Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_kiPot.cpp File Reference

Functions

static int daKiPot_Draw (daKiPot_c *i_this)
 
static int daKiPot_Execute (daKiPot_c *i_this)
 
static int daKiPot_Delete (daKiPot_c *i_this)
 
static int daKiPot_Create (fopAc_ac_c *i_this)
 

Variables

static daKiPot_HIO_c l_HIO
 
static cull_box l_cull_box
 
static actor_method_class l_daKiPot_Method
 
actor_process_profile_definition g_profile_Obj_KiPot
 

Function Documentation

◆ daKiPot_Create()

static int daKiPot_Create ( fopAc_ac_c i_this)
static

◆ daKiPot_Delete()

static int daKiPot_Delete ( daKiPot_c i_this)
static

◆ daKiPot_Draw()

static int daKiPot_Draw ( daKiPot_c i_this)
static

◆ daKiPot_Execute()

static int daKiPot_Execute ( daKiPot_c i_this)
static

Variable Documentation

◆ g_profile_Obj_KiPot

actor_process_profile_definition g_profile_Obj_KiPot
extern
Initial value:
= {
7,
sizeof(daKiPot_c),
0,
0,
517,
0x00044000,
}
Coro Pot.
Definition d_a_obj_kiPot.h:14
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:64
static actor_method_class l_daKiPot_Method
Definition d_a_obj_kiPot.cpp:125
@ PROC_Obj_KiPot
Definition d_procname.h:370
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_cull_box

cull_box l_cull_box
static
Initial value:
= {
{-50.0f, 0.0f, -50.0f},
{50.0f, 100.0f, 50.0f},
}

◆ l_daKiPot_Method

actor_method_class l_daKiPot_Method
static
Initial value:
= {
}
static int daKiPot_Execute(daKiPot_c *i_this)
Definition d_a_obj_kiPot.cpp:110
static int daKiPot_Delete(daKiPot_c *i_this)
Definition d_a_obj_kiPot.cpp:115
static int daKiPot_Draw(daKiPot_c *i_this)
Definition d_a_obj_kiPot.cpp:105
static int daKiPot_Create(fopAc_ac_c *i_this)
Definition d_a_obj_kiPot.cpp:120
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ l_HIO