Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_door_push.cpp File Reference

Functions

static void PPCallBack (fopAc_ac_c *i_this, fopAc_ac_c *i_unused, s16 i_unused2, dBgW_Base::PushPullLabel param_3)
 
static void PPCallBack2 (fopAc_ac_c *i_this, fopAc_ac_c *i_unused, s16 i_unused2, dBgW_Base::PushPullLabel param_3)
 
static int daDoorPush_create1st (daDoorPush_c *i_this)
 
static int daDoorPush_MoveBGDelete (daDoorPush_c *i_this)
 
static int daDoorPush_MoveBGExecute (daDoorPush_c *i_this)
 
static int daDoorPush_MoveBGDraw (daDoorPush_c *i_this)
 

Variables

static u8 cNullVec__6Z2Calc [12]
 
static u32 lit_1787 [1+4]
 
static charl_arcName = "V_OsuDoor"
 
static Vec l_cull_box [2]
 
static charaction_table [3] = {"WAIT", "OPEN", "SCENE_CHG"}
 
static actor_method_class daDoorPush_METHODS
 
actor_process_profile_definition g_profile_PushDoor
 

Function Documentation

◆ daDoorPush_create1st()

static int daDoorPush_create1st ( daDoorPush_c i_this)
static

◆ daDoorPush_MoveBGDelete()

static int daDoorPush_MoveBGDelete ( daDoorPush_c i_this)
static

◆ daDoorPush_MoveBGDraw()

static int daDoorPush_MoveBGDraw ( daDoorPush_c i_this)
static

◆ daDoorPush_MoveBGExecute()

static int daDoorPush_MoveBGExecute ( daDoorPush_c i_this)
static

◆ PPCallBack()

static void PPCallBack ( fopAc_ac_c i_this,
fopAc_ac_c i_unused,
s16  i_unused2,
dBgW_Base::PushPullLabel  param_3 
)
static

d_a_door_push.cpp Door - Push

◆ PPCallBack2()

static void PPCallBack2 ( fopAc_ac_c i_this,
fopAc_ac_c i_unused,
s16  i_unused2,
dBgW_Base::PushPullLabel  param_3 
)
static

Variable Documentation

◆ action_table

char* action_table[3] = {"WAIT", "OPEN", "SCENE_CHG"}
static

◆ cNullVec__6Z2Calc

u8 cNullVec__6Z2Calc[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ daDoorPush_METHODS

actor_method_class daDoorPush_METHODS
static
Initial value:
= {
}
T cLib_calcTimer(T *value)
Definition c_lib.h:74
static int daDoorPush_create1st(daDoorPush_c *i_this)
Definition d_a_door_push.cpp:391
static int daDoorPush_MoveBGExecute(daDoorPush_c *i_this)
Definition d_a_door_push.cpp:403
static int daDoorPush_MoveBGDelete(daDoorPush_c *i_this)
Definition d_a_door_push.cpp:397
static int daDoorPush_MoveBGDraw(daDoorPush_c *i_this)
Definition d_a_door_push.cpp:408
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ g_profile_PushDoor

actor_process_profile_definition g_profile_PushDoor
extern
Initial value:
= {
3,
sizeof(daDoorPush_c),
0,
0,
578,
0x40100,
}
Push Door.
Definition d_a_door_push.h:16
static actor_method_class daDoorPush_METHODS
Definition d_a_door_push.cpp:413
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
@ PROC_PushDoor
Definition d_procname.h:196
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_arcName

char* l_arcName = "V_OsuDoor"
static

◆ l_cull_box

Vec l_cull_box[2]
static
Initial value:
= {
{-600.0f, 0.0f, -600.0f},
{600.0f, 1000.0f, 600.0f},
}

◆ lit_1787

u32 lit_1787[1+4]
static
Initial value:
= {
0x02000201,
0x40080000,
0x00000000,
0x3FE00000,
0x00000000,
}