Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_crvlh_down.cpp File Reference

Functions

void initCcCylinder__15daObjCRVLH_DW_cFv ()
 
void SetCcSyl__15daObjCRVLH_DW_cFv ()
 
static void daObjCRVLH_DW_Create__FP10fopAc_ac_c ()
 
static void daObjCRVLH_DW_Delete__FP15daObjCRVLH_DW_c ()
 
void BgRelease__15daObjCRVLH_DW_cFv ()
 
void Break__15daObjCRVLH_DW_cFv ()
 
void Obj_Hit__15daObjCRVLH_DW_cFv ()
 
void setBaseMtx__15daObjCRVLH_DW_cFv ()
 
static void daObjCRVLH_DW_Draw__FP15daObjCRVLH_DW_c ()
 
static void daObjCRVLH_DW_Execute__FP15daObjCRVLH_DW_c ()
 
void CreateHeap__15daObjCRVLH_DW_cFv ()
 
void create__15daObjCRVLH_DW_cFv ()
 
void __dt__8cM3dGCylFv ()
 
void __dt__8cM3dGAabFv ()
 
static bool daObjCRVLH_DW_IsDelete__FP15daObjCRVLH_DW_c ()
 
void Create__15daObjCRVLH_DW_cFv ()
 
void Execute__15daObjCRVLH_DW_cFPPA3_A4_f ()
 
void Draw__15daObjCRVLH_DW_cFv ()
 
void Delete__15daObjCRVLH_DW_cFv ()
 
void transS__14mDoMtx_stack_cFRC4cXyz ()
 
void ZXYrotM__14mDoMtx_stack_cFRC5csXyz ()
 
void mDoExt_modelUpdateDL__FP8J3DModel ()
 
void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ()
 
void fopAcM_SearchByID__FUiPP10fopAc_ac_c ()
 
void fopAcM_delete__FP10fopAc_ac_c ()
 
void fopAcM_createChild__FsUiUlPC4cXyziPC5csXyzPC4cXyzScPFPv_i ()
 
void fopAcM_setCullSizeBox__FP10fopAc_ac_cffffff ()
 
void fopAcM_searchActorAngleY__FPC10fopAc_ac_cPC10fopAc_ac_c ()
 
void gndCheck__11fopAcM_gc_cFPC4cXyz ()
 
void dComIfG_resLoad__FP30request_of_phase_process_classPCc ()
 
void dComIfG_resDelete__FP30request_of_phase_process_classPCc ()
 
void dComIfGp_getReverb__Fi ()
 
void onSwitch__10dSv_info_cFii ()
 
void isSwitch__10dSv_info_cCFii ()
 
void getRes__14dRes_control_cFPCcPCcP11dRes_info_ci ()
 
void getObjectResName2Index__14dRes_control_cFPCcPCc ()
 
void set__13dPa_control_cFUcUsPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyzUcP18dPa_levelEcallBackScPC8_GXColorPC8_GXColorPC4cXyzf ()
 
void StartShock__12dVibration_cFii4cXyz ()
 
void Release__4cBgSFP9dBgW_Base ()
 
void dBgS_MoveBGProc_TypicalRotY__FP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz ()
 
void __ct__16dBgS_MoveBgActorFv ()
 
bool IsDelete__16dBgS_MoveBgActorFv ()
 
bool ToFore__16dBgS_MoveBgActorFv ()
 
bool ToBack__16dBgS_MoveBgActorFv ()
 
void MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f ()
 
void MoveBGDelete__16dBgS_MoveBgActorFv ()
 
void MoveBGExecute__16dBgS_MoveBgActorFv ()
 
void __ct__10dCcD_GSttsFv ()
 
void Init__9dCcD_SttsFiiP10fopAc_ac_c ()
 
void __ct__12dCcD_GObjInfFv ()
 
void ChkTgHit__12dCcD_GObjInfFv ()
 
void GetTgHitObj__12dCcD_GObjInfFv ()
 
void ChkCoHit__12dCcD_GObjInfFv ()
 
void GetCoHitObj__12dCcD_GObjInfFv ()
 
void Set__8dCcD_CylFRC11dCcD_SrcCyl ()
 
void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ()
 
void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ()
 
void GetAc__8cCcD_ObjFv ()
 
void Set__4cCcSFP8cCcD_Obj ()
 
void __ct__5csXyzFsss ()
 
void ChkUsed__9cBgW_BgIdCFv ()
 
void SetC__8cM3dGCylFRC4cXyz ()
 
void SetR__8cM3dGCylFf ()
 
void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ()
 
void __dl__FPv ()
 
void _savegpr_29 ()
 
void _restgpr_29 ()
 
void HahenSet__15daObjCRVHAHEN_cF4cXyz4cXyz4cXyz4cXyzf ()
 
void HakaiSet__15daObjCRVLH_UP_cFv ()
 
 COMPILER_STRIP_GATE (0x80BD4D48, &lit_3670)
 
 COMPILER_STRIP_GATE (0x80BD4D4C, &lit_3671)
 
static void daObjCRVLH_DW_Create (fopAc_ac_c *param_0)
 
static void daObjCRVLH_DW_Delete (daObjCRVLH_DW_c *param_0)
 
 COMPILER_STRIP_GATE (0x80BD4D50, &lit_3754)
 
 COMPILER_STRIP_GATE (0x80BD4D54, &lit_3755)
 
 COMPILER_STRIP_GATE (0x80BD4D58, &lit_3756)
 
static void daObjCRVLH_DW_Draw (daObjCRVLH_DW_c *param_0)
 
static void daObjCRVLH_DW_Execute (daObjCRVLH_DW_c *param_0)
 
 COMPILER_STRIP_GATE (0x80BD4D5C, &lit_3911)
 
 COMPILER_STRIP_GATE (0x80BD4D60, &lit_3912)
 
 COMPILER_STRIP_GATE (0x80BD4D64, &lit_3913)
 
 COMPILER_STRIP_GATE (0x80BD4D68, &lit_3914)
 
static bool daObjCRVLH_DW_IsDelete (daObjCRVLH_DW_c *param_0)
 
 COMPILER_STRIP_GATE (0x80BD4D6C, &lit_3990)
 
 COMPILER_STRIP_GATE (0x80BD4D70, &lit_4039)
 
 COMPILER_STRIP_GATE (0x80BD4D74, &lit_4040)
 
 COMPILER_STRIP_GATE (0x80BD4D78, &lit_4041)
 
 COMPILER_STRIP_GATE (0x80BD4D7C, &lit_4042)
 
 COMPILER_STRIP_GATE (0x80BD4D80, &lit_4043)
 
 COMPILER_STRIP_GATE (0x80BD4D84, &lit_4044)
 

Variables

char const *const d_a_obj_crvlh_down__stringBase0
 
void__vt__8dCcD_Cyl [36]
 
void__vt__9dCcD_Stts [11]
 
void__vt__12cCcD_CylAttr [25]
 
void__vt__14cCcD_ShapeAttr [22]
 
void__vt__9cCcD_Stts [8]
 
u8 now__14mDoMtx_stack_c [48]
 
u8 g_dComIfG_gameInfo [122384]
 
f32 mGroundY__11fopAcM_gc_c
 
u8 mAudioMgrPtr__10Z2AudioMgr [4+4]
 
static const dCcD_SrcCyl ccCylSrc
 
static SECTION_RODATA f32 const lit_3670 = 100.0f
 
static SECTION_RODATA f32 const lit_3671 = 200.0f
 
static SECTION_DEAD char const *const stringBase_80BD4D88 = "CrvLH_Dw"
 
static SECTION_DEAD char const *const stringBase_80BD4D91 = "Release Error\n"
 
static SECTION_RODATA f32 const lit_3754 = 1.0f
 
static SECTION_RODATA u8 const lit_3755 [4]
 
static SECTION_RODATA f32 const lit_3756 = -1.0f
 
static SECTION_DEAD char const *const stringBase_80BD4DA0 = "U_CrvLH_Down.bmd"
 
static SECTION_DATA voidl_arcName = (void*)&d_a_obj_crvlh_down__stringBase0
 
static SECTION_RODATA f32 const lit_3911 = -9.0f
 
static SECTION_RODATA f32 const lit_3912 = -500.0f
 
static SECTION_RODATA f32 const lit_3913 = 500.0f
 
static SECTION_RODATA f32 const lit_3914 = 1000.0f
 
static SECTION_DEAD char const *const stringBase_80BD4DB1 = "U_CrvLH_Down.dzb"
 
static actor_method_class l_daObjCRVLH_DW_Method
 
actor_process_profile_definition g_profile_Obj_CRVLH_DW
 
SECTION_DATA void__vt__8cM3dGCyl [3]
 
SECTION_DATA void__vt__8cM3dGAab [3]
 
SECTION_DATA void__vt__15daObjCRVLH_DW_c [10]
 
static SECTION_RODATA f32 const lit_3990 = -1000.0f
 
static SECTION_RODATA f32 const lit_4039 = 250.0f
 
static SECTION_RODATA f32 const lit_4040 = 80.0f
 
static SECTION_RODATA f32 const lit_4041 = 10.0f
 
static SECTION_RODATA f32 const lit_4042 = 30.0f
 
static SECTION_RODATA f32 const lit_4043 = 20.0f
 
static SECTION_RODATA f32 const lit_4044 = 3000.0f
 

Function Documentation

◆ __ct__10dCcD_GSttsFv()

void __ct__10dCcD_GSttsFv ( )

◆ __ct__12dCcD_GObjInfFv()

void __ct__12dCcD_GObjInfFv ( )

◆ __ct__16dBgS_MoveBgActorFv()

void __ct__16dBgS_MoveBgActorFv ( )

◆ __ct__5csXyzFsss()

void __ct__5csXyzFsss ( )

◆ __dl__FPv()

void __dl__FPv ( )

◆ __dt__8cM3dGAabFv()

void __dt__8cM3dGAabFv ( )

◆ __dt__8cM3dGCylFv()

void __dt__8cM3dGCylFv ( )

◆ _restgpr_29()

void _restgpr_29 ( )

◆ _savegpr_29()

void _savegpr_29 ( )

◆ BgRelease__15daObjCRVLH_DW_cFv()

void BgRelease__15daObjCRVLH_DW_cFv ( )

◆ Break__15daObjCRVLH_DW_cFv()

void Break__15daObjCRVLH_DW_cFv ( )

◆ ChkCoHit__12dCcD_GObjInfFv()

void ChkCoHit__12dCcD_GObjInfFv ( )

◆ ChkTgHit__12dCcD_GObjInfFv()

void ChkTgHit__12dCcD_GObjInfFv ( )

◆ ChkUsed__9cBgW_BgIdCFv()

void ChkUsed__9cBgW_BgIdCFv ( )

◆ COMPILER_STRIP_GATE() [1/16]

COMPILER_STRIP_GATE ( 0x80BD4D48  ,
lit_3670 
)

◆ COMPILER_STRIP_GATE() [2/16]

COMPILER_STRIP_GATE ( 0x80BD4D4C  ,
lit_3671 
)

◆ COMPILER_STRIP_GATE() [3/16]

COMPILER_STRIP_GATE ( 0x80BD4D50  ,
lit_3754 
)

◆ COMPILER_STRIP_GATE() [4/16]

COMPILER_STRIP_GATE ( 0x80BD4D54  ,
lit_3755 
)

◆ COMPILER_STRIP_GATE() [5/16]

COMPILER_STRIP_GATE ( 0x80BD4D58  ,
lit_3756 
)

◆ COMPILER_STRIP_GATE() [6/16]

COMPILER_STRIP_GATE ( 0x80BD4D5C  ,
lit_3911 
)

◆ COMPILER_STRIP_GATE() [7/16]

COMPILER_STRIP_GATE ( 0x80BD4D60  ,
lit_3912 
)

◆ COMPILER_STRIP_GATE() [8/16]

COMPILER_STRIP_GATE ( 0x80BD4D64  ,
lit_3913 
)

◆ COMPILER_STRIP_GATE() [9/16]

COMPILER_STRIP_GATE ( 0x80BD4D68  ,
lit_3914 
)

◆ COMPILER_STRIP_GATE() [10/16]

COMPILER_STRIP_GATE ( 0x80BD4D6C  ,
lit_3990 
)

◆ COMPILER_STRIP_GATE() [11/16]

COMPILER_STRIP_GATE ( 0x80BD4D70  ,
lit_4039 
)

◆ COMPILER_STRIP_GATE() [12/16]

COMPILER_STRIP_GATE ( 0x80BD4D74  ,
lit_4040 
)

◆ COMPILER_STRIP_GATE() [13/16]

COMPILER_STRIP_GATE ( 0x80BD4D78  ,
lit_4041 
)

◆ COMPILER_STRIP_GATE() [14/16]

COMPILER_STRIP_GATE ( 0x80BD4D7C  ,
lit_4042 
)

◆ COMPILER_STRIP_GATE() [15/16]

COMPILER_STRIP_GATE ( 0x80BD4D80  ,
lit_4043 
)

◆ COMPILER_STRIP_GATE() [16/16]

COMPILER_STRIP_GATE ( 0x80BD4D84  ,
lit_4044 
)

◆ create__15daObjCRVLH_DW_cFv()

void create__15daObjCRVLH_DW_cFv ( )

◆ Create__15daObjCRVLH_DW_cFv()

void Create__15daObjCRVLH_DW_cFv ( )

◆ CreateHeap__15daObjCRVLH_DW_cFv()

void CreateHeap__15daObjCRVLH_DW_cFv ( )

◆ daObjCRVLH_DW_Create()

static void daObjCRVLH_DW_Create ( fopAc_ac_c param_0)
static

◆ daObjCRVLH_DW_Create__FP10fopAc_ac_c()

static void daObjCRVLH_DW_Create__FP10fopAc_ac_c ( )
static

◆ daObjCRVLH_DW_Delete()

static void daObjCRVLH_DW_Delete ( daObjCRVLH_DW_c param_0)
static

◆ daObjCRVLH_DW_Delete__FP15daObjCRVLH_DW_c()

static void daObjCRVLH_DW_Delete__FP15daObjCRVLH_DW_c ( )
static

◆ daObjCRVLH_DW_Draw()

static void daObjCRVLH_DW_Draw ( daObjCRVLH_DW_c param_0)
static

◆ daObjCRVLH_DW_Draw__FP15daObjCRVLH_DW_c()

static void daObjCRVLH_DW_Draw__FP15daObjCRVLH_DW_c ( )
static

◆ daObjCRVLH_DW_Execute()

static void daObjCRVLH_DW_Execute ( daObjCRVLH_DW_c param_0)
static

◆ daObjCRVLH_DW_Execute__FP15daObjCRVLH_DW_c()

static void daObjCRVLH_DW_Execute__FP15daObjCRVLH_DW_c ( )
static

◆ daObjCRVLH_DW_IsDelete()

static bool daObjCRVLH_DW_IsDelete ( daObjCRVLH_DW_c param_0)
static

◆ daObjCRVLH_DW_IsDelete__FP15daObjCRVLH_DW_c()

static bool daObjCRVLH_DW_IsDelete__FP15daObjCRVLH_DW_c ( )
static

◆ dBgS_MoveBGProc_TypicalRotY__FP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz()

void dBgS_MoveBGProc_TypicalRotY__FP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz ( )

◆ dComIfG_resDelete__FP30request_of_phase_process_classPCc()

void dComIfG_resDelete__FP30request_of_phase_process_classPCc ( )

◆ dComIfG_resLoad__FP30request_of_phase_process_classPCc()

void dComIfG_resLoad__FP30request_of_phase_process_classPCc ( )

◆ dComIfGp_getReverb__Fi()

void dComIfGp_getReverb__Fi ( )

◆ Delete__15daObjCRVLH_DW_cFv()

void Delete__15daObjCRVLH_DW_cFv ( )

◆ Draw__15daObjCRVLH_DW_cFv()

void Draw__15daObjCRVLH_DW_cFv ( )

◆ Execute__15daObjCRVLH_DW_cFPPA3_A4_f()

void Execute__15daObjCRVLH_DW_cFPPA3_A4_f ( )

◆ fopAcM_createChild__FsUiUlPC4cXyziPC5csXyzPC4cXyzScPFPv_i()

void fopAcM_createChild__FsUiUlPC4cXyziPC5csXyzPC4cXyzScPFPv_i ( )

◆ fopAcM_delete__FP10fopAc_ac_c()

void fopAcM_delete__FP10fopAc_ac_c ( )

◆ fopAcM_searchActorAngleY__FPC10fopAc_ac_cPC10fopAc_ac_c()

void fopAcM_searchActorAngleY__FPC10fopAc_ac_cPC10fopAc_ac_c ( )

◆ fopAcM_SearchByID__FUiPP10fopAc_ac_c()

void fopAcM_SearchByID__FUiPP10fopAc_ac_c ( )

◆ fopAcM_setCullSizeBox__FP10fopAc_ac_cffffff()

void fopAcM_setCullSizeBox__FP10fopAc_ac_cffffff ( )

◆ GetAc__8cCcD_ObjFv()

void GetAc__8cCcD_ObjFv ( )

◆ GetCoHitObj__12dCcD_GObjInfFv()

void GetCoHitObj__12dCcD_GObjInfFv ( )

◆ getObjectResName2Index__14dRes_control_cFPCcPCc()

void getObjectResName2Index__14dRes_control_cFPCcPCc ( )

◆ getRes__14dRes_control_cFPCcPCcP11dRes_info_ci()

void getRes__14dRes_control_cFPCcPCcP11dRes_info_ci ( )

◆ GetTgHitObj__12dCcD_GObjInfFv()

void GetTgHitObj__12dCcD_GObjInfFv ( )

◆ gndCheck__11fopAcM_gc_cFPC4cXyz()

void gndCheck__11fopAcM_gc_cFPC4cXyz ( )

◆ HahenSet__15daObjCRVHAHEN_cF4cXyz4cXyz4cXyz4cXyzf()

void HahenSet__15daObjCRVHAHEN_cF4cXyz4cXyz4cXyz4cXyzf ( )

◆ HakaiSet__15daObjCRVLH_UP_cFv()

void HakaiSet__15daObjCRVLH_UP_cFv ( )

◆ Init__9dCcD_SttsFiiP10fopAc_ac_c()

void Init__9dCcD_SttsFiiP10fopAc_ac_c ( )

◆ initCcCylinder__15daObjCRVLH_DW_cFv()

void initCcCylinder__15daObjCRVLH_DW_cFv ( )

◆ IsDelete__16dBgS_MoveBgActorFv()

bool IsDelete__16dBgS_MoveBgActorFv ( )

◆ isSwitch__10dSv_info_cCFii()

void isSwitch__10dSv_info_cCFii ( )

◆ mDoExt_J3DModel__create__FP12J3DModelDataUlUl()

void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ( )

◆ mDoExt_modelUpdateDL__FP8J3DModel()

void mDoExt_modelUpdateDL__FP8J3DModel ( )

◆ MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f()

void MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f ( )

◆ MoveBGDelete__16dBgS_MoveBgActorFv()

void MoveBGDelete__16dBgS_MoveBgActorFv ( )

◆ MoveBGExecute__16dBgS_MoveBgActorFv()

void MoveBGExecute__16dBgS_MoveBgActorFv ( )

◆ Obj_Hit__15daObjCRVLH_DW_cFv()

void Obj_Hit__15daObjCRVLH_DW_cFv ( )

◆ onSwitch__10dSv_info_cFii()

void onSwitch__10dSv_info_cFii ( )

◆ Release__4cBgSFP9dBgW_Base()

void Release__4cBgSFP9dBgW_Base ( )

◆ seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc()

void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ( )

◆ set__13dPa_control_cFUcUsPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyzUcP18dPa_levelEcallBackScPC8_GXColorPC8_GXColorPC4cXyzf()

void set__13dPa_control_cFUcUsPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyzUcP18dPa_levelEcallBackScPC8_GXColorPC8_GXColorPC4cXyzf ( )

◆ Set__4cCcSFP8cCcD_Obj()

void Set__4cCcSFP8cCcD_Obj ( )

◆ Set__8dCcD_CylFRC11dCcD_SrcCyl()

void Set__8dCcD_CylFRC11dCcD_SrcCyl ( )

◆ setBaseMtx__15daObjCRVLH_DW_cFv()

void setBaseMtx__15daObjCRVLH_DW_cFv ( )

◆ SetC__8cM3dGCylFRC4cXyz()

void SetC__8cM3dGCylFRC4cXyz ( )

◆ SetCcSyl__15daObjCRVLH_DW_cFv()

void SetCcSyl__15daObjCRVLH_DW_cFv ( )

◆ setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c()

void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ( )

◆ SetR__8cM3dGCylFf()

void SetR__8cM3dGCylFf ( )

◆ settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c()

void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ( )

◆ StartShock__12dVibration_cFii4cXyz()

void StartShock__12dVibration_cFii4cXyz ( )

◆ ToBack__16dBgS_MoveBgActorFv()

bool ToBack__16dBgS_MoveBgActorFv ( )

◆ ToFore__16dBgS_MoveBgActorFv()

bool ToFore__16dBgS_MoveBgActorFv ( )

◆ transS__14mDoMtx_stack_cFRC4cXyz()

void transS__14mDoMtx_stack_cFRC4cXyz ( )

◆ ZXYrotM__14mDoMtx_stack_cFRC5csXyz()

void ZXYrotM__14mDoMtx_stack_cFRC5csXyz ( )

Variable Documentation

◆ __vt__12cCcD_CylAttr

void* __vt__12cCcD_CylAttr[25]
extern

◆ __vt__14cCcD_ShapeAttr

void* __vt__14cCcD_ShapeAttr[22]
extern

◆ __vt__15daObjCRVLH_DW_c

SECTION_DATA void* __vt__15daObjCRVLH_DW_c[10]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
T cLib_calcTimer(T *value)
Definition c_lib.h:74
bool IsDelete__16dBgS_MoveBgActorFv()
void Execute__15daObjCRVLH_DW_cFPPA3_A4_f()
void Draw__15daObjCRVLH_DW_cFv()
void CreateHeap__15daObjCRVLH_DW_cFv()
bool ToFore__16dBgS_MoveBgActorFv()
void Create__15daObjCRVLH_DW_cFv()
void Delete__15daObjCRVLH_DW_cFv()
bool ToBack__16dBgS_MoveBgActorFv()

◆ __vt__8cM3dGAab

SECTION_DATA void* __vt__8cM3dGAab[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
void __dt__8cM3dGAabFv()
Definition d_a_obj_crvlh_down.cpp:336

◆ __vt__8cM3dGCyl

SECTION_DATA void* __vt__8cM3dGCyl[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
void __dt__8cM3dGCylFv()
Definition d_a_obj_crvlh_down.cpp:330

◆ __vt__8dCcD_Cyl

void* __vt__8dCcD_Cyl[36]
extern

◆ __vt__9cCcD_Stts

void* __vt__9cCcD_Stts[8]
extern

◆ __vt__9dCcD_Stts

void* __vt__9dCcD_Stts[11]
extern

◆ ccCylSrc

const dCcD_SrcCyl ccCylSrc
static
Initial value:
= {
{
{0x0, {{0x0, 0x0, 0x0}, {0x400000, 0x11}, 0x75}},
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x0},
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x1},
{0x0},
},
{
{0.0f, 0.0f, 0.0f},
250.0f,
400.0f
}
}
@ dCcD_SE_NONE
Definition d_cc_d.h:13

◆ d_a_obj_crvlh_down__stringBase0

char const* const d_a_obj_crvlh_down__stringBase0
extern

◆ g_dComIfG_gameInfo

u8 g_dComIfG_gameInfo[122384]
extern

◆ g_profile_Obj_CRVLH_DW

actor_process_profile_definition g_profile_Obj_CRVLH_DW
extern
Initial value:
= {
3,
&g_fpcLf_Method.mBase,
sizeof(daObjCRVLH_DW_c),
0,
0,
471,
0x00040180,
}
Bulblin Tower (Lower Half)
Definition d_a_obj_crvlh_down.h:14
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
static actor_method_class l_daObjCRVLH_DW_Method
Definition d_a_obj_crvlh_down.cpp:269
@ PROC_Obj_CRVLH_DW
Definition d_procname.h:121
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_arcName

◆ l_daObjCRVLH_DW_Method

actor_method_class l_daObjCRVLH_DW_Method
static
Initial value:
= {
}
static void daObjCRVLH_DW_Delete__FP15daObjCRVLH_DW_c()
static void daObjCRVLH_DW_Draw__FP15daObjCRVLH_DW_c()
static void daObjCRVLH_DW_Execute__FP15daObjCRVLH_DW_c()
static bool daObjCRVLH_DW_IsDelete__FP15daObjCRVLH_DW_c()
static void daObjCRVLH_DW_Create__FP10fopAc_ac_c()
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ lit_3670

SECTION_RODATA f32 const lit_3670 = 100.0f
static

◆ lit_3671

SECTION_RODATA f32 const lit_3671 = 200.0f
static

◆ lit_3754

SECTION_RODATA f32 const lit_3754 = 1.0f
static

◆ lit_3755

SECTION_RODATA u8 const lit_3755[4]
static
Initial value:
= {
0x00,
0x00,
0x00,
0x00,
}

◆ lit_3756

SECTION_RODATA f32 const lit_3756 = -1.0f
static

◆ lit_3911

SECTION_RODATA f32 const lit_3911 = -9.0f
static

◆ lit_3912

SECTION_RODATA f32 const lit_3912 = -500.0f
static

◆ lit_3913

SECTION_RODATA f32 const lit_3913 = 500.0f
static

◆ lit_3914

SECTION_RODATA f32 const lit_3914 = 1000.0f
static

◆ lit_3990

SECTION_RODATA f32 const lit_3990 = -1000.0f
static

◆ lit_4039

SECTION_RODATA f32 const lit_4039 = 250.0f
static

◆ lit_4040

SECTION_RODATA f32 const lit_4040 = 80.0f
static

◆ lit_4041

SECTION_RODATA f32 const lit_4041 = 10.0f
static

◆ lit_4042

SECTION_RODATA f32 const lit_4042 = 30.0f
static

◆ lit_4043

SECTION_RODATA f32 const lit_4043 = 20.0f
static

◆ lit_4044

SECTION_RODATA f32 const lit_4044 = 3000.0f
static

◆ mAudioMgrPtr__10Z2AudioMgr

u8 mAudioMgrPtr__10Z2AudioMgr[4+4]

◆ mGroundY__11fopAcM_gc_c

f32 mGroundY__11fopAcM_gc_c

◆ now__14mDoMtx_stack_c

u8 now__14mDoMtx_stack_c[48]

◆ stringBase_80BD4D88

SECTION_DEAD char const* const stringBase_80BD4D88 = "CrvLH_Dw"
static

◆ stringBase_80BD4D91

SECTION_DEAD char const* const stringBase_80BD4D91 = "Release Error\n"
static

◆ stringBase_80BD4DA0

SECTION_DEAD char const* const stringBase_80BD4DA0 = "U_CrvLH_Down.bmd"
static

◆ stringBase_80BD4DB1

SECTION_DEAD char const* const stringBase_80BD4DB1 = "U_CrvLH_Down.dzb"
static