt__10cCcD_GStts

SECTION_DATA void* __vt__10cCcD_GStts[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
T cLib_calcTimer(T *value)
Definition c_lib.h:74
void __dt__10cCcD_GSttsFv()
Definition d_a_obj_hakai_brl.cpp:336

◆ __vt__10dCcD_GStts

SECTION_DATA void* __vt__10dCcD_GStts[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
void __dt__10dCcD_GSttsFv()
Definition d_a_obj_hakai_brl.cpp:194

◆ __vt__12cCcD_CylAttr

void* __vt__12cCcD_CylAttr[25]
extern

◆ __vt__14cCcD_ShapeAttr

void* __vt__14cCcD_ShapeAttr[22]
extern

◆ __vt__14daObjHBarrel_c

SECTION_DATA void* __vt__14daObjHBarrel_c[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
void __dt__14daObjHBarrel_cFv()

◆ __vt__16Z2SoundObjSimple

void* __vt__16Z2SoundObjSimple[8]
extern

◆ __vt__8cM3dGAab

SECTION_DATA void* __vt__8cM3dGAab[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
void __dt__8cM3dGAabFv()
Definition d_a_obj_hakai_brl.cpp:188

◆ __vt__8cM3dGCyl

SECTION_DATA void* __vt__8cM3dGCyl[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
void __dt__8cM3dGCylFv()
Definition d_a_obj_hakai_brl.cpp:182

◆ __vt__8dCcD_Cyl

void* __vt__8dCcD_Cyl[36]
extern

◆ __vt__9cCcD_Stts

void* __vt__9cCcD_Stts[8]
extern

◆ __vt__9dCcD_Stts

void* __vt__9dCcD_Stts[11]
extern

◆ d_a_obj_hakai_brl__stringBase0

char const* const d_a_obj_hakai_brl__stringBase0
extern

◆ daObjHBarrel_METHODS

actor_method_class daObjHBarrel_METHODS
static
Initial value:
= {
0,
}
static void daObjHBarrel_execute__FP14daObjHBarrel_c()
static void daObjHBarrel_create__FP14daObjHBarrel_c()
static void daObjHBarrel_draw__FP14daObjHBarrel_c()
static void daObjHBarrel_Delete__FP14daObjHBarrel_c()
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ g_dComIfG_gameInfo

u8 g_dComIfG_gameInfo[122384]
extern

◆ g_profile_Obj_HBarrel

actor_process_profile_definition g_profile_Obj_HBarrel
extern
Initial value:
= {
7,
&g_fpcLf_Method.mBase,
sizeof(daObjHBarrel_c),
0,
0,
745,
0x00040180,
}
Destructable Barrel.
Definition d_a_obj_hakai_brl.h:14
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
static actor_method_class daObjHBarrel_METHODS
Definition d_a_obj_hakai_brl.cpp:114
@ PROC_Obj_HBarrel
Definition d_procname.h:424
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ENV_e
Definition f_op_actor.h:41
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_arcName

◆ lit_3826

SECTION_RODATA f32 const lit_3826 = 170.0f
static

◆ lit_3827

SECTION_RODATA f32 const lit_3827 = 90.0f
static

◆ lit_3916

SECTION_RODATA f32 const lit_3916 = 1.0f
static

◆ lit_3917

SECTION_RODATA f32 const lit_3917 = -1.0f
static

◆ lit_3953

SECTION_RODATA f32 const lit_3953 = 1.125f
static

◆ mAudioMgrPtr__10Z2AudioMgr

u8 mAudioMgrPtr__10Z2AudioMgr[4+4]

◆ mEcallback__18dPa_modelEcallBack

u8 mEcallback__18dPa_modelEcallBack[4]

◆ now__14mDoMtx_stack_c

u8 now__14mDoMtx_stack_c[48]

◆ PARTICLE_NAME

SECTION_RODATA u8 const PARTICLE_NAME[6+2]
static
Initial value:
= {
0x82,
0xAB,
0x82,
0xAC,
0x82,
0xAD,
0x00,
0x00,
}

◆ s_CcDCyl__14daObjHBarrel_c

u8 const s_CcDCyl__14daObjHBarrel_c[68]

◆ stringBase_80C1735C

SECTION_DEAD char const* const stringBase_80C1735C = "HBarrel"
static

◆ stringBase_80C17364

SECTION_DEAD char const* const stringBase_80C17364 = "Always"
static

◆ stringBase_80C1736B

SECTION_DEAD char const* const stringBase_80C1736B = "BreakWoodBox.bmd"
static