Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_tag_yami.cpp File Reference

Functions

int daTagYami_Create (fopAc_ac_c *i_this)
 
int daTagYami_Execute (fopAc_ac_c *i_this)
 
int daTagYami_Delete (daTagYami_c *i_this)
 

Variables

static const dCcD_SrcCyl l_sph_src
 
static actor_method_class l_daTagYami_Method
 
actor_process_profile_definition g_profile_TAG_YAMI
 

Function Documentation

◆ daTagYami_Create()

int daTagYami_Create ( fopAc_ac_c i_this)

◆ daTagYami_Delete()

int daTagYami_Delete ( daTagYami_c i_this)

◆ daTagYami_Execute()

int daTagYami_Execute ( fopAc_ac_c i_this)

Variable Documentation

◆ g_profile_TAG_YAMI

actor_process_profile_definition g_profile_TAG_YAMI
extern
Initial value:
= {
3,
&g_fpcLf_Method.mBase,
sizeof(daTagYami_c),
0,
0,
21,
0x40000,
}
Definition d_a_tag_yami.h:7
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
static actor_method_class l_daTagYami_Method
Definition d_a_tag_yami.cpp:137
@ PROC_TAG_YAMI
Definition d_procname.h:40
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_daTagYami_Method

actor_method_class l_daTagYami_Method
static
Initial value:
= {
}
int daTagYami_Create(fopAc_ac_c *i_this)
Definition d_a_tag_yami.cpp:118
int daTagYami_Execute(fopAc_ac_c *i_this)
Definition d_a_tag_yami.cpp:124
int daTagYami_Delete(daTagYami_c *i_this)
Definition d_a_tag_yami.cpp:130
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ l_sph_src

const dCcD_SrcCyl l_sph_src
static
Initial value:
= {
{
{0x0, {{0x0, 0x0, 0x0}, {0xd8fbfdff, 0x0}, 0x19}},
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x8},
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x0},
{0x0},
},
{
{0.0f, 0.0f, 0.0f},
0.0f,
0.0f
}
}
@ dCcD_SE_NONE
Definition d_cc_d.h:13

d_a_tag_yami.cpp Tag - Yami (Twili)