Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_saidan.cpp File Reference

Functions

static int daSaidan_Draw (daSaidan_c *i_this)
 
static int daSaidan_Execute (daSaidan_c *i_this)
 
static int daSaidan_Delete (daSaidan_c *i_this)
 
static int daSaidan_Create (fopAc_ac_c *i_this)
 

Variables

static daSaidan_HIO_c l_HIO
 
static actor_method_class l_daSaidan_Method
 
actor_process_profile_definition g_profile_Obj_Saidan
 

Function Documentation

◆ daSaidan_Create()

static int daSaidan_Create ( fopAc_ac_c * i_this)
static

◆ daSaidan_Delete()

static int daSaidan_Delete ( daSaidan_c * i_this)
static

◆ daSaidan_Draw()

static int daSaidan_Draw ( daSaidan_c * i_this)
static

◆ daSaidan_Execute()

static int daSaidan_Execute ( daSaidan_c * i_this)
static

Variable Documentation

◆ g_profile_Obj_Saidan

actor_process_profile_definition g_profile_Obj_Saidan
extern
Initial value:
= {
3,
sizeof(daSaidan_c),
0,
0,
508,
0x40000,
}
Altar.
Definition d_a_obj_saidan.h:16
static actor_method_class l_daSaidan_Method
Definition d_a_obj_saidan.cpp:151
@ PROC_Obj_Saidan
Definition d_procname.h:73
actor_method_class g_fopAc_Method
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:70
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:63
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:9
process_method_class base
Definition f_pc_leaf.h:12

◆ l_daSaidan_Method

actor_method_class l_daSaidan_Method
static
Initial value:
= {
}
static int daSaidan_Execute(daSaidan_c *i_this)
Definition d_a_obj_saidan.cpp:139
static int daSaidan_Create(fopAc_ac_c *i_this)
Definition d_a_obj_saidan.cpp:147
static int daSaidan_Draw(daSaidan_c *i_this)
Definition d_a_obj_saidan.cpp:135
static int daSaidan_Delete(daSaidan_c *i_this)
Definition d_a_obj_saidan.cpp:143
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ l_HIO

daSaidan_HIO_c l_HIO
static