= {
3,
0,
0,
772,
0x40000,
}
???
Definition d_a_skip_2D.h:16
static actor_method_class daSkip2D_MethodTable
Definition d_a_skip_2D.cpp:75
@ PROC_SKIP2D
Definition d_procname.h:100
actor_method_class g_fopAc_Method
@ fopAc_CULLBOX_0_e
Definition f_op_actor.h:53
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:63
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:9
process_method_class base
Definition f_pc_leaf.h:12