Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_life_container.cpp File Reference

Functions

static UNK_REL_DATA f32 Reflect (cXyz *i_vec, cBgS_PolyInfo const &i_wallpoly, f32 i_scale)
 
static void lifeGetTgCallBack (fopAc_ac_c *i_tgActor, dCcD_GObjInf *i_tgObjInf, fopAc_ac_c *i_atActor, dCcD_GObjInf *i_atObjInf)
 
static void lifeGetCoCallBack (fopAc_ac_c *i_coActorA, dCcD_GObjInf *i_coObjInfA, fopAc_ac_c *i_coActorB, dCcD_GObjInf *i_coObjInfB)
 
static int daObjLife_Draw (daObjLife_c *i_this)
 
static int daObjLife_Execute (daObjLife_c *i_this)
 
static int daObjLife_Delete (daObjLife_c *i_this)
 
static int daObjLife_Create (fopAc_ac_c *i_this)
 

Variables

static const dCcD_SrcCyl l_cyl_src
 
static actor_method_class l_daObjLife_Method
 
actor_process_profile_definition g_profile_Obj_LifeContainer
 

Function Documentation

◆ daObjLife_Create()

static int daObjLife_Create ( fopAc_ac_c i_this)
static

◆ daObjLife_Delete()

static int daObjLife_Delete ( daObjLife_c i_this)
static

◆ daObjLife_Draw()

static int daObjLife_Draw ( daObjLife_c i_this)
static

◆ daObjLife_Execute()

static int daObjLife_Execute ( daObjLife_c i_this)
static

◆ lifeGetCoCallBack()

static void lifeGetCoCallBack ( fopAc_ac_c i_coActorA,
dCcD_GObjInf i_coObjInfA,
fopAc_ac_c i_coActorB,
dCcD_GObjInf i_coObjInfB 
)
static

◆ lifeGetTgCallBack()

static void lifeGetTgCallBack ( fopAc_ac_c i_tgActor,
dCcD_GObjInf i_tgObjInf,
fopAc_ac_c i_atActor,
dCcD_GObjInf i_atObjInf 
)
static

◆ Reflect()

static UNK_REL_DATA f32 Reflect ( cXyz i_vec,
cBgS_PolyInfo const i_wallpoly,
f32  i_scale 
)
static

Variable Documentation

◆ g_profile_Obj_LifeContainer

actor_process_profile_definition g_profile_Obj_LifeContainer
extern
Initial value:
= {
7,
sizeof(daObjLife_c),
0,
0,
239,
0x000C4100,
}
Heart Piece.
Definition d_a_obj_life_container.h:15
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:64
static actor_method_class l_daObjLife_Method
Definition d_a_obj_life_container.cpp:541
@ PROC_Obj_LifeContainer
Definition d_procname.h:544
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_cyl_src

const dCcD_SrcCyl l_cyl_src
static
Initial value:
= {
{
{0x0, {{0x0, 0x0, 0x0}, {0xffffffff, 0x11}, 0x59}},
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x0},
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x4},
{0x0},
},
{
{0.0f, 0.0f, 0.0f},
20.0f,
40.0f
}
}
@ dCcD_SE_NONE
Definition d_cc_d.h:13

◆ l_daObjLife_Method

actor_method_class l_daObjLife_Method
static
Initial value:
= {
}
T cLib_calcTimer(T *value)
Definition c_lib.h:79
static int daObjLife_Delete(daObjLife_c *i_this)
Definition d_a_obj_life_container.cpp:531
static int daObjLife_Create(fopAc_ac_c *i_this)
Definition d_a_obj_life_container.cpp:536
static int daObjLife_Draw(daObjLife_c *i_this)
Definition d_a_obj_life_container.cpp:519
static int daObjLife_Execute(daObjLife_c *i_this)
Definition d_a_obj_life_container.cpp:525
int(* process_method_func)(void *)
Definition f_pc_method.h:7