Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
d_a_e_bi_leaf.cpp File Reference

Functions

static int daE_BI_LEAF_Draw (e_bi_leaf_class *i_this)
 
static void action (e_bi_leaf_class *i_this)
 
static int daE_BI_LEAF_Execute (e_bi_leaf_class *i_this)
 
static int daE_BI_LEAF_IsDelete (e_bi_leaf_class *i_this)
 
static int daE_BI_LEAF_Delete (e_bi_leaf_class *i_this)
 
static int useHeapInit (fopAc_ac_c *actor)
 
static int daE_BI_LEAF_Create (fopAc_ac_c *actor)
 

Variables

static actor_method_class l_daE_BI_LEAF_Method
 
actor_process_profile_definition g_profile_E_BI_LEAF
 

Function Documentation

◆ action()

static void action ( e_bi_leaf_class * i_this)
static

◆ daE_BI_LEAF_Create()

static int daE_BI_LEAF_Create ( fopAc_ac_c * actor)
static

◆ daE_BI_LEAF_Delete()

static int daE_BI_LEAF_Delete ( e_bi_leaf_class * i_this)
static

◆ daE_BI_LEAF_Draw()

static int daE_BI_LEAF_Draw ( e_bi_leaf_class * i_this)
static

◆ daE_BI_LEAF_Execute()

static int daE_BI_LEAF_Execute ( e_bi_leaf_class * i_this)
static

◆ daE_BI_LEAF_IsDelete()

static int daE_BI_LEAF_IsDelete ( e_bi_leaf_class * i_this)
static

◆ useHeapInit()

static int useHeapInit ( fopAc_ac_c * actor)
static

Variable Documentation

◆ g_profile_E_BI_LEAF

actor_process_profile_definition g_profile_E_BI_LEAF
Initial value:
= {
9,
sizeof(e_bi_leaf_class),
0,
0,
}
Bomb Insect - Leaf.
Definition d_a_e_bi_leaf.h:14
static actor_method_class l_daE_BI_LEAF_Method
Definition d_a_e_bi_leaf.cpp:119
actor_method_class g_fopAc_Method
Definition f_op_actor.cpp:638
@ fopAc_CULLBOX_0_e
Definition f_op_actor.h:81
@ fopAcStts_UNK_0x40000_e
Definition f_op_actor.h:49
@ fopAc_ACTOR_e
Definition f_op_actor.h:66
@ fpcDwPi_E_BI_LEAF_e
Definition f_pc_draw_priority.h:164
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:65
@ fpcNm_E_BI_LEAF_e
Definition f_pc_name.h:783
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:12
process_method_class base
Definition f_pc_leaf.h:12

◆ l_daE_BI_LEAF_Method

actor_method_class l_daE_BI_LEAF_Method
static
Initial value:
= {
}
static int daE_BI_LEAF_Create(fopAc_ac_c *actor)
Definition d_a_e_bi_leaf.cpp:96
static int daE_BI_LEAF_Draw(e_bi_leaf_class *i_this)
Definition d_a_e_bi_leaf.cpp:11
static int daE_BI_LEAF_IsDelete(e_bi_leaf_class *i_this)
Definition d_a_e_bi_leaf.cpp:71
static int daE_BI_LEAF_Delete(e_bi_leaf_class *i_this)
Definition d_a_e_bi_leaf.cpp:75
static int daE_BI_LEAF_Execute(e_bi_leaf_class *i_this)
Definition d_a_e_bi_leaf.cpp:54
int(* process_method_func)(void *)
Definition f_pc_method.h:6