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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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static int | daE_Bee_Draw (e_bee_class *i_this) |
static void | bee_mtxset (bee_s *i_bee) |
static void | bee_ground_ang_set (bee_s *i_bee) |
static int | bee_fly_action (e_bee_class *i_this, bee_s *i_bee) |
static void | bee_nest_action (e_bee_class *i_this, bee_s *i_bee, s8 i_nestHealth) |
static void | bee_fail (bee_s *i_bee) |
static void | bee_start (e_bee_class *i_this, bee_s *i_bee) |
static void | bee_control (e_bee_class *i_this) |
static int | daE_Bee_Execute (e_bee_class *i_this) |
static int | daE_Bee_IsDelete (e_bee_class *param_0) |
static int | daE_Bee_Delete (e_bee_class *i_this) |
static int | useHeapInit (fopAc_ac_c *i_this) |
static cPhs__Step | daE_Bee_Create (fopAc_ac_c *i_this) |
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d_a_e_bee.cpp Enemy - Bees
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