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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Enumerations | |
| enum | zanB_RES_File_ID { BCK_ZANB_SIT = 0x5 , BCK_ZANB_WAIT_A , BMDR_ZANB = 0x9 , BTK_ZANB = 0xC } |
| enum | RES_Name { NONE , ZANB } |
| enum | Face_Motion { FACE_MOT_NONE } |
| enum | Motion { MOT_WAIT_A , MOT_SIT } |
Functions | |
| static int | daNpc_zanB_Create (void *i_this) |
| static int | daNpc_zanB_Delete (void *i_this) |
| static int | daNpc_zanB_Execute (void *i_this) |
| static int | daNpc_zanB_Draw (void *i_this) |
| static int | daNpc_zanB_IsDelete (void *i_this) |
Variables | |
| static int | l_bmdData [1][2] |
| static daNpcT_evtData_c | l_evtList [2] |
| static char * | l_resNameList [2] |
| static s8 | l_loadResPtrn0 [2] |
| static s8 * | l_loadResPtrnList [2] |
| static daNpcT_faceMotionAnmData_c | l_faceMotionAnmData [1] |
| static daNpcT_motionAnmData_c | l_motionAnmData [2] |
| static daNpcT_MotionSeqMngr_c::sequenceStepData_c | l_faceMotionSequenceData [4] |
| static daNpcT_MotionSeqMngr_c::sequenceStepData_c | l_motionSequenceData [8] |
| static NPC_ZANB_HIO_CLASS | l_HIO |
| static actor_method_class | daNpc_zanB_MethodTable |
| actor_process_profile_definition | g_profile_NPC_ZANB |
| enum Face_Motion |
| enum Motion |
| enum RES_Name |
| enum zanB_RES_File_ID |
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