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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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static int | CheckCreateHeap (fopAc_ac_c *i_this) |
static int | daObjIceLeaf_Draw (daObjIceLeaf_c *i_this) |
static int | daObjIceLeaf_Execute (daObjIceLeaf_c *i_this) |
static int | daObjIceLeaf_Delete (daObjIceLeaf_c *i_this) |
static int | daObjIceLeaf_Create (daObjIceLeaf_c *i_this) |
Variables | |
static u8 | cNullVec__6Z2Calc [12] |
static u32 | lit_1787 [1+4] |
static char * | l_arcName = "V_IceLeaf" |
static dCcD_SrcCyl | l_cyl_src |
static actor_method_class | l_daObjIceLeaf_Method |
actor_process_profile_definition | g_profile_Obj_IceLeaf |
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