Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_scene_exit.cpp File Reference

Functions

void checkWork__8daScex_cFv ()
 
static void daScex_Create__FP10fopAc_ac_c ()
 
static void daScex_Execute__FP8daScex_c ()
 
void execute__8daScex_cFv ()
 
void mDoMtx_YrotM__FPA4_fs ()
 
void __ct__10fopAc_ac_cFv ()
 
void isEventBit__11dSv_event_cCFUs ()
 
void onSwitch__10dSv_info_cFii ()
 
void isSwitch__10dSv_info_cCFii ()
 
void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ()
 
void _savegpr_29 ()
 
void _restgpr_29 ()
 
 COMPILER_STRIP_GATE (0x80485C98, &lit_3758)
 
 COMPILER_STRIP_GATE (0x80485C9C, &lit_3759)
 
static int daScex_Create (fopAc_ac_c *i_this)
 
static void daScex_Execute (daScex_c *param_0)
 
 COMPILER_STRIP_GATE (0x80485CA0, &lit_3840)
 
 COMPILER_STRIP_GATE (0x80485CA4, &lit_3841)
 
 COMPILER_STRIP_GATE (0x80485CA8, &lit_3842)
 

Variables

u8 saveBitLabels__16dSv_event_flag_c [1644+4]
 
u8 now__14mDoMtx_stack_c [48]
 
u8 mAudioMgrPtr__10Z2AudioMgr [4+4]
 
static SECTION_RODATA f32 const lit_3758 = 75.0f
 
static SECTION_RODATA f32 const lit_3759 = 150.0f
 
static SECTION_RODATA u8 const lit_3840 [4]
 
static SECTION_RODATA f32 const lit_3841 = 1.0f
 
static SECTION_RODATA f32 const lit_3842 = -1.0f
 
static actor_method_class l_daScex_Method
 
actor_process_profile_definition2 g_profile_SCENE_EXIT
 

Function Documentation

◆ __ct__10fopAc_ac_cFv()

void __ct__10fopAc_ac_cFv ( )

◆ _restgpr_29()

void _restgpr_29 ( )

◆ _savegpr_29()

void _savegpr_29 ( )

◆ checkWork__8daScex_cFv()

void checkWork__8daScex_cFv ( )

◆ COMPILER_STRIP_GATE() [1/5]

COMPILER_STRIP_GATE ( 0x80485C98  ,
lit_3758 
)

◆ COMPILER_STRIP_GATE() [2/5]

COMPILER_STRIP_GATE ( 0x80485C9C  ,
lit_3759 
)

◆ COMPILER_STRIP_GATE() [3/5]

COMPILER_STRIP_GATE ( 0x80485CA0  ,
lit_3840 
)

◆ COMPILER_STRIP_GATE() [4/5]

COMPILER_STRIP_GATE ( 0x80485CA4  ,
lit_3841 
)

◆ COMPILER_STRIP_GATE() [5/5]

COMPILER_STRIP_GATE ( 0x80485CA8  ,
lit_3842 
)

◆ daScex_Create()

static int daScex_Create ( fopAc_ac_c i_this)
static

◆ daScex_Create__FP10fopAc_ac_c()

static void daScex_Create__FP10fopAc_ac_c ( )
static

◆ daScex_Execute()

static void daScex_Execute ( daScex_c param_0)
static

◆ daScex_Execute__FP8daScex_c()

static void daScex_Execute__FP8daScex_c ( )
static

◆ execute__8daScex_cFv()

void execute__8daScex_cFv ( )

◆ isEventBit__11dSv_event_cCFUs()

void isEventBit__11dSv_event_cCFUs ( )

◆ isSwitch__10dSv_info_cCFii()

void isSwitch__10dSv_info_cCFii ( )

◆ mDoMtx_YrotM__FPA4_fs()

void mDoMtx_YrotM__FPA4_fs ( )

◆ onSwitch__10dSv_info_cFii()

void onSwitch__10dSv_info_cFii ( )

◆ seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc()

void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ( )

Variable Documentation

◆ g_profile_SCENE_EXIT

actor_process_profile_definition2 g_profile_SCENE_EXIT
extern
Initial value:
= {
10,
&g_fpcLf_Method.mBase,
0x0000059C,
0,
0,
761,
0x00060000,
0
}
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
static actor_method_class l_daScex_Method
Definition d_a_scene_exit.cpp:175
@ PROC_SCENE_EXIT
Definition d_procname.h:785
@ fopAc_CULLBOX_0_e
Definition f_op_actor.h:53
@ fopAc_UNK_GROUP_5_e
Definition f_op_actor.h:43
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_daScex_Method

actor_method_class l_daScex_Method
static
Initial value:
= {
0,
}
static void daScex_Execute__FP8daScex_c()
static void daScex_Create__FP10fopAc_ac_c()
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ lit_3758

SECTION_RODATA f32 const lit_3758 = 75.0f
static

◆ lit_3759

SECTION_RODATA f32 const lit_3759 = 150.0f
static

◆ lit_3840

SECTION_RODATA u8 const lit_3840[4]
static
Initial value:
= {
0x00,
0x00,
0x00,
0x00,
}

◆ lit_3841

SECTION_RODATA f32 const lit_3841 = 1.0f
static

◆ lit_3842

SECTION_RODATA f32 const lit_3842 = -1.0f
static

◆ mAudioMgrPtr__10Z2AudioMgr

u8 mAudioMgrPtr__10Z2AudioMgr[4+4]

◆ now__14mDoMtx_stack_c

u8 now__14mDoMtx_stack_c[48]

◆ saveBitLabels__16dSv_event_flag_c

u8 saveBitLabels__16dSv_event_flag_c[1644+4]