Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_metalbox.cpp File Reference

Functions

void initBaseMtx__11daObjMBox_cFv ()
 
void setBaseMtx__11daObjMBox_cFv ()
 
void Create__11daObjMBox_cFv ()
 
void CreateHeap__11daObjMBox_cFv ()
 
void create__11daObjMBox_cFv ()
 
void __dt__8cM3dGCylFv ()
 
void __dt__8cM3dGAabFv ()
 
void __dt__12dBgS_ObjAcchFv ()
 
void Execute__11daObjMBox_cFPPA3_A4_f ()
 
void Draw__11daObjMBox_cFv ()
 
void Delete__11daObjMBox_cFv ()
 
static void daObjMBox_Draw__FP11daObjMBox_c ()
 
static void daObjMBox_Execute__FP11daObjMBox_c ()
 
static void daObjMBox_Delete__FP11daObjMBox_c ()
 
static void daObjMBox_Create__FP10fopAc_ac_c ()
 
static void func_80593454 ()
 
static void func_8059345C ()
 
void mDoMtx_YrotM__FPA4_fs ()
 
void mDoExt_modelUpdateDL__FP8J3DModel ()
 
void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ()
 
void fopAcM_setCullSizeBox2__FP10fopAc_ac_cP12J3DModelData ()
 
void dComIfG_resLoad__FP30request_of_phase_process_classPCc ()
 
void dComIfG_resDelete__FP30request_of_phase_process_classPCc ()
 
void getRes__14dRes_control_cFPCclP11dRes_info_ci ()
 
void dBgS_MoveBGProc_TypicalRotY__FP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz ()
 
void __ct__12dBgS_AcchCirFv ()
 
void SetWall__12dBgS_AcchCirFff ()
 
void __dt__9dBgS_AcchFv ()
 
void __ct__9dBgS_AcchFv ()
 
void Set__9dBgS_AcchFP4cXyzP4cXyzP10fopAc_ac_ciP12dBgS_AcchCirP4cXyzP5csXyzP5csXyz ()
 
void __ct__16dBgS_MoveBgActorFv ()
 
bool IsDelete__16dBgS_MoveBgActorFv ()
 
bool ToFore__16dBgS_MoveBgActorFv ()
 
bool ToBack__16dBgS_MoveBgActorFv ()
 
void MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f ()
 
void MoveBGDelete__16dBgS_MoveBgActorFv ()
 
void MoveBGExecute__16dBgS_MoveBgActorFv ()
 
void SetObj__16dBgS_PolyPassChkFv ()
 
void __ct__10dCcD_GSttsFv ()
 
void __ct__12dCcD_GObjInfFv ()
 
void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ()
 
void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ()
 
void __dl__FPv ()
 
void _savegpr_29 ()
 
void _restgpr_29 ()
 
 COMPILER_STRIP_GATE (0x8059346C, &lit_3655)
 
static void daObjMBox_Draw (daObjMBox_c *param_0)
 
static void daObjMBox_Execute (daObjMBox_c *param_0)
 
static void daObjMBox_Delete (daObjMBox_c *param_0)
 
static void daObjMBox_Create (fopAc_ac_c *param_0)
 

Variables

char const *const d_a_obj_metalbox__stringBase0
 
void__vt__8dCcD_Cyl [36]
 
void__vt__9dCcD_Stts [11]
 
void__vt__12cCcD_CylAttr [25]
 
void__vt__14cCcD_ShapeAttr [22]
 
void__vt__9cCcD_Stts [8]
 
u8 now__14mDoMtx_stack_c [48]
 
u8 g_dComIfG_gameInfo [122384]
 
static SECTION_RODATA f32 const lit_3655 = 30.0f
 
static SECTION_DEAD char const *const stringBase_80593470 = "L_mbox_00"
 
static SECTION_DATA voidl_arcName = (void*)&d_a_obj_metalbox__stringBase0
 
static actor_method_class l_daObjMBox_Method
 
actor_process_profile_definition g_profile_Obj_MetalBox
 
SECTION_DATA void__vt__8cM3dGCyl [3]
 
SECTION_DATA void__vt__8cM3dGAab [3]
 
SECTION_DATA void__vt__12dBgS_ObjAcch [9]
 
SECTION_DATA void__vt__11daObjMBox_c [10]
 

Function Documentation

◆ __ct__10dCcD_GSttsFv()

void __ct__10dCcD_GSttsFv ( )

◆ __ct__12dBgS_AcchCirFv()

void __ct__12dBgS_AcchCirFv ( )

◆ __ct__12dCcD_GObjInfFv()

void __ct__12dCcD_GObjInfFv ( )

◆ __ct__16dBgS_MoveBgActorFv()

void __ct__16dBgS_MoveBgActorFv ( )

◆ __ct__9dBgS_AcchFv()

void __ct__9dBgS_AcchFv ( )

◆ __dl__FPv()

void __dl__FPv ( )

◆ __dt__12dBgS_ObjAcchFv()

void __dt__12dBgS_ObjAcchFv ( )

◆ __dt__8cM3dGAabFv()

void __dt__8cM3dGAabFv ( )

◆ __dt__8cM3dGCylFv()

void __dt__8cM3dGCylFv ( )

◆ __dt__9dBgS_AcchFv()

void __dt__9dBgS_AcchFv ( )

◆ _restgpr_29()

void _restgpr_29 ( )

◆ _savegpr_29()

void _savegpr_29 ( )

◆ COMPILER_STRIP_GATE()

COMPILER_STRIP_GATE ( 0x8059346C  ,
lit_3655 
)

◆ Create__11daObjMBox_cFv()

void Create__11daObjMBox_cFv ( )

◆ create__11daObjMBox_cFv()

void create__11daObjMBox_cFv ( )

◆ CreateHeap__11daObjMBox_cFv()

void CreateHeap__11daObjMBox_cFv ( )

◆ daObjMBox_Create()

static void daObjMBox_Create ( fopAc_ac_c param_0)
static

◆ daObjMBox_Create__FP10fopAc_ac_c()

static void daObjMBox_Create__FP10fopAc_ac_c ( )
static

◆ daObjMBox_Delete()

static void daObjMBox_Delete ( daObjMBox_c param_0)
static

◆ daObjMBox_Delete__FP11daObjMBox_c()

static void daObjMBox_Delete__FP11daObjMBox_c ( )
static

◆ daObjMBox_Draw()

static void daObjMBox_Draw ( daObjMBox_c param_0)
static

◆ daObjMBox_Draw__FP11daObjMBox_c()

static void daObjMBox_Draw__FP11daObjMBox_c ( )
static

◆ daObjMBox_Execute()

static void daObjMBox_Execute ( daObjMBox_c param_0)
static

◆ daObjMBox_Execute__FP11daObjMBox_c()

static void daObjMBox_Execute__FP11daObjMBox_c ( )
static

◆ dBgS_MoveBGProc_TypicalRotY__FP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz()

void dBgS_MoveBGProc_TypicalRotY__FP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz ( )

◆ dComIfG_resDelete__FP30request_of_phase_process_classPCc()

void dComIfG_resDelete__FP30request_of_phase_process_classPCc ( )

◆ dComIfG_resLoad__FP30request_of_phase_process_classPCc()

void dComIfG_resLoad__FP30request_of_phase_process_classPCc ( )

◆ Delete__11daObjMBox_cFv()

void Delete__11daObjMBox_cFv ( )

◆ Draw__11daObjMBox_cFv()

void Draw__11daObjMBox_cFv ( )

◆ Execute__11daObjMBox_cFPPA3_A4_f()

void Execute__11daObjMBox_cFPPA3_A4_f ( )

◆ fopAcM_setCullSizeBox2__FP10fopAc_ac_cP12J3DModelData()

void fopAcM_setCullSizeBox2__FP10fopAc_ac_cP12J3DModelData ( )

◆ func_80593454()

static void func_80593454 ( )
static

◆ func_8059345C()

static void func_8059345C ( )
static

◆ getRes__14dRes_control_cFPCclP11dRes_info_ci()

void getRes__14dRes_control_cFPCclP11dRes_info_ci ( )

◆ initBaseMtx__11daObjMBox_cFv()

void initBaseMtx__11daObjMBox_cFv ( )

◆ IsDelete__16dBgS_MoveBgActorFv()

bool IsDelete__16dBgS_MoveBgActorFv ( )

◆ mDoExt_J3DModel__create__FP12J3DModelDataUlUl()

void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ( )

◆ mDoExt_modelUpdateDL__FP8J3DModel()

void mDoExt_modelUpdateDL__FP8J3DModel ( )

◆ mDoMtx_YrotM__FPA4_fs()

void mDoMtx_YrotM__FPA4_fs ( )

◆ MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f()

void MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f ( )

◆ MoveBGDelete__16dBgS_MoveBgActorFv()

void MoveBGDelete__16dBgS_MoveBgActorFv ( )

◆ MoveBGExecute__16dBgS_MoveBgActorFv()

void MoveBGExecute__16dBgS_MoveBgActorFv ( )

◆ Set__9dBgS_AcchFP4cXyzP4cXyzP10fopAc_ac_ciP12dBgS_AcchCirP4cXyzP5csXyzP5csXyz()

void Set__9dBgS_AcchFP4cXyzP4cXyzP10fopAc_ac_ciP12dBgS_AcchCirP4cXyzP5csXyzP5csXyz ( )

◆ setBaseMtx__11daObjMBox_cFv()

void setBaseMtx__11daObjMBox_cFv ( )

◆ setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c()

void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ( )

◆ SetObj__16dBgS_PolyPassChkFv()

void SetObj__16dBgS_PolyPassChkFv ( )

◆ settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c()

void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ( )

◆ SetWall__12dBgS_AcchCirFff()

void SetWall__12dBgS_AcchCirFff ( )

◆ ToBack__16dBgS_MoveBgActorFv()

bool ToBack__16dBgS_MoveBgActorFv ( )

◆ ToFore__16dBgS_MoveBgActorFv()

bool ToFore__16dBgS_MoveBgActorFv ( )

Variable Documentation

◆ __vt__11daObjMBox_c

SECTION_DATA void* __vt__11daObjMBox_c[10]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
T cLib_calcTimer(T *value)
Definition c_lib.h:74
bool IsDelete__16dBgS_MoveBgActorFv()
void Delete__11daObjMBox_cFv()
void CreateHeap__11daObjMBox_cFv()
void Draw__11daObjMBox_cFv()
bool ToFore__16dBgS_MoveBgActorFv()
bool ToBack__16dBgS_MoveBgActorFv()
void Create__11daObjMBox_cFv()
void Execute__11daObjMBox_cFPPA3_A4_f()

◆ __vt__12cCcD_CylAttr

void* __vt__12cCcD_CylAttr[25]
extern

◆ __vt__12dBgS_ObjAcch

SECTION_DATA void* __vt__12dBgS_ObjAcch[9]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
(void*)NULL,
(void*)NULL,
(void*)func_8059345C,
(void*)NULL,
(void*)NULL,
(void*)func_80593454,
}
void __dt__12dBgS_ObjAcchFv()
Definition d_a_obj_metalbox.cpp:201
static void func_80593454()
Definition d_a_obj_metalbox.cpp:243
static void func_8059345C()
Definition d_a_obj_metalbox.cpp:248

◆ __vt__14cCcD_ShapeAttr

void* __vt__14cCcD_ShapeAttr[22]
extern

◆ __vt__8cM3dGAab

SECTION_DATA void* __vt__8cM3dGAab[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
void __dt__8cM3dGAabFv()
Definition d_a_obj_metalbox.cpp:195

◆ __vt__8cM3dGCyl

SECTION_DATA void* __vt__8cM3dGCyl[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
void __dt__8cM3dGCylFv()
Definition d_a_obj_metalbox.cpp:189

◆ __vt__8dCcD_Cyl

void* __vt__8dCcD_Cyl[36]
extern

◆ __vt__9cCcD_Stts

void* __vt__9cCcD_Stts[8]
extern

◆ __vt__9dCcD_Stts

void* __vt__9dCcD_Stts[11]
extern

◆ d_a_obj_metalbox__stringBase0

char const* const d_a_obj_metalbox__stringBase0
extern

◆ g_dComIfG_gameInfo

u8 g_dComIfG_gameInfo[122384]
extern

◆ g_profile_Obj_MetalBox

actor_process_profile_definition g_profile_Obj_MetalBox
extern
Initial value:
= {
3,
&g_fpcLf_Method.mBase,
sizeof(daObjMBox_c),
0,
0,
498,
0x00040100,
}
Metal Box.
Definition d_a_obj_metalbox.h:14
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
static actor_method_class l_daObjMBox_Method
Definition d_a_obj_metalbox.cpp:115
@ PROC_Obj_MetalBox
Definition d_procname.h:126
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_arcName

◆ l_daObjMBox_Method

actor_method_class l_daObjMBox_Method
static
Initial value:
= {
0,
}
static void daObjMBox_Create__FP10fopAc_ac_c()
static void daObjMBox_Delete__FP11daObjMBox_c()
static void daObjMBox_Execute__FP11daObjMBox_c()
static void daObjMBox_Draw__FP11daObjMBox_c()
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ lit_3655

SECTION_RODATA f32 const lit_3655 = 30.0f
static

◆ now__14mDoMtx_stack_c

u8 now__14mDoMtx_stack_c[48]

◆ stringBase_80593470

SECTION_DEAD char const* const stringBase_80593470 = "L_mbox_00"
static