Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
d_a_obj_hakai_brl.cpp File Reference

Functions

static int daObjHBarrel_c_createHeap (fopAc_ac_c *i_this)
 
static int daObjHBarrel_create (daObjHBarrel_c *param_0)
 
static int daObjHBarrel_Delete (daObjHBarrel_c *param_0)
 
static int daObjHBarrel_execute (daObjHBarrel_c *param_0)
 
static int daObjHBarrel_draw (daObjHBarrel_c *param_0)
 

Variables

static char * l_arcName = "HBarrel"
 
static actor_method_class daObjHBarrel_METHODS
 
actor_process_profile_definition g_profile_Obj_HBarrel
 

Function Documentation

◆ daObjHBarrel_c_createHeap()

static int daObjHBarrel_c_createHeap ( fopAc_ac_c * i_this)
static

◆ daObjHBarrel_create()

static int daObjHBarrel_create ( daObjHBarrel_c * param_0)
static

◆ daObjHBarrel_Delete()

static int daObjHBarrel_Delete ( daObjHBarrel_c * param_0)
static

◆ daObjHBarrel_draw()

static int daObjHBarrel_draw ( daObjHBarrel_c * param_0)
static

◆ daObjHBarrel_execute()

static int daObjHBarrel_execute ( daObjHBarrel_c * param_0)
static

Variable Documentation

◆ daObjHBarrel_METHODS

actor_method_class daObjHBarrel_METHODS
static
Initial value:
= {
NULL,
}
static int daObjHBarrel_execute(daObjHBarrel_c *param_0)
Definition d_a_obj_hakai_brl.cpp:182
static int daObjHBarrel_create(daObjHBarrel_c *param_0)
Definition d_a_obj_hakai_brl.cpp:173
static int daObjHBarrel_Delete(daObjHBarrel_c *param_0)
Definition d_a_obj_hakai_brl.cpp:178
static int daObjHBarrel_draw(daObjHBarrel_c *param_0)
Definition d_a_obj_hakai_brl.cpp:186
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ g_profile_Obj_HBarrel

actor_process_profile_definition g_profile_Obj_HBarrel
extern
Initial value:
= {
7,
sizeof(daObjHBarrel_c),
0,
0,
745,
0x00040180,
}
Destructable Barrel.
Definition d_a_obj_hakai_brl.h:15
static actor_method_class daObjHBarrel_METHODS
Definition d_a_obj_hakai_brl.cpp:190
@ PROC_Obj_HBarrel
Definition d_procname.h:428
actor_method_class g_fopAc_Method
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:70
@ fopAc_ENV_e
Definition f_op_actor.h:41
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:63
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:9
process_method_class base
Definition f_pc_leaf.h:12

◆ l_arcName

char* l_arcName = "HBarrel"
static