Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_iceleaf.cpp File Reference

Functions

static int CheckCreateHeap (fopAc_ac_c *i_this)
 
static int daObjIceLeaf_Draw (daObjIceLeaf_c *i_this)
 
static int daObjIceLeaf_Execute (daObjIceLeaf_c *i_this)
 
static int daObjIceLeaf_Delete (daObjIceLeaf_c *i_this)
 
static int daObjIceLeaf_Create (daObjIceLeaf_c *i_this)
 

Variables

static u8 cNullVec__6Z2Calc [12]
 
static u32 lit_1787 [1+4]
 
static charl_arcName = "V_IceLeaf"
 
static dCcD_SrcCyl l_cyl_src
 
static actor_method_class l_daObjIceLeaf_Method
 
actor_process_profile_definition g_profile_Obj_IceLeaf
 

Function Documentation

◆ CheckCreateHeap()

static int CheckCreateHeap ( fopAc_ac_c i_this)
static

◆ daObjIceLeaf_Create()

static int daObjIceLeaf_Create ( daObjIceLeaf_c i_this)
static

◆ daObjIceLeaf_Delete()

static int daObjIceLeaf_Delete ( daObjIceLeaf_c i_this)
static

◆ daObjIceLeaf_Draw()

static int daObjIceLeaf_Draw ( daObjIceLeaf_c i_this)
static

◆ daObjIceLeaf_Execute()

static int daObjIceLeaf_Execute ( daObjIceLeaf_c i_this)
static

Variable Documentation

◆ cNullVec__6Z2Calc

u8 cNullVec__6Z2Calc[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ g_profile_Obj_IceLeaf

actor_process_profile_definition g_profile_Obj_IceLeaf
extern
Initial value:
= {
7,
&g_fpcLf_Method.mBase,
sizeof(daObjIceLeaf_c),
0,
0,
567,
0x00060000,
}
Ice Leaf.
Definition d_a_obj_iceleaf.h:16
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
static actor_method_class l_daObjIceLeaf_Method
Definition d_a_obj_iceleaf.cpp:452
@ PROC_Obj_IceLeaf
Definition d_procname.h:396
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_arcName

char* l_arcName = "V_IceLeaf"
static

◆ l_cyl_src

dCcD_SrcCyl l_cyl_src
static
Initial value:
= {
{
{0x0, {{0x0, 0x0, 0x1f}, {0x400000, 0x11}, 0x78}},
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x0},
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x6},
{0x0},
},
{
{0.0f, 0.0f, 0.0f},
50.0f,
100.0f
}
}
@ dCcD_SE_NONE
Definition d_cc_d.h:13

◆ l_daObjIceLeaf_Method

actor_method_class l_daObjIceLeaf_Method
static
Initial value:
= {
}
T cLib_calcTimer(T *value)
Definition c_lib.h:74
static int daObjIceLeaf_Delete(daObjIceLeaf_c *i_this)
Definition d_a_obj_iceleaf.cpp:442
static int daObjIceLeaf_Create(daObjIceLeaf_c *i_this)
Definition d_a_obj_iceleaf.cpp:447
static int daObjIceLeaf_Execute(daObjIceLeaf_c *i_this)
Definition d_a_obj_iceleaf.cpp:437
static int daObjIceLeaf_Draw(daObjIceLeaf_c *i_this)
Definition d_a_obj_iceleaf.cpp:432
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ lit_1787

u32 lit_1787[1+4]
static
Initial value:
= {
0x02000201,
0x40080000,
0x00000000,
0x3FE00000,
0x00000000,
}