Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_e_ai.cpp File Reference

Classes

class  daE_AI_HIO_c
 

Functions

static int daE_AI_Draw (e_ai_class *i_this)
 
static int daE_AI_Execute (e_ai_class *i_this)
 
static int daE_AI_IsDelete (e_ai_class *i_this)
 
static int daE_AI_Delete (e_ai_class *i_this)
 
static int useHeapInit (fopAc_ac_c *i_this)
 
static int daE_AI_Create (fopAc_ac_c *i_this)
 

Variables

static u8 hio_set
 
static daE_AI_HIO_c l_HIO
 
static actor_method_class l_daE_AI_Method
 
actor_process_profile_definition g_profile_E_AI
 

Function Documentation

◆ daE_AI_Create()

static int daE_AI_Create ( fopAc_ac_c * i_this)
static

◆ daE_AI_Delete()

static int daE_AI_Delete ( e_ai_class * i_this)
static

◆ daE_AI_Draw()

static int daE_AI_Draw ( e_ai_class * i_this)
static

◆ daE_AI_Execute()

static int daE_AI_Execute ( e_ai_class * i_this)
static

◆ daE_AI_IsDelete()

static int daE_AI_IsDelete ( e_ai_class * i_this)
static

◆ useHeapInit()

static int useHeapInit ( fopAc_ac_c * i_this)
static

Variable Documentation

◆ g_profile_E_AI

Initial value:
= {
7,
sizeof(e_ai_class),
0,
0,
112,
0x00040100,
}
Armos.
Definition d_a_e_ai.h:19
static actor_method_class l_daE_AI_Method
Definition d_a_e_ai.cpp:945
@ PROC_E_AI
Definition d_procname.h:440
actor_method_class g_fopAc_Method
Definition f_op_actor.cpp:638
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:73
@ fopAc_ENEMY_e
Definition f_op_actor.h:43
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:65
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:12
process_method_class base
Definition f_pc_leaf.h:12

◆ hio_set

u8 hio_set
static

◆ l_daE_AI_Method

actor_method_class l_daE_AI_Method
static
Initial value:
= {
}
static int daE_AI_Draw(e_ai_class *i_this)
Definition d_a_e_ai.cpp:844
static int daE_AI_Delete(e_ai_class *i_this)
Definition d_a_e_ai.cpp:856
static int daE_AI_Execute(e_ai_class *i_this)
Definition d_a_e_ai.cpp:848
static int daE_AI_Create(fopAc_ac_c *i_this)
Definition d_a_e_ai.cpp:941
static int daE_AI_IsDelete(e_ai_class *i_this)
Definition d_a_e_ai.cpp:852
int(* process_method_func)(void *)
Definition f_pc_method.h:6

◆ l_HIO

daE_AI_HIO_c l_HIO
static