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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Enumerations | |
| enum | E_DK_RES_FILE_ID { BCK_DK_ATTACK = 6 , BCK_DK_CHARGE , BCK_DK_C_ATTACK , BCK_DK_C_CHARGE , BCK_DK_C_DEAD , BCK_DK_C_GUARD , BCK_DK_C_WAIT , BCK_DK_GUARD , BCK_DK_SHELLDEAD , BCK_DK_WAIT , BMDR_DK = 0x12 , BMDR_DK_CORE , BRK_DK_ATTACK = 0x16 , BRK_DK_WAIT , BTK_DK_ATTACK = 0x1A , BTK_DK_WAIT } |
Functions | |
| static int | daE_DK_Draw (daE_DK_c *i_this) |
| static int | daE_DK_Execute (daE_DK_c *i_this) |
| static int | daE_DK_IsDelete (daE_DK_c *i_this) |
| static int | daE_DK_Delete (daE_DK_c *i_this) |
| static int | useHeapInit (fopAc_ac_c *i_this) |
| static int | daE_DK_Create (daE_DK_c *i_this) |
Variables | |
| static dCcD_SrcSph | cc_dk_src |
| static dCcD_SrcSph | cc_dk_at_src |
| static dCcD_SrcSph | cc_dk_core_src |
| static u32 const | dk_brk_name [2] = { BRK_DK_WAIT, BRK_DK_ATTACK } |
| static u32 const | dk_btk_name [2] = { BTK_DK_WAIT, BTK_DK_ATTACK } |
| static u8 | data_806AD7F8 |
| static daE_DK_HIO_c | l_HIO |
| static actor_method_class | l_daE_DK_Method |
| actor_process_profile_definition | g_profile_E_DK |
| enum E_DK_RES_FILE_ID |
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