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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Enumerations | |
| enum | yamiD_RES_File_ID { BCK_YAMID_F_TALK_A = 0x7 , BCK_YAMID_STEP , BCK_YAMID_WAIT_A , BMDR_YAMID = 0xC , BTK_YAMID = 0xF , BTP_YAMID = 0x12 , EVT_YAMID_EVENT_LIST = 0x15 } |
| enum | RES_Name { NONE , YAMID } |
| enum | FaceMotion { FACE_TALKE_A , FACE_NONE } |
| enum | Motion { MOT_WAIT_A , MOT_STEP } |
Functions | |
| static int | daNpc_yamiD_Create (void *i_this) |
| static int | daNpc_yamiD_Delete (void *i_this) |
| static int | daNpc_yamiD_Execute (void *i_this) |
| static int | daNpc_yamiD_Draw (void *i_this) |
| static int | daNpc_yamiD_IsDelete (void *i_this) |
Variables | |
| static int | l_bmdData [1][2] |
| static daNpcT_evtData_c | l_evtList [2] |
| static char * | l_resNameList [2] |
| static s8 | l_loadResPtrn0 [2] |
| static s8 * | l_loadResPtrnList [3] |
| static daNpcT_faceMotionAnmData_c | l_faceMotionAnmData [2] |
| static daNpcT_motionAnmData_c | l_motionAnmData [2] |
| static daNpcT_MotionSeqMngr_c::sequenceStepData_c | l_faceMotionSequenceData [8] |
| static daNpcT_MotionSeqMngr_c::sequenceStepData_c | l_motionSequenceData [8] |
| static NPC_YAMID_HIO_CLASS | l_HIO |
| static actor_method_class | daNpc_yamiD_MethodTable |
| actor_process_profile_definition | g_profile_NPC_YAMID |
| enum FaceMotion |
| enum Motion |
| enum RES_Name |
| enum yamiD_RES_File_ID |
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