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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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| static int | CheckCreateHeap (fopAc_ac_c *i_this) |
| static int | daObjFPillar2_Draw (daObjFPillar2_c *i_this) |
| static int | daObjFPillar2_Execute (daObjFPillar2_c *i_this) |
| static int | daObjFPillar2_Delete (daObjFPillar2_c *i_this) |
| static int | daObjFPillar2_Create (fopAc_ac_c *i_this) |
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| static char * | l_arcName = "Obj_yogan" |
| static cull_box | l_cull_box |
| static dCcD_SrcCps | l_cps_src |
| static u16 | l_pipe_fire_id [3] |
| static u16 | l_yogan_foot_id [3] |
| static u16 | l_yogan_headL_id [3] |
| static u16 | l_yogan_headM_id [3] |
| static u16 | l_yogan_headS_id [3] |
| static u16 * | l_yogan_head_id [3] |
| static actor_method_class | l_daObjFPillar2_Method |
| actor_process_profile_definition | g_profile_Obj_FirePillar2 |
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