Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_swhang.cpp File Reference

Functions

static int nodeCallBack (J3DJoint *pJoint, int param_2)
 
static int daObjSwHang_create1st (daObjSwHang_c *i_this)
 
static int daObjSwHang_MoveBGDelete (daObjSwHang_c *i_this)
 
static int daObjSwHang_MoveBGExecute (daObjSwHang_c *i_this)
 
static int daObjSwHang_MoveBGDraw (daObjSwHang_c *i_this)
 

Variables

static u32 const l_bmdIdx [5]
 
static u32 const l_dzbIdx [5]
 
static u32 const l_dzbIdx2 [5]
 
static f32 const l_pull_length [5]
 
static u32 const l_heap_size [5]
 
static UNK_REL_DATA charl_arcName [5]
 
static charl_pull_jnt [5]
 
static Vec l_hang_offset [5]
 
static dCcD_SrcSph l_sph_src
 
static dCcD_SrcSph l_sph_src2
 
static actor_method_class daObjSwHang_METHODS
 
actor_process_profile_definition g_profile_Obj_SwHang
 

Function Documentation

◆ daObjSwHang_create1st()

static int daObjSwHang_create1st ( daObjSwHang_c i_this)
static

◆ daObjSwHang_MoveBGDelete()

static int daObjSwHang_MoveBGDelete ( daObjSwHang_c i_this)
static

◆ daObjSwHang_MoveBGDraw()

static int daObjSwHang_MoveBGDraw ( daObjSwHang_c i_this)
static

◆ daObjSwHang_MoveBGExecute()

static int daObjSwHang_MoveBGExecute ( daObjSwHang_c i_this)
static

◆ nodeCallBack()

static int nodeCallBack ( J3DJoint pJoint,
int  param_2 
)
static

Variable Documentation

◆ daObjSwHang_METHODS

actor_method_class daObjSwHang_METHODS
static
Initial value:
= {
}
T cLib_calcTimer(T *value)
Definition c_lib.h:79
static int daObjSwHang_MoveBGExecute(daObjSwHang_c *i_this)
Definition d_a_obj_swhang.cpp:522
static int daObjSwHang_MoveBGDelete(daObjSwHang_c *i_this)
Definition d_a_obj_swhang.cpp:516
static int daObjSwHang_create1st(daObjSwHang_c *i_this)
Definition d_a_obj_swhang.cpp:509
static int daObjSwHang_MoveBGDraw(daObjSwHang_c *i_this)
Definition d_a_obj_swhang.cpp:527
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ g_profile_Obj_SwHang

actor_process_profile_definition g_profile_Obj_SwHang
extern
Initial value:
= {
3,
sizeof(daObjSwHang_c),
0,
0,
516,
0x00040100,
}
Dangle A.
Definition d_a_obj_swhang.h:18
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:64
static actor_method_class daObjSwHang_METHODS
Definition d_a_obj_swhang.cpp:532
@ PROC_Obj_SwHang
Definition d_procname.h:201
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_arcName

UNK_REL_DATA char* l_arcName[5]
static
Initial value:
= {
"S_bura_A",
"S_bura_B",
"S_bura_7a",
"S_bura_7b",
"S_bura_7c",
}

◆ l_bmdIdx

u32 const l_bmdIdx[5]
static
Initial value:
= {
4, 4, 4, 4, 4,
}

◆ l_dzbIdx

u32 const l_dzbIdx[5]
static
Initial value:
= {
7, 7, 7, 7, 7,
}

◆ l_dzbIdx2

u32 const l_dzbIdx2[5]
static
Initial value:
= {
8, 8, 8, 8, 8,
}

◆ l_hang_offset

Vec l_hang_offset[5]
static
Initial value:
= {
{0.0f, -470.0f, 10.0f}, {0.0f, -183.0f, 10.0f}, {0.0f, -200.0f, 10.0f},
{0.0f, -520.0f, 10.0f}, {0.0f, -1010.0f, 10.0f},
}

◆ l_heap_size

u32 const l_heap_size[5]
static
Initial value:
= {
0x1980, 0x1980, 0x1980, 0x2030, 0x2030,
}

◆ l_pull_jnt

char* l_pull_jnt[5]
static
Initial value:
= {
"totte",
"hook",
"hook",
"totte",
"tottel",
}

◆ l_pull_length

f32 const l_pull_length[5]
static
Initial value:
= {
100.0f, 100.0f, 130.0f, 100.0f, 200.0f,
}

◆ l_sph_src

dCcD_SrcSph l_sph_src
static
Initial value:
= {
{
{0x0, {{0x0, 0x0, 0x0}, {0x0, 0x10}, 0x19}},
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x0},
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x4},
{0x0},
},
{
{{0.0f, 0.0f, 0.0f}, 80.0f}
}
}
@ dCcD_SE_NONE
Definition d_cc_d.h:13

◆ l_sph_src2

dCcD_SrcSph l_sph_src2
static
Initial value:
= {
{
{0x0, {{0x0, 0x0, 0x0}, {0x4000, 0x11}, 0x18}},
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x0},
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x4},
{0x0},
},
{
{{0.0f, 0.0f, 0.0f}, 80.0f}
}
}