Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_sakuita_rope.cpp File Reference

Classes

class  daObjItaRope_Hio_c
 

Functions

static int createSolidHeap (fopAc_ac_c *i_actor)
 
static int daObjItaRope_Draw (daObjItaRope_c *i_this)
 
static int daObjItaRope_Execute (daObjItaRope_c *i_this)
 
static int daObjItaRope_IsDelete (daObjItaRope_c *i_this)
 
static int daObjItaRope_Delete (daObjItaRope_c *i_this)
 
static int daObjItaRope_Create (fopAc_ac_c *i_actor)
 

Variables

static char * l_arcName = "A_Sakuita"
 
daObjItaRope_Hio_c M_hio
 
static actor_method_class l_daObjItaRope_Method
 
actor_process_profile_definition g_profile_Obj_ItaRope
 

Function Documentation

◆ createSolidHeap()

static int createSolidHeap ( fopAc_ac_c * i_actor)
static

◆ daObjItaRope_Create()

static int daObjItaRope_Create ( fopAc_ac_c * i_actor)
static

◆ daObjItaRope_Delete()

static int daObjItaRope_Delete ( daObjItaRope_c * i_this)
static

◆ daObjItaRope_Draw()

static int daObjItaRope_Draw ( daObjItaRope_c * i_this)
static

◆ daObjItaRope_Execute()

static int daObjItaRope_Execute ( daObjItaRope_c * i_this)
static

◆ daObjItaRope_IsDelete()

static int daObjItaRope_IsDelete ( daObjItaRope_c * i_this)
static

Variable Documentation

◆ g_profile_Obj_ItaRope

actor_process_profile_definition g_profile_Obj_ItaRope
extern
Initial value:
= {
7,
sizeof(daObjItaRope_c),
0,
0,
35,
0x00040180,
}
Rope Banner Fence.
Definition d_a_obj_sakuita_rope.h:58
static actor_method_class l_daObjItaRope_Method
Definition d_a_obj_sakuita_rope.cpp:381
@ PROC_Obj_ItaRope
Definition d_procname.h:348
actor_method_class g_fopAc_Method
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:70
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:63
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:9
process_method_class base
Definition f_pc_leaf.h:12

◆ l_arcName

char* l_arcName = "A_Sakuita"
static

◆ l_daObjItaRope_Method

actor_method_class l_daObjItaRope_Method
static
Initial value:
= {
}
static int daObjItaRope_Create(fopAc_ac_c *i_actor)
Definition d_a_obj_sakuita_rope.cpp:376
static int daObjItaRope_IsDelete(daObjItaRope_c *i_this)
Definition d_a_obj_sakuita_rope.cpp:350
static int daObjItaRope_Delete(daObjItaRope_c *i_this)
Definition d_a_obj_sakuita_rope.cpp:354
static int daObjItaRope_Draw(daObjItaRope_c *i_this)
Definition d_a_obj_sakuita_rope.cpp:328
static int daObjItaRope_Execute(daObjItaRope_c *i_this)
Definition d_a_obj_sakuita_rope.cpp:346
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ M_hio