Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_ndoor.cpp File Reference

Functions

static void daObj_Ndoor_Draw__FP15obj_ndoor_class ()
 
static void daObj_Ndoor_Execute__FP15obj_ndoor_class ()
 
static bool daObj_Ndoor_IsDelete__FP15obj_ndoor_class ()
 
static void daObj_Ndoor_Delete__FP15obj_ndoor_class ()
 
static void useHeapInit__FP10fopAc_ac_c ()
 
static void daObj_Ndoor_Create__FP10fopAc_ac_c ()
 
void __dt__8cM3dGSphFv ()
 
void __dt__8cM3dGAabFv ()
 
void mDoMtx_XrotM__FPA4_fs ()
 
void mDoMtx_YrotM__FPA4_fs ()
 
void mDoExt_modelUpdateDL__FP8J3DModel ()
 
void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ()
 
void __ct__10fopAc_ac_cFv ()
 
void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl ()
 
void fopAcM_searchActorDistanceXZ__FPC10fopAc_ac_cPC10fopAc_ac_c ()
 
void dComIfG_resLoad__FP30request_of_phase_process_classPCc ()
 
void dComIfG_resDelete__FP30request_of_phase_process_classPCc ()
 
void getRes__14dRes_control_cFPCclP11dRes_info_ci ()
 
void __ct__10dCcD_GSttsFv ()
 
void Init__9dCcD_SttsFiiP10fopAc_ac_c ()
 
void __ct__12dCcD_GObjInfFv ()
 
void ChkTgHit__12dCcD_GObjInfFv ()
 
void GetTgHitObj__12dCcD_GObjInfFv ()
 
void Set__8dCcD_SphFRC11dCcD_SrcSph ()
 
void at_power_check__FP11dCcU_AtInfo ()
 
void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ()
 
void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ()
 
void Set__4cCcSFP8cCcD_Obj ()
 
void SetC__8cM3dGSphFRC4cXyz ()
 
void SetR__8cM3dGSphFf ()
 
void cLib_addCalc0__FPfff ()
 
void __dl__FPv ()
 
static void daObj_Ndoor_Draw (obj_ndoor_class *param_0)
 
 COMPILER_STRIP_GATE (0x80CA3A44, &lit_3831)
 
 COMPILER_STRIP_GATE (0x80CA3A48, &lit_3832)
 
 COMPILER_STRIP_GATE (0x80CA3A4C, &lit_3833)
 
 COMPILER_STRIP_GATE (0x80CA3A50, &lit_3834)
 
 COMPILER_STRIP_GATE (0x80CA3A54, &lit_3835)
 
 COMPILER_STRIP_GATE (0x80CA3A58, &lit_3836)
 
 COMPILER_STRIP_GATE (0x80CA3A5C, &lit_3837)
 
 COMPILER_STRIP_GATE (0x80CA3A64, &lit_3839)
 
static void daObj_Ndoor_Execute (obj_ndoor_class *param_0)
 
static bool daObj_Ndoor_IsDelete (obj_ndoor_class *param_0)
 
static void daObj_Ndoor_Delete (obj_ndoor_class *param_0)
 
static void useHeapInit (fopAc_ac_c *param_0)
 
static void daObj_Ndoor_Create (fopAc_ac_c *param_0)
 

Variables

char const *const d_a_obj_ndoor__stringBase0
 
void__vt__8dCcD_Sph [36]
 
void__vt__9dCcD_Stts [11]
 
void__vt__12cCcD_SphAttr [25]
 
void__vt__14cCcD_ShapeAttr [22]
 
void__vt__9cCcD_Stts [8]
 
u8 now__14mDoMtx_stack_c [48]
 
u8 g_dComIfG_gameInfo [122384]
 
u8 sincosTable___5JMath [65536]
 
static SECTION_RODATA f32 const lit_3831 = 350.0f
 
static SECTION_RODATA f32 const lit_3832 = 2500.0f
 
static SECTION_RODATA f32 const lit_3833 = 25.0f
 
static SECTION_RODATA f32 const lit_3834 = 27000.0f
 
static SECTION_RODATA f32 const lit_3835 = 30.0f
 
static SECTION_RODATA f32 const lit_3836 = 1.0f / 20.0f
 
static SECTION_RODATA f32 const lit_3837 [1+1]
 
static SECTION_RODATA u8 const lit_3839 [8]
 
static SECTION_DEAD char const *const stringBase_80CA3A6C = "Obj_ndoor"
 
static dCcD_SrcSph cc_sph_src
 
static actor_method_class l_daObj_Ndoor_Method
 
actor_process_profile_definition g_profile_OBJ_NDOOR
 
SECTION_DATA void__vt__8cM3dGSph [3]
 
SECTION_DATA void__vt__8cM3dGAab [3]
 

Function Documentation

◆ __ct__10dCcD_GSttsFv()

void __ct__10dCcD_GSttsFv ( )

◆ __ct__10fopAc_ac_cFv()

void __ct__10fopAc_ac_cFv ( )

◆ __ct__12dCcD_GObjInfFv()

void __ct__12dCcD_GObjInfFv ( )

◆ __dl__FPv()

void __dl__FPv ( )

◆ __dt__8cM3dGAabFv()

void __dt__8cM3dGAabFv ( )

◆ __dt__8cM3dGSphFv()

void __dt__8cM3dGSphFv ( )

◆ at_power_check__FP11dCcU_AtInfo()

void at_power_check__FP11dCcU_AtInfo ( )

◆ ChkTgHit__12dCcD_GObjInfFv()

void ChkTgHit__12dCcD_GObjInfFv ( )

◆ cLib_addCalc0__FPfff()

void cLib_addCalc0__FPfff ( )

◆ COMPILER_STRIP_GATE() [1/8]

COMPILER_STRIP_GATE ( 0x80CA3A44  ,
lit_3831 
)

◆ COMPILER_STRIP_GATE() [2/8]

COMPILER_STRIP_GATE ( 0x80CA3A48  ,
lit_3832 
)

◆ COMPILER_STRIP_GATE() [3/8]

COMPILER_STRIP_GATE ( 0x80CA3A4C  ,
lit_3833 
)

◆ COMPILER_STRIP_GATE() [4/8]

COMPILER_STRIP_GATE ( 0x80CA3A50  ,
lit_3834 
)

◆ COMPILER_STRIP_GATE() [5/8]

COMPILER_STRIP_GATE ( 0x80CA3A54  ,
lit_3835 
)

◆ COMPILER_STRIP_GATE() [6/8]

COMPILER_STRIP_GATE ( 0x80CA3A58  ,
lit_3836 
)

◆ COMPILER_STRIP_GATE() [7/8]

COMPILER_STRIP_GATE ( 0x80CA3A5C  ,
lit_3837 
)

◆ COMPILER_STRIP_GATE() [8/8]

COMPILER_STRIP_GATE ( 0x80CA3A64  ,
lit_3839 
)

◆ daObj_Ndoor_Create()

static void daObj_Ndoor_Create ( fopAc_ac_c param_0)
static

◆ daObj_Ndoor_Create__FP10fopAc_ac_c()

static void daObj_Ndoor_Create__FP10fopAc_ac_c ( )
static

◆ daObj_Ndoor_Delete()

static void daObj_Ndoor_Delete ( obj_ndoor_class param_0)
static

◆ daObj_Ndoor_Delete__FP15obj_ndoor_class()

static void daObj_Ndoor_Delete__FP15obj_ndoor_class ( )
static

◆ daObj_Ndoor_Draw()

static void daObj_Ndoor_Draw ( obj_ndoor_class param_0)
static

◆ daObj_Ndoor_Draw__FP15obj_ndoor_class()

static void daObj_Ndoor_Draw__FP15obj_ndoor_class ( )
static

◆ daObj_Ndoor_Execute()

static void daObj_Ndoor_Execute ( obj_ndoor_class param_0)
static

◆ daObj_Ndoor_Execute__FP15obj_ndoor_class()

static void daObj_Ndoor_Execute__FP15obj_ndoor_class ( )
static

◆ daObj_Ndoor_IsDelete()

static bool daObj_Ndoor_IsDelete ( obj_ndoor_class param_0)
static

◆ daObj_Ndoor_IsDelete__FP15obj_ndoor_class()

static bool daObj_Ndoor_IsDelete__FP15obj_ndoor_class ( )
static

◆ dComIfG_resDelete__FP30request_of_phase_process_classPCc()

void dComIfG_resDelete__FP30request_of_phase_process_classPCc ( )

◆ dComIfG_resLoad__FP30request_of_phase_process_classPCc()

void dComIfG_resLoad__FP30request_of_phase_process_classPCc ( )

◆ fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl()

void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl ( )

◆ fopAcM_searchActorDistanceXZ__FPC10fopAc_ac_cPC10fopAc_ac_c()

void fopAcM_searchActorDistanceXZ__FPC10fopAc_ac_cPC10fopAc_ac_c ( )

◆ getRes__14dRes_control_cFPCclP11dRes_info_ci()

void getRes__14dRes_control_cFPCclP11dRes_info_ci ( )

◆ GetTgHitObj__12dCcD_GObjInfFv()

void GetTgHitObj__12dCcD_GObjInfFv ( )

◆ Init__9dCcD_SttsFiiP10fopAc_ac_c()

void Init__9dCcD_SttsFiiP10fopAc_ac_c ( )

◆ mDoExt_J3DModel__create__FP12J3DModelDataUlUl()

void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ( )

◆ mDoExt_modelUpdateDL__FP8J3DModel()

void mDoExt_modelUpdateDL__FP8J3DModel ( )

◆ mDoMtx_XrotM__FPA4_fs()

void mDoMtx_XrotM__FPA4_fs ( )

◆ mDoMtx_YrotM__FPA4_fs()

void mDoMtx_YrotM__FPA4_fs ( )

◆ Set__4cCcSFP8cCcD_Obj()

void Set__4cCcSFP8cCcD_Obj ( )

◆ Set__8dCcD_SphFRC11dCcD_SrcSph()

void Set__8dCcD_SphFRC11dCcD_SrcSph ( )

◆ SetC__8cM3dGSphFRC4cXyz()

void SetC__8cM3dGSphFRC4cXyz ( )

◆ setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c()

void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ( )

◆ SetR__8cM3dGSphFf()

void SetR__8cM3dGSphFf ( )

◆ settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c()

void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ( )

◆ useHeapInit()

static void useHeapInit ( fopAc_ac_c param_0)
static

◆ useHeapInit__FP10fopAc_ac_c()

static void useHeapInit__FP10fopAc_ac_c ( )
static

Variable Documentation

◆ __vt__12cCcD_SphAttr

void* __vt__12cCcD_SphAttr[25]
extern

◆ __vt__14cCcD_ShapeAttr

void* __vt__14cCcD_ShapeAttr[22]
extern

◆ __vt__8cM3dGAab

SECTION_DATA void* __vt__8cM3dGAab[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
T cLib_calcTimer(T *value)
Definition c_lib.h:74
void __dt__8cM3dGAabFv()
Definition d_a_obj_ndoor.cpp:227

◆ __vt__8cM3dGSph

SECTION_DATA void* __vt__8cM3dGSph[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
void __dt__8cM3dGSphFv()
Definition d_a_obj_ndoor.cpp:221

◆ __vt__8dCcD_Sph

void* __vt__8dCcD_Sph[36]
extern

◆ __vt__9cCcD_Stts

void* __vt__9cCcD_Stts[8]
extern

◆ __vt__9dCcD_Stts

void* __vt__9dCcD_Stts[11]
extern

◆ cc_sph_src

dCcD_SrcSph cc_sph_src
static
Initial value:
= {
{
{0x0, {{0x0, 0x0, 0x0}, {0xd8fbfdff, 0x3}, 0x0}},
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x0},
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x2},
{0x0},
},
{
{{0.0f, 0.0f, 0.0f}, 40.0f}
}
}
@ dCcD_SE_NONE
Definition d_cc_d.h:13

◆ d_a_obj_ndoor__stringBase0

char const* const d_a_obj_ndoor__stringBase0
extern

◆ g_dComIfG_gameInfo

u8 g_dComIfG_gameInfo[122384]
extern

◆ g_profile_OBJ_NDOOR

actor_process_profile_definition g_profile_OBJ_NDOOR
extern
Initial value:
= {
7,
&g_fpcLf_Method.mBase,
sizeof(obj_ndoor_class),
0,
0,
76,
0x00040100,
}
Cat Door?
Definition d_a_obj_ndoor.h:14
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
static actor_method_class l_daObj_Ndoor_Method
Definition d_a_obj_ndoor.cpp:173
@ PROC_OBJ_NDOOR
Definition d_procname.h:301
@ fopAc_CULLBOX_0_e
Definition f_op_actor.h:53
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_daObj_Ndoor_Method

actor_method_class l_daObj_Ndoor_Method
static
Initial value:
= {
}
static void daObj_Ndoor_Create__FP10fopAc_ac_c()
static void daObj_Ndoor_Delete__FP15obj_ndoor_class()
static void daObj_Ndoor_Execute__FP15obj_ndoor_class()
static void daObj_Ndoor_Draw__FP15obj_ndoor_class()
static bool daObj_Ndoor_IsDelete__FP15obj_ndoor_class()
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ lit_3831

SECTION_RODATA f32 const lit_3831 = 350.0f
static

◆ lit_3832

SECTION_RODATA f32 const lit_3832 = 2500.0f
static

◆ lit_3833

SECTION_RODATA f32 const lit_3833 = 25.0f
static

◆ lit_3834

SECTION_RODATA f32 const lit_3834 = 27000.0f
static

◆ lit_3835

SECTION_RODATA f32 const lit_3835 = 30.0f
static

◆ lit_3836

SECTION_RODATA f32 const lit_3836 = 1.0f / 20.0f
static

◆ lit_3837

SECTION_RODATA f32 const lit_3837[1+1]
static
Initial value:
= {
500.0f,
0.0f,
}

◆ lit_3839

SECTION_RODATA u8 const lit_3839[8]
static
Initial value:
= {
0x43, 0x30, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00,
}

◆ now__14mDoMtx_stack_c

u8 now__14mDoMtx_stack_c[48]

◆ sincosTable___5JMath

u8 sincosTable___5JMath[65536]

◆ stringBase_80CA3A6C

SECTION_DEAD char const* const stringBase_80CA3A6C = "Obj_ndoor"
static