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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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static cPhs__Step | daObjWindow_create1st (daObjWindow_c *i_this) |
static int | daObjWindow_MoveBGDelete (daObjWindow_c *i_this) |
static int | daObjWindow_MoveBGExecute (daObjWindow_c *i_this) |
static int | daObjWindow_MoveBGDraw (daObjWindow_c *i_this) |
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static char * | l_arcName = "J_KazeD" |
static int const | l_bck [3] = {5, 6, -1} |
static dCcD_SrcCyl | l_cyl_src |
static actor_method_class | daObjWindow_METHODS |
actor_process_profile_definition | g_profile_Obj_Window |
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d_a_obj_window.cpp Object - Twilight Hyrule Castle Window Shutter
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