Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_lv4SlideWall.cpp File Reference

Functions

static int daSldWall_Draw (daSldWall_c *i_this)
 
static int daSldWall_Execute (daSldWall_c *i_this)
 
static int daSldWall_Delete (daSldWall_c *i_this)
 
static int daSldWall_Create (fopAc_ac_c *i_this)
 

Variables

static daSldWall_HIO_c l_HIO
 
static actor_method_class l_daSldWall_Method
 
actor_process_profile_definition g_profile_Obj_Lv4SlideWall
 

Function Documentation

◆ daSldWall_Create()

static int daSldWall_Create ( fopAc_ac_c * i_this)
static

◆ daSldWall_Delete()

static int daSldWall_Delete ( daSldWall_c * i_this)
static

◆ daSldWall_Draw()

static int daSldWall_Draw ( daSldWall_c * i_this)
static

◆ daSldWall_Execute()

static int daSldWall_Execute ( daSldWall_c * i_this)
static

Variable Documentation

◆ g_profile_Obj_Lv4SlideWall

actor_process_profile_definition g_profile_Obj_Lv4SlideWall
extern
Initial value:
= {
3,
sizeof(daSldWall_c),
0,
0,
639,
0x00040000,
}
Arbiter's Grounds Sliding Wall.
Definition d_a_obj_lv4SlideWall.h:15
static actor_method_class l_daSldWall_Method
Definition d_a_obj_lv4SlideWall.cpp:170
@ PROC_Obj_Lv4SlideWall
Definition d_procname.h:167
actor_method_class g_fopAc_Method
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:70
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:63
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:9
process_method_class base
Definition f_pc_leaf.h:12

◆ l_daSldWall_Method

actor_method_class l_daSldWall_Method
static
Initial value:
= {
0,
}
static int daSldWall_Create(fopAc_ac_c *i_this)
Definition d_a_obj_lv4SlideWall.cpp:166
static int daSldWall_Draw(daSldWall_c *i_this)
Definition d_a_obj_lv4SlideWall.cpp:154
static int daSldWall_Delete(daSldWall_c *i_this)
Definition d_a_obj_lv4SlideWall.cpp:162
static int daSldWall_Execute(daSldWall_c *i_this)
Definition d_a_obj_lv4SlideWall.cpp:158
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ l_HIO

daSldWall_HIO_c l_HIO
static