Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_lv8UdFloor.cpp File Reference

Classes

class  daUdFloor_HIO_c
 

Functions

static int daUdFloor_Draw (daUdFloor_c *i_this)
 
static int daUdFloor_Execute (daUdFloor_c *i_this)
 
static int daUdFloor_Delete (daUdFloor_c *i_this)
 
static int daUdFloor_Create (fopAc_ac_c *i_this)
 

Variables

static char * l_resNameIdx [2]
 
static const int l_bmdIdx [] = {4, 4}
 
static const int l_dzbIdx [] = {7, 7}
 
static const u32 l_heap_size [] = {0x1200, 0x1400}
 
static daUdFloor_HIO_c l_HIO
 
static actor_method_class l_daUdFloor_Method
 
actor_process_profile_definition g_profile_Obj_Lv8UdFloor
 

Function Documentation

◆ daUdFloor_Create()

static int daUdFloor_Create ( fopAc_ac_c * i_this)
static

◆ daUdFloor_Delete()

static int daUdFloor_Delete ( daUdFloor_c * i_this)
static

◆ daUdFloor_Draw()

static int daUdFloor_Draw ( daUdFloor_c * i_this)
static

◆ daUdFloor_Execute()

static int daUdFloor_Execute ( daUdFloor_c * i_this)
static

Variable Documentation

◆ g_profile_Obj_Lv8UdFloor

actor_process_profile_definition g_profile_Obj_Lv8UdFloor
extern
Initial value:
= {
3,
sizeof(daUdFloor_c),
0,
0,
646,
0x00040100,
}
Palace of Twilight Switch Step.
Definition d_a_obj_lv8UdFloor.h:15
static actor_method_class l_daUdFloor_Method
Definition d_a_obj_lv8UdFloor.cpp:282
@ PROC_Obj_Lv8UdFloor
Definition d_procname.h:174
actor_method_class g_fopAc_Method
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:70
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:63
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:9
process_method_class base
Definition f_pc_leaf.h:12

◆ l_bmdIdx

const int l_bmdIdx[] = {4, 4}
static

◆ l_daUdFloor_Method

actor_method_class l_daUdFloor_Method
static
Initial value:
= {
0,
}
static int daUdFloor_Create(fopAc_ac_c *i_this)
Definition d_a_obj_lv8UdFloor.cpp:278
static int daUdFloor_Delete(daUdFloor_c *i_this)
Definition d_a_obj_lv8UdFloor.cpp:274
static int daUdFloor_Draw(daUdFloor_c *i_this)
Definition d_a_obj_lv8UdFloor.cpp:266
static int daUdFloor_Execute(daUdFloor_c *i_this)
Definition d_a_obj_lv8UdFloor.cpp:270
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ l_dzbIdx

const int l_dzbIdx[] = {7, 7}
static

◆ l_heap_size

const u32 l_heap_size[] = {0x1200, 0x1400}
static

◆ l_HIO

daUdFloor_HIO_c l_HIO
static

◆ l_resNameIdx

char* l_resNameIdx[2]
static
Initial value:
= {
"L8Step",
"L8StepX",
}