Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_fallobj.cpp File Reference

Functions

static int daObjFallObj_create1st (daObjFallObj_c *i_this)
 
static int daObjFallObj_MoveBGDelete (daObjFallObj_c *i_this)
 
static int daObjFallObj_MoveBGExecute (daObjFallObj_c *i_this)
 
static int daObjFallObj_MoveBGDraw (daObjFallObj_c *i_this)
 

Variables

static daObjFallObj_HIO_c l_HIO
 
static char * l_arcName = "K_drock00"
 
static cull_box l_cull_box
 
static actor_method_class daObjFallObj_METHODS
 
actor_process_profile_definition g_profile_Obj_FallObj
 

Function Documentation

◆ daObjFallObj_create1st()

static int daObjFallObj_create1st ( daObjFallObj_c * i_this)
static

◆ daObjFallObj_MoveBGDelete()

static int daObjFallObj_MoveBGDelete ( daObjFallObj_c * i_this)
static

◆ daObjFallObj_MoveBGDraw()

static int daObjFallObj_MoveBGDraw ( daObjFallObj_c * i_this)
static

◆ daObjFallObj_MoveBGExecute()

static int daObjFallObj_MoveBGExecute ( daObjFallObj_c * i_this)
static

Variable Documentation

◆ daObjFallObj_METHODS

actor_method_class daObjFallObj_METHODS
static
Initial value:
= {
NULL,
}
static int daObjFallObj_MoveBGDelete(daObjFallObj_c *i_this)
Definition d_a_obj_fallobj.cpp:395
static int daObjFallObj_MoveBGDraw(daObjFallObj_c *i_this)
Definition d_a_obj_fallobj.cpp:403
static int daObjFallObj_MoveBGExecute(daObjFallObj_c *i_this)
Definition d_a_obj_fallobj.cpp:399
static int daObjFallObj_create1st(daObjFallObj_c *i_this)
Definition d_a_obj_fallobj.cpp:390
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ g_profile_Obj_FallObj

actor_process_profile_definition g_profile_Obj_FallObj
extern
Initial value:
= {
3,
sizeof(daObjFallObj_c),
0,
0,
552,
0x00040100,
}
Fall Object?
Definition d_a_obj_fallobj.h:16
static actor_method_class daObjFallObj_METHODS
Definition d_a_obj_fallobj.cpp:407
@ PROC_Obj_FallObj
Definition d_procname.h:179
actor_method_class g_fopAc_Method
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:70
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:63
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:9
process_method_class base
Definition f_pc_leaf.h:12

◆ l_arcName

char* l_arcName = "K_drock00"
static

◆ l_cull_box

cull_box l_cull_box
static
Initial value:
= {
{-200.0f, -10000.0f, -200.0f},
{200.0f, 600.0f, 200.0f},
}

◆ l_HIO

daObjFallObj_HIO_c l_HIO
static