Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_lv8UdFloor.cpp File Reference

Functions

void __ct__15daUdFloor_HIO_cFv ()
 
void __dt__14mDoHIO_entry_cFv ()
 
void setBaseMtx__11daUdFloor_cFv ()
 
void CreateHeap__11daUdFloor_cFv ()
 
void create__11daUdFloor_cFv ()
 
void Execute__11daUdFloor_cFPPA3_A4_f ()
 
void moveLift__11daUdFloor_cFv ()
 
void init_modeWait__11daUdFloor_cFv ()
 
void modeWait__11daUdFloor_cFv ()
 
void init_modeUpMoveInit__11daUdFloor_cFv ()
 
void modeUpMoveInit__11daUdFloor_cFv ()
 
void colorAnm__11daUdFloor_cFi ()
 
void init_modeUpMove__11daUdFloor_cFv ()
 
void modeUpMove__11daUdFloor_cFv ()
 
void init_modeDownMoveInit__11daUdFloor_cFv ()
 
void modeDownMoveInit__11daUdFloor_cFv ()
 
void init_modeDownMove__11daUdFloor_cFv ()
 
void modeDownMove__11daUdFloor_cFv ()
 
void Draw__11daUdFloor_cFv ()
 
void Delete__11daUdFloor_cFv ()
 
static void daUdFloor_Draw__FP11daUdFloor_c ()
 
static void daUdFloor_Execute__FP11daUdFloor_c ()
 
static void daUdFloor_Delete__FP11daUdFloor_c ()
 
static void daUdFloor_Create__FP10fopAc_ac_c ()
 
void __dt__15daUdFloor_HIO_cFv ()
 
void __sinit_d_a_obj_lv8UdFloor_cpp ()
 
void mDoMtx_ZXYrotM__FPA4_fsss ()
 
void transM__14mDoMtx_stack_cFfff ()
 
void mDoExt_modelUpdateDL__FP8J3DModel ()
 
void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ()
 
void fopAcM_setCullSizeBox2__FP10fopAc_ac_cP12J3DModelData ()
 
void dComIfG_resLoad__FP30request_of_phase_process_classPCc ()
 
void dComIfG_resDelete__FP30request_of_phase_process_classPCc ()
 
void dComIfGp_getReverb__Fi ()
 
void isSwitch__10dSv_info_cCFii ()
 
void getRes__14dRes_control_cFPCclP11dRes_info_ci ()
 
void StartShock__12dVibration_cFii4cXyz ()
 
void dBgS_MoveBGProc_TypicalRotY__FP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz ()
 
void __ct__16dBgS_MoveBgActorFv ()
 
bool Create__16dBgS_MoveBgActorFv ()
 
bool IsDelete__16dBgS_MoveBgActorFv ()
 
bool ToFore__16dBgS_MoveBgActorFv ()
 
bool ToBack__16dBgS_MoveBgActorFv ()
 
void MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f ()
 
void MoveBGDelete__16dBgS_MoveBgActorFv ()
 
void MoveBGExecute__16dBgS_MoveBgActorFv ()
 
void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ()
 
void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ()
 
void cLib_addCalc__FPfffff ()
 
void cLib_chaseF__FPfff ()
 
void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ()
 
void __dl__FPv ()
 
void __ptmf_scall ()
 
void _savegpr_29 ()
 
void _restgpr_29 ()
 
void __register_global_object ()
 
 COMPILER_STRIP_GATE (0x80C8CBF0, &lit_3628)
 
 COMPILER_STRIP_GATE (0x80C8CBF4, &l_bmdIdx)
 
 COMPILER_STRIP_GATE (0x80C8CBFC, &l_dzbIdx)
 
 COMPILER_STRIP_GATE (0x80C8CC04, &l_heap_size)
 
 COMPILER_STRIP_GATE (0x80C8CC0C, &lit_3718)
 
 COMPILER_STRIP_GATE (0x80C8CC10, &lit_3720)
 
 COMPILER_STRIP_GATE (0x80C8CC18, &lit_3722)
 
 COMPILER_STRIP_GATE (0x80C8CC20, &lit_3777)
 
 COMPILER_STRIP_GATE (0x80C8CC24, &lit_3778)
 
 COMPILER_STRIP_GATE (0x80C8CC28, &lit_3856)
 
 COMPILER_STRIP_GATE (0x80C8CC2C, &lit_3857)
 
 COMPILER_STRIP_GATE (0x80C8CC30, &lit_3892)
 
static void daUdFloor_Draw (daUdFloor_c *param_0)
 
static void daUdFloor_Execute (daUdFloor_c *param_0)
 
static void daUdFloor_Delete (daUdFloor_c *param_0)
 
static void daUdFloor_Create (fopAc_ac_c *param_0)
 
 REGISTER_CTORS (0x80C8CBA0, __sinit_d_a_obj_lv8UdFloor_cpp)
 

Variables

char const *const d_a_obj_lv8UdFloor__stringBase0
 
u8 now__14mDoMtx_stack_c [48]
 
u8 g_dComIfG_gameInfo [122384]
 
u8 mAudioMgrPtr__10Z2AudioMgr [4+4]
 
static SECTION_RODATA u8 const lit_3628 [4]
 
static SECTION_DEAD char const *const stringBase_80C8CC34 = "L8Step"
 
static SECTION_DEAD char const *const stringBase_80C8CC3B = "L8StepX"
 
static SECTION_DATA u8 cNullVec__6Z2Calc [12]
 
static SECTION_DATA u32 lit_1787 [1+4]
 
static SECTION_DATA voidl_resNameIdx [2]
 
static SECTION_DATA voidlit_3736 [3]
 
static SECTION_DATA voidlit_3737 [3]
 
static SECTION_DATA voidlit_3738 [3]
 
static SECTION_DATA voidlit_3739 [3]
 
static SECTION_DATA voidlit_3740 [3]
 
static SECTION_DATA u8 mode_proc [60]
 
static actor_method_class l_daUdFloor_Method
 
actor_process_profile_definition g_profile_Obj_Lv8UdFloor
 
SECTION_DATA void__vt__11daUdFloor_c [10]
 
SECTION_DATA void__vt__15daUdFloor_HIO_c [3]
 
SECTION_DATA void__vt__14mDoHIO_entry_c [3]
 
static SECTION_RODATA u8 const l_bmdIdx [8]
 
static SECTION_RODATA u8 const l_dzbIdx [8]
 
static SECTION_RODATA u8 const l_heap_size [8]
 
static SECTION_RODATA f32 const lit_3718 = 50.0f
 
static SECTION_RODATA u8 const lit_3720 [8]
 
static SECTION_RODATA u8 const lit_3722 [8]
 
static u8 lit_3622 [12]
 
static u8 l_HIO [24]
 
static u8 data_80C8CDA4 [4]
 
static SECTION_RODATA f32 const lit_3777 = 1.0f
 
static SECTION_RODATA f32 const lit_3778 = -1.0f
 
static SECTION_RODATA f32 const lit_3856 = 30.0f
 
static SECTION_RODATA f32 const lit_3857 = 1.0f / 10.0f
 
static SECTION_RODATA f32 const lit_3892 = 3.0f / 10.0f
 

Function Documentation

◆ __ct__15daUdFloor_HIO_cFv()

void __ct__15daUdFloor_HIO_cFv ( )

◆ __ct__16dBgS_MoveBgActorFv()

void __ct__16dBgS_MoveBgActorFv ( )

◆ __dl__FPv()

void __dl__FPv ( )

◆ __dt__14mDoHIO_entry_cFv()

void __dt__14mDoHIO_entry_cFv ( )

◆ __dt__15daUdFloor_HIO_cFv()

void __dt__15daUdFloor_HIO_cFv ( )

◆ __ptmf_scall()

void __ptmf_scall ( )

◆ __register_global_object()

void __register_global_object ( )

◆ __sinit_d_a_obj_lv8UdFloor_cpp()

void __sinit_d_a_obj_lv8UdFloor_cpp ( )

◆ _restgpr_29()

void _restgpr_29 ( )

◆ _savegpr_29()

void _savegpr_29 ( )

◆ cLib_addCalc__FPfffff()

void cLib_addCalc__FPfffff ( )

◆ cLib_chaseF__FPfff()

void cLib_chaseF__FPfff ( )

◆ colorAnm__11daUdFloor_cFi()

void colorAnm__11daUdFloor_cFi ( )

◆ COMPILER_STRIP_GATE() [1/12]

COMPILER_STRIP_GATE ( 0x80C8CBF0  ,
lit_3628 
)

◆ COMPILER_STRIP_GATE() [2/12]

COMPILER_STRIP_GATE ( 0x80C8CBF4  ,
l_bmdIdx 
)

◆ COMPILER_STRIP_GATE() [3/12]

COMPILER_STRIP_GATE ( 0x80C8CBFC  ,
l_dzbIdx 
)

◆ COMPILER_STRIP_GATE() [4/12]

COMPILER_STRIP_GATE ( 0x80C8CC04  ,
l_heap_size 
)

◆ COMPILER_STRIP_GATE() [5/12]

COMPILER_STRIP_GATE ( 0x80C8CC0C  ,
lit_3718 
)

◆ COMPILER_STRIP_GATE() [6/12]

COMPILER_STRIP_GATE ( 0x80C8CC10  ,
lit_3720 
)

◆ COMPILER_STRIP_GATE() [7/12]

COMPILER_STRIP_GATE ( 0x80C8CC18  ,
lit_3722 
)

◆ COMPILER_STRIP_GATE() [8/12]

COMPILER_STRIP_GATE ( 0x80C8CC20  ,
lit_3777 
)

◆ COMPILER_STRIP_GATE() [9/12]

COMPILER_STRIP_GATE ( 0x80C8CC24  ,
lit_3778 
)

◆ COMPILER_STRIP_GATE() [10/12]

COMPILER_STRIP_GATE ( 0x80C8CC28  ,
lit_3856 
)

◆ COMPILER_STRIP_GATE() [11/12]

COMPILER_STRIP_GATE ( 0x80C8CC2C  ,
lit_3857 
)

◆ COMPILER_STRIP_GATE() [12/12]

COMPILER_STRIP_GATE ( 0x80C8CC30  ,
lit_3892 
)

◆ create__11daUdFloor_cFv()

void create__11daUdFloor_cFv ( )

◆ Create__16dBgS_MoveBgActorFv()

bool Create__16dBgS_MoveBgActorFv ( )

◆ CreateHeap__11daUdFloor_cFv()

void CreateHeap__11daUdFloor_cFv ( )

◆ daUdFloor_Create()

static void daUdFloor_Create ( fopAc_ac_c param_0)
static

◆ daUdFloor_Create__FP10fopAc_ac_c()

static void daUdFloor_Create__FP10fopAc_ac_c ( )
static

◆ daUdFloor_Delete()

static void daUdFloor_Delete ( daUdFloor_c param_0)
static

◆ daUdFloor_Delete__FP11daUdFloor_c()

static void daUdFloor_Delete__FP11daUdFloor_c ( )
static

◆ daUdFloor_Draw()

static void daUdFloor_Draw ( daUdFloor_c param_0)
static

◆ daUdFloor_Draw__FP11daUdFloor_c()

static void daUdFloor_Draw__FP11daUdFloor_c ( )
static

◆ daUdFloor_Execute()

static void daUdFloor_Execute ( daUdFloor_c param_0)
static

◆ daUdFloor_Execute__FP11daUdFloor_c()

static void daUdFloor_Execute__FP11daUdFloor_c ( )
static

◆ dBgS_MoveBGProc_TypicalRotY__FP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz()

void dBgS_MoveBGProc_TypicalRotY__FP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz ( )

◆ dComIfG_resDelete__FP30request_of_phase_process_classPCc()

void dComIfG_resDelete__FP30request_of_phase_process_classPCc ( )

◆ dComIfG_resLoad__FP30request_of_phase_process_classPCc()

void dComIfG_resLoad__FP30request_of_phase_process_classPCc ( )

◆ dComIfGp_getReverb__Fi()

void dComIfGp_getReverb__Fi ( )

◆ Delete__11daUdFloor_cFv()

void Delete__11daUdFloor_cFv ( )

◆ Draw__11daUdFloor_cFv()

void Draw__11daUdFloor_cFv ( )

◆ Execute__11daUdFloor_cFPPA3_A4_f()

void Execute__11daUdFloor_cFPPA3_A4_f ( )

◆ fopAcM_setCullSizeBox2__FP10fopAc_ac_cP12J3DModelData()

void fopAcM_setCullSizeBox2__FP10fopAc_ac_cP12J3DModelData ( )

◆ getRes__14dRes_control_cFPCclP11dRes_info_ci()

void getRes__14dRes_control_cFPCclP11dRes_info_ci ( )

◆ init_modeDownMove__11daUdFloor_cFv()

void init_modeDownMove__11daUdFloor_cFv ( )

◆ init_modeDownMoveInit__11daUdFloor_cFv()

void init_modeDownMoveInit__11daUdFloor_cFv ( )

◆ init_modeUpMove__11daUdFloor_cFv()

void init_modeUpMove__11daUdFloor_cFv ( )

◆ init_modeUpMoveInit__11daUdFloor_cFv()

void init_modeUpMoveInit__11daUdFloor_cFv ( )

◆ init_modeWait__11daUdFloor_cFv()

void init_modeWait__11daUdFloor_cFv ( )

◆ IsDelete__16dBgS_MoveBgActorFv()

bool IsDelete__16dBgS_MoveBgActorFv ( )

◆ isSwitch__10dSv_info_cCFii()

void isSwitch__10dSv_info_cCFii ( )

◆ mDoExt_J3DModel__create__FP12J3DModelDataUlUl()

void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ( )

◆ mDoExt_modelUpdateDL__FP8J3DModel()

void mDoExt_modelUpdateDL__FP8J3DModel ( )

◆ mDoMtx_ZXYrotM__FPA4_fsss()

void mDoMtx_ZXYrotM__FPA4_fsss ( )

◆ modeDownMove__11daUdFloor_cFv()

void modeDownMove__11daUdFloor_cFv ( )

◆ modeDownMoveInit__11daUdFloor_cFv()

void modeDownMoveInit__11daUdFloor_cFv ( )

◆ modeUpMove__11daUdFloor_cFv()

void modeUpMove__11daUdFloor_cFv ( )

◆ modeUpMoveInit__11daUdFloor_cFv()

void modeUpMoveInit__11daUdFloor_cFv ( )

◆ modeWait__11daUdFloor_cFv()

void modeWait__11daUdFloor_cFv ( )

◆ MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f()

void MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f ( )

◆ MoveBGDelete__16dBgS_MoveBgActorFv()

void MoveBGDelete__16dBgS_MoveBgActorFv ( )

◆ MoveBGExecute__16dBgS_MoveBgActorFv()

void MoveBGExecute__16dBgS_MoveBgActorFv ( )

◆ moveLift__11daUdFloor_cFv()

void moveLift__11daUdFloor_cFv ( )

◆ REGISTER_CTORS()

REGISTER_CTORS ( 0x80C8CBA0  ,
__sinit_d_a_obj_lv8UdFloor_cpp   
)

◆ seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc()

void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ( )

◆ setBaseMtx__11daUdFloor_cFv()

void setBaseMtx__11daUdFloor_cFv ( )

◆ setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c()

void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ( )

◆ settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c()

void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ( )

◆ StartShock__12dVibration_cFii4cXyz()

void StartShock__12dVibration_cFii4cXyz ( )

◆ ToBack__16dBgS_MoveBgActorFv()

bool ToBack__16dBgS_MoveBgActorFv ( )

◆ ToFore__16dBgS_MoveBgActorFv()

bool ToFore__16dBgS_MoveBgActorFv ( )

◆ transM__14mDoMtx_stack_cFfff()

void transM__14mDoMtx_stack_cFfff ( )

Variable Documentation

◆ __vt__11daUdFloor_c

SECTION_DATA void* __vt__11daUdFloor_c[10]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
T cLib_calcTimer(T *value)
Definition c_lib.h:74
void Draw__11daUdFloor_cFv()
bool IsDelete__16dBgS_MoveBgActorFv()
void CreateHeap__11daUdFloor_cFv()
bool ToFore__16dBgS_MoveBgActorFv()
void Execute__11daUdFloor_cFPPA3_A4_f()
bool Create__16dBgS_MoveBgActorFv()
bool ToBack__16dBgS_MoveBgActorFv()
void Delete__11daUdFloor_cFv()

◆ __vt__14mDoHIO_entry_c

SECTION_DATA void* __vt__14mDoHIO_entry_c[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
void __dt__14mDoHIO_entry_cFv()
Definition d_a_obj_lv8UdFloor.cpp:250

◆ __vt__15daUdFloor_HIO_c

SECTION_DATA void* __vt__15daUdFloor_HIO_c[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
void __dt__15daUdFloor_HIO_cFv()

◆ cNullVec__6Z2Calc

SECTION_DATA u8 cNullVec__6Z2Calc[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ d_a_obj_lv8UdFloor__stringBase0

char const* const d_a_obj_lv8UdFloor__stringBase0
extern

◆ data_80C8CDA4

u8 data_80C8CDA4[4]
static

◆ g_dComIfG_gameInfo

u8 g_dComIfG_gameInfo[122384]
extern

◆ g_profile_Obj_Lv8UdFloor

actor_process_profile_definition g_profile_Obj_Lv8UdFloor
extern
Initial value:
= {
3,
&g_fpcLf_Method.mBase,
sizeof(daUdFloor_c),
0,
0,
646,
0x00040100,
}
Palace of Twilight Switch Step.
Definition d_a_obj_lv8UdFloor.h:14
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
static actor_method_class l_daUdFloor_Method
Definition d_a_obj_lv8UdFloor.cpp:189
@ PROC_Obj_Lv8UdFloor
Definition d_procname.h:170
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_bmdIdx

SECTION_RODATA u8 const l_bmdIdx[8]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04,
}

◆ l_daUdFloor_Method

actor_method_class l_daUdFloor_Method
static
Initial value:
= {
0,
}
static void daUdFloor_Delete__FP11daUdFloor_c()
static void daUdFloor_Create__FP10fopAc_ac_c()
static void daUdFloor_Draw__FP11daUdFloor_c()
static void daUdFloor_Execute__FP11daUdFloor_c()
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ l_dzbIdx

SECTION_RODATA u8 const l_dzbIdx[8]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x07,
}

◆ l_heap_size

SECTION_RODATA u8 const l_heap_size[8]
static
Initial value:
= {
0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x14, 0x00,
}

◆ l_HIO

u8 l_HIO[24]
static

◆ l_resNameIdx

SECTION_DATA void* l_resNameIdx[2]
static
Initial value:
= {
(void*)(((char*)&d_a_obj_lv8UdFloor__stringBase0) + 0x7),
}
char const *const d_a_obj_lv8UdFloor__stringBase0

◆ lit_1787

SECTION_DATA u32 lit_1787[1+4]
static
Initial value:
= {
0x02000201,
0x40080000,
0x00000000,
0x3FE00000,
0x00000000,
}

◆ lit_3622

u8 lit_3622[12]
static

◆ lit_3628

SECTION_RODATA u8 const lit_3628[4]
static
Initial value:
= {
0x00,
0x00,
0x00,
0x00,
}

◆ lit_3718

SECTION_RODATA f32 const lit_3718 = 50.0f
static

◆ lit_3720

SECTION_RODATA u8 const lit_3720[8]
static
Initial value:
= {
0x43, 0x30, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00,
}

◆ lit_3722

SECTION_RODATA u8 const lit_3722[8]
static
Initial value:
= {
0x43, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ lit_3736

SECTION_DATA void* lit_3736[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}
void modeWait__11daUdFloor_cFv()

◆ lit_3737

SECTION_DATA void* lit_3737[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}
void modeUpMoveInit__11daUdFloor_cFv()

◆ lit_3738

SECTION_DATA void* lit_3738[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}
void modeUpMove__11daUdFloor_cFv()

◆ lit_3739

SECTION_DATA void* lit_3739[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}
void modeDownMoveInit__11daUdFloor_cFv()

◆ lit_3740

SECTION_DATA void* lit_3740[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}
void modeDownMove__11daUdFloor_cFv()

◆ lit_3777

SECTION_RODATA f32 const lit_3777 = 1.0f
static

◆ lit_3778

SECTION_RODATA f32 const lit_3778 = -1.0f
static

◆ lit_3856

SECTION_RODATA f32 const lit_3856 = 30.0f
static

◆ lit_3857

SECTION_RODATA f32 const lit_3857 = 1.0f / 10.0f
static

◆ lit_3892

SECTION_RODATA f32 const lit_3892 = 3.0f / 10.0f
static

◆ mAudioMgrPtr__10Z2AudioMgr

u8 mAudioMgrPtr__10Z2AudioMgr[4+4]

◆ mode_proc

SECTION_DATA u8 mode_proc[60]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ now__14mDoMtx_stack_c

u8 now__14mDoMtx_stack_c[48]

◆ stringBase_80C8CC34

SECTION_DEAD char const* const stringBase_80C8CC34 = "L8Step"
static

◆ stringBase_80C8CC3B

SECTION_DEAD char const* const stringBase_80C8CC3B = "L8StepX"
static