Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_door_push.cpp File Reference

Functions

static void PPCallBack (fopAc_ac_c *i_this, fopAc_ac_c *i_unused, s16 i_unused2, dBgW_Base::PushPullLabel param_3)
 
static void PPCallBack2 (fopAc_ac_c *i_this, fopAc_ac_c *i_unused, s16 i_unused2, dBgW_Base::PushPullLabel param_3)
 
static int daDoorPush_create1st (daDoorPush_c *i_this)
 
static int daDoorPush_MoveBGDelete (daDoorPush_c *i_this)
 
static int daDoorPush_MoveBGExecute (daDoorPush_c *i_this)
 
static int daDoorPush_MoveBGDraw (daDoorPush_c *i_this)
 

Variables

static char * l_arcName = "V_OsuDoor"
 
static cull_box l_cull_box
 
static char * action_table [3] = {"WAIT", "OPEN", "SCENE_CHG"}
 
static actor_method_class daDoorPush_METHODS
 
actor_process_profile_definition g_profile_PushDoor
 

Function Documentation

◆ daDoorPush_create1st()

static int daDoorPush_create1st ( daDoorPush_c * i_this)
static

◆ daDoorPush_MoveBGDelete()

static int daDoorPush_MoveBGDelete ( daDoorPush_c * i_this)
static

◆ daDoorPush_MoveBGDraw()

static int daDoorPush_MoveBGDraw ( daDoorPush_c * i_this)
static

◆ daDoorPush_MoveBGExecute()

static int daDoorPush_MoveBGExecute ( daDoorPush_c * i_this)
static

◆ PPCallBack()

static void PPCallBack ( fopAc_ac_c * i_this,
fopAc_ac_c * i_unused,
s16 i_unused2,
dBgW_Base::PushPullLabel param_3 )
static

d_a_door_push.cpp Door - Push

◆ PPCallBack2()

static void PPCallBack2 ( fopAc_ac_c * i_this,
fopAc_ac_c * i_unused,
s16 i_unused2,
dBgW_Base::PushPullLabel param_3 )
static

Variable Documentation

◆ action_table

char* action_table[3] = {"WAIT", "OPEN", "SCENE_CHG"}
static

◆ daDoorPush_METHODS

actor_method_class daDoorPush_METHODS
static
Initial value:
= {
}
static int daDoorPush_create1st(daDoorPush_c *i_this)
Definition d_a_door_push.cpp:346
static int daDoorPush_MoveBGExecute(daDoorPush_c *i_this)
Definition d_a_door_push.cpp:355
static int daDoorPush_MoveBGDelete(daDoorPush_c *i_this)
Definition d_a_door_push.cpp:351
static int daDoorPush_MoveBGDraw(daDoorPush_c *i_this)
Definition d_a_door_push.cpp:359
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ g_profile_PushDoor

actor_process_profile_definition g_profile_PushDoor
extern
Initial value:
= {
3,
sizeof(daDoorPush_c),
0,
0,
578,
0x40100,
}
Push Door.
Definition d_a_door_push.h:16
static actor_method_class daDoorPush_METHODS
Definition d_a_door_push.cpp:363
@ PROC_PushDoor
Definition d_procname.h:200
actor_method_class g_fopAc_Method
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:70
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:63
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:9
process_method_class base
Definition f_pc_leaf.h:12

◆ l_arcName

char* l_arcName = "V_OsuDoor"
static

◆ l_cull_box

cull_box l_cull_box
static
Initial value:
= {
{-600.0f, 0.0f, -600.0f},
{600.0f, 1000.0f, 600.0f},
}