Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_e_dk.cpp File Reference

Enumerations

enum  E_DK_RES_FILE_ID {
  BCK_DK_ATTACK = 6 , BCK_DK_CHARGE , BCK_DK_C_ATTACK , BCK_DK_C_CHARGE ,
  BCK_DK_C_DEAD , BCK_DK_C_GUARD , BCK_DK_C_WAIT , BCK_DK_GUARD ,
  BCK_DK_SHELLDEAD , BCK_DK_WAIT , BMDR_DK = 0x12 , BMDR_DK_CORE ,
  BRK_DK_ATTACK = 0x16 , BRK_DK_WAIT , BTK_DK_ATTACK = 0x1A , BTK_DK_WAIT
}
 

Functions

static int daE_DK_Draw (daE_DK_c *i_this)
 
static int daE_DK_Execute (daE_DK_c *i_this)
 
static int daE_DK_IsDelete (daE_DK_c *i_this)
 
static int daE_DK_Delete (daE_DK_c *i_this)
 
static int useHeapInit (fopAc_ac_c *i_this)
 
static int daE_DK_Create (daE_DK_c *i_this)
 

Variables

static u32 const dk_brk_name [2] = { BRK_DK_WAIT, BRK_DK_ATTACK }
 
static u32 const dk_btk_name [2] = { BTK_DK_WAIT, BTK_DK_ATTACK }
 
static u8 data_806AD7F8
 
static daE_DK_HIO_c l_HIO
 
static actor_method_class l_daE_DK_Method
 
actor_process_profile_definition g_profile_E_DK
 

Enumeration Type Documentation

◆ E_DK_RES_FILE_ID

Enumerator
BCK_DK_ATTACK 
BCK_DK_CHARGE 
BCK_DK_C_ATTACK 
BCK_DK_C_CHARGE 
BCK_DK_C_DEAD 
BCK_DK_C_GUARD 
BCK_DK_C_WAIT 
BCK_DK_GUARD 
BCK_DK_SHELLDEAD 
BCK_DK_WAIT 
BMDR_DK 
BMDR_DK_CORE 
BRK_DK_ATTACK 
BRK_DK_WAIT 
BTK_DK_ATTACK 
BTK_DK_WAIT 

Function Documentation

◆ daE_DK_Create()

static int daE_DK_Create ( daE_DK_c * i_this)
static

◆ daE_DK_Delete()

static int daE_DK_Delete ( daE_DK_c * i_this)
static

◆ daE_DK_Draw()

static int daE_DK_Draw ( daE_DK_c * i_this)
static

◆ daE_DK_Execute()

static int daE_DK_Execute ( daE_DK_c * i_this)
static

◆ daE_DK_IsDelete()

static int daE_DK_IsDelete ( daE_DK_c * i_this)
static

◆ useHeapInit()

static int useHeapInit ( fopAc_ac_c * i_this)
static

Variable Documentation

◆ data_806AD7F8

u8 data_806AD7F8
static

◆ dk_brk_name

u32 const dk_brk_name[2] = { BRK_DK_WAIT, BRK_DK_ATTACK }
static

◆ dk_btk_name

u32 const dk_btk_name[2] = { BTK_DK_WAIT, BTK_DK_ATTACK }
static

◆ g_profile_E_DK

Initial value:
= {
7,
sizeof(daE_DK_c),
0,
0,
755,
0x000C0100,
}
Bari.
Definition d_a_e_dk.h:19
static actor_method_class l_daE_DK_Method
Definition d_a_e_dk.cpp:1076
@ PROC_E_DK
Definition d_procname.h:528
actor_method_class g_fopAc_Method
Definition f_op_actor.cpp:638
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:73
@ fopAc_ENEMY_e
Definition f_op_actor.h:43
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:65
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:12
process_method_class base
Definition f_pc_leaf.h:12

◆ l_daE_DK_Method

actor_method_class l_daE_DK_Method
static
Initial value:
= {
}
static int daE_DK_Draw(daE_DK_c *i_this)
Definition d_a_e_dk.cpp:156
static int daE_DK_Delete(daE_DK_c *i_this)
Definition d_a_e_dk.cpp:934
static int daE_DK_Create(daE_DK_c *i_this)
Definition d_a_e_dk.cpp:1072
static int daE_DK_Execute(daE_DK_c *i_this)
Definition d_a_e_dk.cpp:911
static int daE_DK_IsDelete(daE_DK_c *i_this)
Definition d_a_e_dk.cpp:915
int(* process_method_func)(void *)
Definition f_pc_method.h:6

◆ l_HIO

daE_DK_HIO_c l_HIO
static