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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_npc_zant.cpp File Reference

Functions

static int daNpc_Zant_Create (void *i_this)
 
static int daNpc_Zant_Delete (void *i_this)
 
static int daNpc_Zant_Execute (void *i_this)
 
static int daNpc_Zant_Draw (void *i_this)
 
static int daNpc_Zant_IsDelete (void *i_this)
 

Variables

static u8 lit_3811 [12]
 
static u8 l_HIO [4]
 
static UNK_REL_DATA int l_bmdData [2]
 
static daNpcT_evtData_c l_evtList [2]
 
static char * l_resNameList [2]
 
static s8 l_loadResPtrn0 [2]
 
static s8l_loadResPtrnList [2]
 
static daNpcT_faceMotionAnmData_c l_faceMotionAnmData
 
static daNpcT_motionAnmData_c l_motionAnmData
 
static daNpcT_MotionSeqMngr_c::sequenceStepData_c l_faceMotionSequenceData [4]
 
static daNpcT_MotionSeqMngr_c::sequenceStepData_c l_motionSequenceData [4]
 
static actor_method_class daNpc_Zant_MethodTable
 
actor_process_profile_definition g_profile_NPC_ZANT
 

Function Documentation

◆ daNpc_Zant_Create()

static int daNpc_Zant_Create ( void * i_this)
static

◆ daNpc_Zant_Delete()

static int daNpc_Zant_Delete ( void * i_this)
static

◆ daNpc_Zant_Draw()

static int daNpc_Zant_Draw ( void * i_this)
static

◆ daNpc_Zant_Execute()

static int daNpc_Zant_Execute ( void * i_this)
static

◆ daNpc_Zant_IsDelete()

static int daNpc_Zant_IsDelete ( void * i_this)
static

Variable Documentation

◆ daNpc_Zant_MethodTable

actor_method_class daNpc_Zant_MethodTable
static
Initial value:
= {
}
static int daNpc_Zant_Delete(void *i_this)
Definition d_a_npc_zant.cpp:559
static int daNpc_Zant_IsDelete(void *i_this)
Definition d_a_npc_zant.cpp:574
static int daNpc_Zant_Execute(void *i_this)
Definition d_a_npc_zant.cpp:564
static int daNpc_Zant_Draw(void *i_this)
Definition d_a_npc_zant.cpp:569
static int daNpc_Zant_Create(void *i_this)
Definition d_a_npc_zant.cpp:554
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ g_profile_NPC_ZANT

actor_process_profile_definition g_profile_NPC_ZANT
extern
Initial value:
= {
7,
sizeof(daNpc_Zant_c),
0,
0,
383,
0x00044107,
}
Zant.
Definition d_a_npc_zant.h:14
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:73
static actor_method_class daNpc_Zant_MethodTable
Definition d_a_npc_zant.cpp:579
@ PROC_NPC_ZANT
Definition d_procname.h:643
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:70
@ fopAc_NPC_e
Definition f_op_actor.h:42
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_bmdData

UNK_REL_DATA int l_bmdData[2]
static
Initial value:
= {
7, 1
}

◆ l_evtList

daNpcT_evtData_c l_evtList[2]
static
Initial value:
= {
{"", 0},
{"NO_RESPONSE", 0}
}

◆ l_faceMotionAnmData

daNpcT_faceMotionAnmData_c l_faceMotionAnmData
static
Initial value:
= {
-1, 0, 0, -1, 0, 0, 0
}

◆ l_faceMotionSequenceData

daNpcT_MotionSeqMngr_c::sequenceStepData_c l_faceMotionSequenceData[4]
static
Initial value:
= {
{0, -1, 0}, {-1, 0, 0},
{-1, 0, 0}, {-1, 0, 0}
}

◆ l_HIO

u8 l_HIO[4]
static

◆ l_loadResPtrn0

s8 l_loadResPtrn0[2]
static
Initial value:
= {
1, -1
}

◆ l_loadResPtrnList

s8* l_loadResPtrnList[2]
static
Initial value:
= {
}
static s8 l_loadResPtrn0[2]
Definition d_a_npc_zant.cpp:37

◆ l_motionAnmData

daNpcT_motionAnmData_c l_motionAnmData
static
Initial value:
= {
4, 2, 1, -1, 0, 0, 0
}

◆ l_motionSequenceData

daNpcT_MotionSeqMngr_c::sequenceStepData_c l_motionSequenceData[4]
static
Initial value:
= {
{0, -1, 0}, {-1, 0, 0},
{-1, 0, 0}, {-1, 0, 0}
}

◆ l_resNameList

char* l_resNameList[2]
static
Initial value:
= {
"",
"Zant",
}

◆ lit_3811

u8 lit_3811[12]
static