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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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static int | daObjToaruMaki_c_createHeap (fopAc_ac_c *i_this) |
static int | daObjToaruMaki_create (daObjToaruMaki_c *i_this) |
static int | daObjToaruMaki_Delete (daObjToaruMaki_c *i_this) |
static int | daObjToaruMaki_execute (daObjToaruMaki_c *i_this) |
static int | daObjToaruMaki_draw (daObjToaruMaki_c *i_this) |
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static char * | l_arcName [2] = {"T_Maki1", "T_Maki2"} |
static const u32 | l_bmdIdx [2] = {4, 3} |
static const u32 | l_heapSize [2] |
static actor_method_class | daObjToaruMaki_METHODS |
actor_process_profile_definition | g_profile_Obj_ToaruMaki |
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