Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_tag_lightball.cpp File Reference

Functions

static int daTagLightBall_Draw (daTagLightBall_c *i_this)
 
static int daTagLightBall_Execute (daTagLightBall_c *i_this)
 
static int daTagLightBall_Delete (daTagLightBall_c *i_this)
 
static int daTagLightBall_Create (fopAc_ac_c *i_this)
 

Variables

static actor_method_class l_daTagLightBall_Method
 
actor_process_profile_definition g_profile_Tag_LightBall
 

Function Documentation

◆ daTagLightBall_Create()

static int daTagLightBall_Create ( fopAc_ac_c * i_this)
static

◆ daTagLightBall_Delete()

static int daTagLightBall_Delete ( daTagLightBall_c * i_this)
static

◆ daTagLightBall_Draw()

static int daTagLightBall_Draw ( daTagLightBall_c * i_this)
static

◆ daTagLightBall_Execute()

static int daTagLightBall_Execute ( daTagLightBall_c * i_this)
static

Variable Documentation

◆ g_profile_Tag_LightBall

actor_process_profile_definition g_profile_Tag_LightBall
extern
Initial value:
= {
7,
sizeof(daTagLightBall_c),
0,
0,
547,
0x40100,
}
Definition d_a_tag_lightball.h:6
static actor_method_class l_daTagLightBall_Method
Definition d_a_tag_lightball.cpp:112
@ PROC_Tag_LightBall
Definition d_procname.h:389
actor_method_class g_fopAc_Method
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:70
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:63
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:9
process_method_class base
Definition f_pc_leaf.h:12

◆ l_daTagLightBall_Method

actor_method_class l_daTagLightBall_Method
static
Initial value:
= {
}
static int daTagLightBall_Create(fopAc_ac_c *i_this)
Definition d_a_tag_lightball.cpp:108
static int daTagLightBall_Draw(daTagLightBall_c *i_this)
Definition d_a_tag_lightball.cpp:96
static int daTagLightBall_Delete(daTagLightBall_c *i_this)
Definition d_a_tag_lightball.cpp:104
static int daTagLightBall_Execute(daTagLightBall_c *i_this)
Definition d_a_tag_lightball.cpp:100
int(* process_method_func)(void *)
Definition f_pc_method.h:7