= {
7,
0,
0,
80,
0x00044100,
}
Stick Target.
Definition d_a_obj_boumato.h:52
static actor_method_class daObj_BouMato_MethodTable
Definition d_a_obj_boumato.cpp:362
@ PROC_OBJ_BOUMATO
Definition d_procname.h:310
actor_method_class g_fopAc_Method
Definition f_op_actor.cpp:638
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:73
@ fopAc_ACTOR_e
Definition f_op_actor.h:41
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:65
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:12
process_method_class base
Definition f_pc_leaf.h:12