![]() |
Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
Functions | |
static int | nodeCallBack (J3DJoint *pJoint, int param_2) |
static int | daObjSwHang_create1st (daObjSwHang_c *i_this) |
static int | daObjSwHang_MoveBGDelete (daObjSwHang_c *i_this) |
static int | daObjSwHang_MoveBGExecute (daObjSwHang_c *i_this) |
static int | daObjSwHang_MoveBGDraw (daObjSwHang_c *i_this) |
Variables | |
static u32 const | l_bmdIdx [5] |
static u32 const | l_dzbIdx [5] |
static u32 const | l_dzbIdx2 [5] |
static f32 const | l_pull_length [5] |
static u32 const | l_heap_size [5] |
static UNK_REL_DATA char * | l_arcName [5] |
static char * | l_pull_jnt [5] |
static Vec | l_hang_offset [5] |
static dCcD_SrcSph | l_sph_src |
static dCcD_SrcSph | l_sph_src2 |
static actor_method_class | daObjSwHang_METHODS |
actor_process_profile_definition | g_profile_Obj_SwHang |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
extern |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |