|
| enum | E_sf_RES_File_ID {
BCK_SF_ATTACK01 = 0x4
, BCK_SF_ATTACK02
, BCK_SF_DAMAGE
, BCK_SF_DIE
,
BCK_SF_DRAWBACK
, BCK_SF_GETUP
, BCK_SF_GUARD
, BCK_SF_OPDEMO
,
BCK_SF_WAIT01
, BCK_SF_WAIT02
, BCK_SF_WALK01
, BCK_SF_WALK02
,
BCK_SF_WALK03
, BMDR_SF = 0x13
, BMDR_SF_SHIELDA
, BMDR_SF_SHIELDB
,
BMDR_SF_SWORDA
, BMDR_SF_SWORDB
} |
| |
| enum | Joint {
JNT_WORLD_ROOT
, JNT_BACKBONE1
, JNT_BACKBONE2
, JNT_NECK
,
JNT_HEAD
, JNT_CHIN
, JNT_SHOULDERL
, JNT_ARML1
,
JNT_HANDL1
, JNT_HANDL2
, JNT_SHOULDERPADL
, JNT_SHOULDERR
,
JNT_ARMR1
, JNT_HANDR1
, JNT_HANDR2
, JNT_SHOULDERPADR
,
JNT_WAIST
, JNT_LEGL1
, JNT_LEGL2
, JNT_FOOTL1
,
JNT_FOOTL2
, JNT_LEGR1
, JNT_LEGR2
, JNT_FOOTR1
,
JNT_FOOTR2
} |
| |
| enum | Action {
ACTION_NORMAL
, ACTION_FIGHT_RUN = 0x3
, ACTION_ATTACK_0
, ACTION_ATTACK
,
ACTION_GUARD = 0x7
, ACTION_DRAWBACK
, ACTION_S_DAMAGE = 0x14
, ACTION_CRASH = 0x1E
,
ACTION_GETUP
, ACTION_CRASHWAIT
, ACTION_SITWAIT
} |
| |
| enum | Action_Phase {
PHASE_INIT
, NORMAL_PHASE_1 = 0x1
, NORMAL_PHASE_WALK
, NORMAL_PHASE_WAIT
,
DRAWBACK_PHASE_END = 0x1
, FIGHT_RUN_PHASE_NEG_10 = -10
, FIGHT_RUN_PHASE_NEG_9 = -9
, FIGHT_RUN_PHASE_0 = 0x0
,
FIGHT_RUN_PHASE_1
, FIGHT_RUN_PHASE_2
, FIGHT_RUN_PHASE_3
, ATTACK_0_PHASE_END = 0x1
,
ATTACK_PHASE_END = 0x1
, GUARD_PHASE_KNOCKBACK = 0x1
, GUARD_PHASE_RECOVER
, GUARD_PHASE_END
,
S_DAMAGE_PHASE_END = 0x1
, CRASH_PHASE_WAIT = 0x1
, CRASH_PHASE_END
, CRASHWAIT_PHASE_END = 0x1
,
SITWAIT_PHASE_1 = 0x1
, SITWAIT_PHASE_END
, GETUP_PHASE_GETUP = 0x1
, GETUP_PHASE_WAIT
,
GETUP_PHASE_END
} |
| |
|
| static void | anm_init (e_sf_class *i_this, int i_index, f32 i_morf, u8 i_attr, f32 i_rate) |
| |
| static int | nodeCallBack (J3DJoint *i_joint, int param_2) |
| |
| static int | daE_SF_Draw (e_sf_class *i_this) |
| |
| static BOOL | other_bg_check (e_sf_class *i_this, fopAc_ac_c *i_actor) |
| |
| static BOOL | player_way_check (e_sf_class *i_this) |
| |
| static BOOL | way_bg_check (e_sf_class *i_this, f32 param_2, f32 param_3) |
| |
| static int | pl_check (e_sf_class *i_this, f32 i_distance, s16 param_3) |
| |
| static void | e_sf_normal (e_sf_class *i_this) |
| |
| static void | e_sf_drawback (e_sf_class *i_this) |
| |
| static void | e_sf_fight_run (e_sf_class *i_this) |
| |
| static fopAc_ac_c * | at_hit_check (e_sf_class *i_this) |
| |
| static f32 | dummy () |
| |
| static void | e_sf_attack_0 (e_sf_class *i_this) |
| |
| static void | e_sf_attack (e_sf_class *i_this) |
| |
| static int | e_sf_guard (e_sf_class *i_this) |
| |
| static void | e_sf_s_damage (e_sf_class *i_this) |
| |
| static void | e_sf_crash (e_sf_class *i_this) |
| |
| static void | e_sf_crashwait (e_sf_class *i_this) |
| |
| static s16 | e_sf_sitwait (e_sf_class *i_this) |
| |
| static s16 | e_sf_getup (e_sf_class *i_this) |
| |
| static void | crash_eff (e_sf_class *i_this) |
| |
| static void | damage_check (e_sf_class *i_this) |
| |
| static void | action (e_sf_class *i_this) |
| |
| static void | anm_se_set (e_sf_class *i_this) |
| |
| static void | demo_camera (e_sf_class *i_this) |
| |
| static int | daE_SF_Execute (e_sf_class *i_this) |
| |
| static int | daE_SF_IsDelete (e_sf_class *i_this) |
| |
| static int | daE_SF_Delete (e_sf_class *i_this) |
| |
| static int | useHeapInit (fopAc_ac_c *a_this) |
| |
| static cPhs__Step | daE_SF_Create (fopAc_ac_c *a_this) |
| |