Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_ito.cpp File Reference

Functions

static int daObj_Ito_Draw (obj_ito_class *i_this)
 
static void cut_line_calc (obj_ito_class *i_this, ito_s *param_2, int param_3)
 
static void cut_line (obj_ito_class *i_this)
 
static void cut_set (obj_ito_class *i_this, int param_2)
 
static void ito_end (ito_s *i_this)
 
static void action (obj_ito_class *i_this)
 
static int daObj_Ito_Execute (obj_ito_class *i_this)
 
static int daObj_Ito_IsDelete (obj_ito_class *i_this)
 
static int daObj_Ito_Delete (obj_ito_class *i_this)
 
static int useHeapInit (fopAc_ac_c *a_this)
 
static cPhs__Step daObj_Ito_Create (fopAc_ac_c *a_this)
 

Variables

static u8 l_initHio
 
static daObj_Ito_HIO_c l_HIO
 
static actor_method_class l_daObj_Ito_Method
 
actor_process_profile_definition g_profile_OBJ_ITO
 

Function Documentation

◆ action()

static void action ( obj_ito_class * i_this)
static

◆ cut_line()

static void cut_line ( obj_ito_class * i_this)
static

◆ cut_line_calc()

static void cut_line_calc ( obj_ito_class * i_this,
ito_s * param_2,
int param_3 )
static

◆ cut_set()

static void cut_set ( obj_ito_class * i_this,
int param_2 )
static

◆ daObj_Ito_Create()

static cPhs__Step daObj_Ito_Create ( fopAc_ac_c * a_this)
static

◆ daObj_Ito_Delete()

static int daObj_Ito_Delete ( obj_ito_class * i_this)
static

◆ daObj_Ito_Draw()

static int daObj_Ito_Draw ( obj_ito_class * i_this)
static

◆ daObj_Ito_Execute()

static int daObj_Ito_Execute ( obj_ito_class * i_this)
static

◆ daObj_Ito_IsDelete()

static int daObj_Ito_IsDelete ( obj_ito_class * i_this)
static

◆ ito_end()

static void ito_end ( ito_s * i_this)
static

◆ useHeapInit()

static int useHeapInit ( fopAc_ac_c * a_this)
static

Variable Documentation

◆ g_profile_OBJ_ITO

actor_process_profile_definition g_profile_OBJ_ITO
extern
Initial value:
= {
4,
sizeof(obj_ito_class),
0,
0,
61,
0x00044100,
}
???
Definition d_a_obj_ito.h:26
static actor_method_class l_daObj_Ito_Method
Definition d_a_obj_ito.cpp:685
@ PROC_OBJ_ITO
Definition d_procname.h:249
actor_method_class g_fopAc_Method
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:70
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:63
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:9
process_method_class base
Definition f_pc_leaf.h:12

◆ l_daObj_Ito_Method

actor_method_class l_daObj_Ito_Method
static
Initial value:
= {
}
static int daObj_Ito_IsDelete(obj_ito_class *i_this)
Definition d_a_obj_ito.cpp:532
static int daObj_Ito_Delete(obj_ito_class *i_this)
Definition d_a_obj_ito.cpp:536
static cPhs__Step daObj_Ito_Create(fopAc_ac_c *a_this)
Definition d_a_obj_ito.cpp:595
static int daObj_Ito_Execute(obj_ito_class *i_this)
Definition d_a_obj_ito.cpp:508
static int daObj_Ito_Draw(obj_ito_class *i_this)
Definition d_a_obj_ito.cpp:25
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ l_HIO

daObj_Ito_HIO_c l_HIO
static

◆ l_initHio

u8 l_initHio
static