Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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bool __CreateHeap__12daItemBase_cFv | ( | ) |
void __ct__10dCcD_GSttsFv | ( | ) |
void __ct__10fopAc_ac_cFv | ( | ) |
void __ct__12dBgS_AcchCirFv | ( | ) |
void __ct__12dCcD_GObjInfFv | ( | ) |
void __ct__9dBgS_AcchFv | ( | ) |
void __dl__FPv | ( | ) |
void __dt__10cCcD_GSttsFv | ( | ) |
Vtables for daObjHBombkoya_c mostly match, but __dt__17dEvLib_callback_cFv keeps getting generated above after daObjHBombkoya_create1st instead of down here. If that can be fixed, it should fix all vtable issues for this TU
void __dt__10dCcD_GSttsFv | ( | ) |
void __dt__12dBgS_AcchCirFv | ( | ) |
void __dt__12dBgS_ObjAcchFv | ( | ) |
void __dt__13cBgS_PolyInfoFv | ( | ) |
void __dt__8cM3dGAabFv | ( | ) |
void __dt__8cM3dGCirFv | ( | ) |
void __dt__8cM3dGCylFv | ( | ) |
void __dt__9dBgS_AcchFv | ( | ) |
void __ptmf_scall | ( | ) |
void _delete__12daObjSword_cFv | ( | ) |
void _restgpr_29 | ( | ) |
void _savegpr_29 | ( | ) |
void actionGetDemo__12daObjSword_cFv | ( | ) |
void actionOrderGetDemo__12daObjSword_cFv | ( | ) |
void actionWait__12daObjSword_cFv | ( | ) |
void animEntry__12daItemBase_cFv | ( | ) |
void CheckFieldItemCreateHeap__FP10fopAc_ac_c | ( | ) |
void chkDraw__12daItemBase_cFv | ( | ) |
void chkFlag__12daItemBase_cFi | ( | ) |
bool clothCreate__12daItemBase_cFv | ( | ) |
void Create__12daObjSword_cFv | ( | ) |
void create__12daObjSword_cFv | ( | ) |
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void dComIfG_resLoad__FP30request_of_phase_process_classPCc | ( | ) |
void DeleteBase__12daItemBase_cFPCc | ( | ) |
void draw__12daObjSword_cFv | ( | ) |
void DrawBase__12daItemBase_cFv | ( | ) |
void endCheckOld__16dEvent_manager_cFPCc | ( | ) |
void execute__12daObjSword_cFv | ( | ) |
void fopAcM_cancelCarryNow__FP10fopAc_ac_c | ( | ) |
void fopAcM_createItemForTrBoxDemo__FPC4cXyziiiPC5csXyzPC4cXyz | ( | ) |
void fopAcM_delete__FP10fopAc_ac_c | ( | ) |
void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl | ( | ) |
void fopAcM_orderItemEvent__FP10fopAc_ac_cUsUs | ( | ) |
void fopAcM_setCullSizeBox__FP10fopAc_ac_cffffff | ( | ) |
void getBtpFrm__12daItemBase_cFv | ( | ) |
void getCollisionH__12daItemBase_cFv | ( | ) |
void getCollisionR__12daItemBase_cFv | ( | ) |
void getShadowSize__12daItemBase_cFv | ( | ) |
void getTevFrm__12daItemBase_cFv | ( | ) |
void hide__12daItemBase_cFv | ( | ) |
void initActionOrderGetDemo__12daObjSword_cFv | ( | ) |
void initBaseMtx__12daObjSword_cFv | ( | ) |
void isItem__10dSv_info_cCFii | ( | ) |
void mDoMtx_ZXYrotM__FPA4_fsss | ( | ) |
void onItem__10dSv_info_cFii | ( | ) |
void onSwitch__10dSv_info_cFii | ( | ) |
void reset__14dEvt_control_cFv | ( | ) |
void RotateYBase__12daItemBase_cFv | ( | ) |
void setBaseMtx__12daObjSword_cFv | ( | ) |
void setListStart__12daItemBase_cFv | ( | ) |
void SetObj__16dBgS_PolyPassChkFv | ( | ) |
void setPtI_Id__14dEvt_control_cFUi | ( | ) |
void setShadow__12daItemBase_cFv | ( | ) |
void setTevStr__12daItemBase_cFv | ( | ) |
void settingBeforeDraw__12daItemBase_cFv | ( | ) |
void show__12daItemBase_cFv | ( | ) |
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void* field_item_res__10dItem_data[1020] |
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u8 now__14mDoMtx_stack_c[48] |
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