|
| enum | B_bq_RES_File_ID {
BCK_BQ_APPEAR = 0x7
, BCK_BQ_ATTACK
, BCK_BQ_ATTACK_A
, BCK_BQ_ATTACK_B
,
BCK_BQ_ATTACK_C
, BCK_BQ_BOMBDAMAGE
, BCK_BQ_COREDAMAGE
, BCK_BQ_DAMAGEWAIT
,
BCK_BQ_DEAD
, BCK_BQ_LOOK_M
, BCK_BQ_NODAMAGE
, BCK_BQ_RETURN01
,
BCK_BQ_RETURN02
, BCK_BQ_RUNAWAY
, BCK_BQ_TESTMOTION
, BCK_BQ_TODOME
,
BCK_BQ_WAIT01
, BMDR_BQ_EYEBALL = 0x1A
, BMDV_BQ = 0x1D
, BRK_BQ_DEAD = 0x20
,
BTK_BQ_TODOME = 0x23
} |
| |
| enum | daB_BQ_ACT {
ACTION_STAY
, ACTION_WAIT
, ACTION_ATTACK
, ACTION_DAMAGE
,
ACTION_END
} |
| |
| enum | daB_BQ_JNT {
JNT_CENTER
, JNT_BODY1
, JNT_BODY2
, JNT_HAND_RC1
,
JNT_HAND_RC2
, JNT_HAND_RC3
, JNT_HAND_RC4
, JNT_HAND_LC1
,
JNT_HAND_LC2
, JNT_HAND_LC3
, JNT_HAND_LC4
, JNT_HAND_LD1
,
JNT_HAND_LD2
, JNT_HAND_LD3
, JNT_HAND_LD4
, JNT_HAND_RD1
,
JNT_HAND_RD2
, JNT_HAND_RD3
, JNT_HAND_RD4
, JNT_TAIL1
,
JNT_TAIL2
, JNT_HAND_LA1
, JNT_HAND_LA2
, JNT_HAND_LA3
,
JNT_HAND_LA4
, JNT_HAND_LB1
, JNT_HAND_LB2
, JNT_HAND_LB3
,
JNT_HAND_LB4
, JNT_HAND_L_LOC
, JNT_HAND_RA1
, JNT_HAND_RA2
,
JNT_HAND_RA3
, JNT_HAND_RA4
, JNT_HAND_RB1
, JNT_HAND_RB2
,
JNT_HAND_RB3
, JNT_HAND_RB4
, JNT_HAND_R_LOC
, JNT_NECK_1
,
JNT_NECK_2
, JNT_NECK_3
, JNT_NECK_4
, JNT_NECK_5
,
JNT_NECK_6
, JNT_NECK_7
, JNT_B_LEAF
, JNT_HEAD
,
JNT_CORE_1
, JNT_CORE_2
, JNT_CORE_3
, JNT_CORE_4
,
JNT_CORE_5
, JNT_CORE_6
, JNT_JAW_T1
, JNT_JAW_T2
,
JNT_JAW_T3
, JNT_JAW_U1
, JNT_JAW_UL1
, JNT_JAW_UL2
,
JNT_JAW_UR1
, JNT_JAW_UR2
, JNT_LEAF_L1
, JNT_LEAF_L2
,
JNT_LEAF_L3
, JNT_LEAF_R1
, JNT_LEAF_R2
, JNT_LEAF_R3
,
JNT_LEAF_T1
, JNT_LEAF_T2
, JNT_LEAF_T3
, JNT_LEAF_U1
,
JNT_LEAF_U2
, JNT_LEAF_U3
, JNT_SLEAF_TL1
, JNT_SLEAF_TL2
,
JNT_SLEAF_TR1
, JNT_SLEAF_TR2
, JNT_SLEAF_UL1
, JNT_SLEAF_UL2
,
JNT_SLEAF_UR1
, JNT_SLEAF_UR2
} |
| |
|
| static void | anm_init (b_bq_class *i_this, int i_anmID, f32 i_morf, u8 i_mode, f32 i_speed) |
| |
| static int | nodeCallBack (J3DJoint *i_joint, int param_1) |
| |
| static int | daB_BQ_Draw (b_bq_class *i_this) |
| |
| static void * | s_fw_sub0 (void *i_actor, void *i_data) |
| |
| static void * | s_fw_sub1 (void *i_actor, void *i_data) |
| |
| static void * | s_fw_sub2 (void *i_actor, void *i_data) |
| |
| static void * | s_fw_del_sub (void *i_actor, void *i_data) |
| |
| static void * | s_bi_del_sub (void *i_actor, void *i_data) |
| |
| static void | damage_check (b_bq_class *i_this) |
| |
| static s8 | b_bq_stay (b_bq_class *i_this) |
| |
| static void | b_bq_wait (b_bq_class *i_this) |
| |
| static void | b_bq_damage (b_bq_class *i_this) |
| |
| static s8 | b_bq_attack (b_bq_class *i_this) |
| |
| static void | b_bq_end (b_bq_class *i_this) |
| |
| static void | action (b_bq_class *i_this) |
| |
| static void | anm_se_set (b_bq_class *i_this) |
| |
| static void | cam_3d_morf (b_bq_class *i_this, f32 i_scale) |
| |
| static void | fish_set (b_bq_class *i_this) |
| |
| static void | demo_camera (b_bq_class *i_this) |
| |
| static int | daB_BQ_Execute (b_bq_class *i_this) |
| |
| static int | daB_BQ_IsDelete (b_bq_class *i_this) |
| |
| static int | daB_BQ_Delete (b_bq_class *i_this) |
| |
| static int | useHeapInit (fopAc_ac_c *i_this) |
| |
| static int | daB_BQ_Create (fopAc_ac_c *i_this) |
| |