Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_tag_evtarea.cpp File Reference

Functions

static cPhs_Step daTag_EvtArea_Create (void *i_this)
 
static BOOL daTag_EvtArea_Delete (void *i_this)
 
static BOOL daTag_EvtArea_Execute (void *i_this)
 
static BOOL daTag_EvtArea_Draw (void *i_this)
 
static BOOL daTag_EvtArea_IsDelete (void *i_this)
 

Variables

static actor_method_class daTag_EvtArea_MethodTable
 
actor_process_profile_definition g_profile_TAG_EVTAREA
 

Function Documentation

◆ daTag_EvtArea_Create()

static cPhs_Step daTag_EvtArea_Create ( void * i_this)
static

◆ daTag_EvtArea_Delete()

static BOOL daTag_EvtArea_Delete ( void * i_this)
static

◆ daTag_EvtArea_Draw()

static BOOL daTag_EvtArea_Draw ( void * i_this)
static

◆ daTag_EvtArea_Execute()

static BOOL daTag_EvtArea_Execute ( void * i_this)
static

◆ daTag_EvtArea_IsDelete()

static BOOL daTag_EvtArea_IsDelete ( void * i_this)
static

Variable Documentation

◆ daTag_EvtArea_MethodTable

actor_method_class daTag_EvtArea_MethodTable
static
Initial value:
= {
}
static BOOL daTag_EvtArea_IsDelete(void *i_this)
Definition d_a_tag_evtarea.cpp:224
static BOOL daTag_EvtArea_Draw(void *i_this)
Definition d_a_tag_evtarea.cpp:220
static BOOL daTag_EvtArea_Delete(void *i_this)
Definition d_a_tag_evtarea.cpp:212
static cPhs_Step daTag_EvtArea_Create(void *i_this)
Definition d_a_tag_evtarea.cpp:208
static BOOL daTag_EvtArea_Execute(void *i_this)
Definition d_a_tag_evtarea.cpp:216
int(* process_method_func)(void *)
Definition f_pc_method.h:6

◆ g_profile_TAG_EVTAREA

actor_process_profile_definition g_profile_TAG_EVTAREA
Initial value:
= {
8,
sizeof(daTag_EvtArea_c),
0,
0,
287,
0x44000,
}
Definition d_a_tag_evtarea.h:6
static actor_method_class daTag_EvtArea_MethodTable
Definition d_a_tag_evtarea.cpp:228
@ PROC_TAG_EVTAREA
Definition d_procname.h:754
actor_method_class g_fopAc_Method
Definition f_op_actor.cpp:638
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:73
@ fopAc_ACTOR_e
Definition f_op_actor.h:41
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:65
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:12
process_method_class base
Definition f_pc_leaf.h:12