Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_ice_s.cpp File Reference

Classes

class  daOBJ_ICE_S_HIO_c
 

Functions

static f32 dummyLiteral ()
 
static void rideCallBack (dBgW *param_1, fopAc_ac_c *param_2, fopAc_ac_c *param_3)
 
static int daObjIce_s_Draw (daObjIce_s_c *i_this)
 
static int daObjIce_s_Execute (daObjIce_s_c *i_this)
 
static int daObjIce_s_IsDelete (daObjIce_s_c *param_0)
 
static int daObjIce_s_Delete (daObjIce_s_c *i_this)
 
static int daObjIce_s_Create (fopAc_ac_c *i_this)
 

Variables

static char * l_arcName = "V_Ice_s"
 
static u8 l_HIOInit
 
static daOBJ_ICE_S_HIO_c l_HIO
 
static actor_method_class l_daObjIce_s_Method
 
actor_process_profile_definition g_profile_Obj_Ice_s
 

Function Documentation

◆ daObjIce_s_Create()

static int daObjIce_s_Create ( fopAc_ac_c * i_this)
static

◆ daObjIce_s_Delete()

static int daObjIce_s_Delete ( daObjIce_s_c * i_this)
static

◆ daObjIce_s_Draw()

static int daObjIce_s_Draw ( daObjIce_s_c * i_this)
static

◆ daObjIce_s_Execute()

static int daObjIce_s_Execute ( daObjIce_s_c * i_this)
static

◆ daObjIce_s_IsDelete()

static int daObjIce_s_IsDelete ( daObjIce_s_c * param_0)
static

◆ dummyLiteral()

static f32 dummyLiteral ( )
static

◆ rideCallBack()

static void rideCallBack ( dBgW * param_1,
fopAc_ac_c * param_2,
fopAc_ac_c * param_3 )
static

Variable Documentation

◆ g_profile_Obj_Ice_s

actor_process_profile_definition g_profile_Obj_Ice_s
extern
Initial value:
= {
3,
sizeof(daObjIce_s_c),
0,
0,
457,
0x00044180,
}
Ice (Small)
Definition d_a_obj_ice_s.h:16
static actor_method_class l_daObjIce_s_Method
Definition d_a_obj_ice_s.cpp:299
@ PROC_Obj_Ice_s
Definition d_procname.h:112
actor_method_class g_fopAc_Method
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:70
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:63
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:9
process_method_class base
Definition f_pc_leaf.h:12

◆ l_arcName

char* l_arcName = "V_Ice_s"
static

◆ l_daObjIce_s_Method

actor_method_class l_daObjIce_s_Method
static
Initial value:
= {
}
static int daObjIce_s_IsDelete(daObjIce_s_c *param_0)
Definition d_a_obj_ice_s.cpp:171
static int daObjIce_s_Draw(daObjIce_s_c *i_this)
Definition d_a_obj_ice_s.cpp:163
static int daObjIce_s_Create(fopAc_ac_c *i_this)
Definition d_a_obj_ice_s.cpp:181
static int daObjIce_s_Delete(daObjIce_s_c *i_this)
Definition d_a_obj_ice_s.cpp:175
static int daObjIce_s_Execute(daObjIce_s_c *i_this)
Definition d_a_obj_ice_s.cpp:167
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ l_HIO

daOBJ_ICE_S_HIO_c l_HIO
static

◆ l_HIOInit

u8 l_HIOInit
static