Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_scope.cpp File Reference

Typedefs

typedef void(dScope_c::* initFunc) ()
 
typedef void(dScope_c::* moveFunc) ()
 

Variables

static u8 cNullVec__6Z2Calc [12]
 
initFunc init_process []
 
moveFunc move_process []
 

Typedef Documentation

◆ initFunc

typedef void(dScope_c::* initFunc) ()

◆ moveFunc

typedef void(dScope_c::* moveFunc) ()

Variable Documentation

◆ cNullVec__6Z2Calc

u8 cNullVec__6Z2Calc[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ init_process

initFunc init_process[]
Initial value:
= {
}
void open_init()
Definition d_scope.cpp:190
void move_init()
Definition d_scope.cpp:210
void close_init()
Definition d_scope.cpp:216

◆ move_process

moveFunc move_process[]
Initial value:
= {
}
void close_proc()
Definition d_scope.cpp:219
void move_proc()
Definition d_scope.cpp:213
void open_proc()
Definition d_scope.cpp:197