Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
d_a_obj_lv4SlideWall.cpp File Reference

Functions

void __ct__15daSldWall_HIO_cFv ()
 
void __dt__14mDoHIO_entry_cFv ()
 
void setBaseMtx__11daSldWall_cFv ()
 
void CreateHeap__11daSldWall_cFv ()
 
void create__11daSldWall_cFv ()
 
void Execute__11daSldWall_cFPPA3_A4_f ()
 
void moveWall__11daSldWall_cFv ()
 
void init_modeWait__11daSldWall_cFv ()
 
void modeWait__11daSldWall_cFv ()
 
void init_modeMoveOpen__11daSldWall_cFv ()
 
void modeMoveOpen__11daSldWall_cFv ()
 
void init_modeMoveClose__11daSldWall_cFv ()
 
void modeMoveClose__11daSldWall_cFv ()
 
void setSe__11daSldWall_cFv ()
 
void Draw__11daSldWall_cFv ()
 
void Delete__11daSldWall_cFv ()
 
static void daSldWall_Draw__FP11daSldWall_c ()
 
static void daSldWall_Execute__FP11daSldWall_c ()
 
static void daSldWall_Delete__FP11daSldWall_c ()
 
static void daSldWall_Create__FP10fopAc_ac_c ()
 
void __dt__15daSldWall_HIO_cFv ()
 
void __sinit_d_a_obj_lv4SlideWall_cpp ()
 
void mDoMtx_ZXYrotM__FPA4_fsss ()
 
void transM__14mDoMtx_stack_cFfff ()
 
void mDoExt_modelUpdateDL__FP8J3DModel ()
 
void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ()
 
void fopAcM_setCullSizeBox2__FP10fopAc_ac_cP12J3DModelData ()
 
void dComIfG_resLoad__FP30request_of_phase_process_classPCc ()
 
void dComIfG_resDelete__FP30request_of_phase_process_classPCc ()
 
void dComIfGp_getReverb__Fi ()
 
void isSwitch__10dSv_info_cCFii ()
 
void getRes__14dRes_control_cFPCclP11dRes_info_ci ()
 
void StartShock__12dVibration_cFii4cXyz ()
 
void dBgS_MoveBGProc_TypicalRotY__FP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz ()
 
void __ct__16dBgS_MoveBgActorFv ()
 
bool Create__16dBgS_MoveBgActorFv ()
 
bool IsDelete__16dBgS_MoveBgActorFv ()
 
bool ToFore__16dBgS_MoveBgActorFv ()
 
bool ToBack__16dBgS_MoveBgActorFv ()
 
void MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f ()
 
void MoveBGDelete__16dBgS_MoveBgActorFv ()
 
void MoveBGExecute__16dBgS_MoveBgActorFv ()
 
void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ()
 
void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ()
 
void cLib_addCalc__FPfffff ()
 
void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ()
 
void seStartLevel__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ()
 
void __dl__FPv ()
 
void __ptmf_scall ()
 
void _savegpr_29 ()
 
void _restgpr_29 ()
 
void __register_global_object ()
 
 COMPILER_STRIP_GATE (0x80C626A8, &lit_3627)
 
 COMPILER_STRIP_GATE (0x80C626AC, &lit_3628)
 
 COMPILER_STRIP_GATE (0x80C626B0, &lit_3649)
 
 COMPILER_STRIP_GATE (0x80C626B4, &lit_3763)
 
 COMPILER_STRIP_GATE (0x80C626B8, &lit_3764)
 
 COMPILER_STRIP_GATE (0x80C626BC, &lit_3765)
 
 COMPILER_STRIP_GATE (0x80C626C0, &lit_3766)
 
static void daSldWall_Draw (daSldWall_c *param_0)
 
static void daSldWall_Execute (daSldWall_c *param_0)
 
static void daSldWall_Delete (daSldWall_c *param_0)
 
static void daSldWall_Create (fopAc_ac_c *param_0)
 
 REGISTER_CTORS (0x80C62658, __sinit_d_a_obj_lv4SlideWall_cpp)
 

Variables

char const *const d_a_obj_lv4SlideWall__stringBase0
 
u8 now__14mDoMtx_stack_c [48]
 
u8 g_dComIfG_gameInfo [122384]
 
u8 mAudioMgrPtr__10Z2AudioMgr [4+4]
 
static SECTION_RODATA f32 const lit_3627 = 900.0f
 
static SECTION_RODATA f32 const lit_3628 = 4.0f
 
static SECTION_DATA u8 cNullVec__6Z2Calc [12]
 
static SECTION_DATA u32 lit_1787 [1+4]
 
static SECTION_DATA voidlit_3720 [3]
 
static SECTION_DATA voidlit_3721 [3]
 
static SECTION_DATA voidlit_3722 [3]
 
static SECTION_DATA u8 mode_proc [36]
 
static actor_method_class l_daSldWall_Method
 
actor_process_profile_definition g_profile_Obj_Lv4SlideWall
 
SECTION_DATA void__vt__11daSldWall_c [10]
 
SECTION_DATA void__vt__15daSldWall_HIO_c [3]
 
SECTION_DATA void__vt__14mDoHIO_entry_c [3]
 
static SECTION_RODATA u8 const lit_3649 [4]
 
static SECTION_DEAD char const *const stringBase_80C626C4 = "L4SldWall"
 
static u8 lit_3621 [12]
 
static u8 l_HIO [16]
 
static u8 data_80C627EC [4]
 
static SECTION_RODATA f32 const lit_3763 = 1.0f
 
static SECTION_RODATA f32 const lit_3764 = -1.0f
 
static SECTION_RODATA f32 const lit_3765 = 1.0f / 5.0f
 
static SECTION_RODATA f32 const lit_3766 = 0.5f
 

Function Documentation

◆ __ct__15daSldWall_HIO_cFv()

void __ct__15daSldWall_HIO_cFv ( )

◆ __ct__16dBgS_MoveBgActorFv()

void __ct__16dBgS_MoveBgActorFv ( )

◆ __dl__FPv()

void __dl__FPv ( )

◆ __dt__14mDoHIO_entry_cFv()

void __dt__14mDoHIO_entry_cFv ( )

◆ __dt__15daSldWall_HIO_cFv()

void __dt__15daSldWall_HIO_cFv ( )

◆ __ptmf_scall()

void __ptmf_scall ( )

◆ __register_global_object()

void __register_global_object ( )

◆ __sinit_d_a_obj_lv4SlideWall_cpp()

void __sinit_d_a_obj_lv4SlideWall_cpp ( )

◆ _restgpr_29()

void _restgpr_29 ( )

◆ _savegpr_29()

void _savegpr_29 ( )

◆ cLib_addCalc__FPfffff()

void cLib_addCalc__FPfffff ( )

◆ COMPILER_STRIP_GATE() [1/7]

COMPILER_STRIP_GATE ( 0x80C626A8  ,
lit_3627 
)

◆ COMPILER_STRIP_GATE() [2/7]

COMPILER_STRIP_GATE ( 0x80C626AC  ,
lit_3628 
)

◆ COMPILER_STRIP_GATE() [3/7]

COMPILER_STRIP_GATE ( 0x80C626B0  ,
lit_3649 
)

◆ COMPILER_STRIP_GATE() [4/7]

COMPILER_STRIP_GATE ( 0x80C626B4  ,
lit_3763 
)

◆ COMPILER_STRIP_GATE() [5/7]

COMPILER_STRIP_GATE ( 0x80C626B8  ,
lit_3764 
)

◆ COMPILER_STRIP_GATE() [6/7]

COMPILER_STRIP_GATE ( 0x80C626BC  ,
lit_3765 
)

◆ COMPILER_STRIP_GATE() [7/7]

COMPILER_STRIP_GATE ( 0x80C626C0  ,
lit_3766 
)

◆ create__11daSldWall_cFv()

void create__11daSldWall_cFv ( )

◆ Create__16dBgS_MoveBgActorFv()

bool Create__16dBgS_MoveBgActorFv ( )

◆ CreateHeap__11daSldWall_cFv()

void CreateHeap__11daSldWall_cFv ( )

◆ daSldWall_Create()

static void daSldWall_Create ( fopAc_ac_c param_0)
static

◆ daSldWall_Create__FP10fopAc_ac_c()

static void daSldWall_Create__FP10fopAc_ac_c ( )
static

◆ daSldWall_Delete()

static void daSldWall_Delete ( daSldWall_c param_0)
static

◆ daSldWall_Delete__FP11daSldWall_c()

static void daSldWall_Delete__FP11daSldWall_c ( )
static

◆ daSldWall_Draw()

static void daSldWall_Draw ( daSldWall_c param_0)
static

◆ daSldWall_Draw__FP11daSldWall_c()

static void daSldWall_Draw__FP11daSldWall_c ( )
static

◆ daSldWall_Execute()

static void daSldWall_Execute ( daSldWall_c param_0)
static

◆ daSldWall_Execute__FP11daSldWall_c()

static void daSldWall_Execute__FP11daSldWall_c ( )
static

◆ dBgS_MoveBGProc_TypicalRotY__FP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz()

void dBgS_MoveBGProc_TypicalRotY__FP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz ( )

◆ dComIfG_resDelete__FP30request_of_phase_process_classPCc()

void dComIfG_resDelete__FP30request_of_phase_process_classPCc ( )

◆ dComIfG_resLoad__FP30request_of_phase_process_classPCc()

void dComIfG_resLoad__FP30request_of_phase_process_classPCc ( )

◆ dComIfGp_getReverb__Fi()

void dComIfGp_getReverb__Fi ( )

◆ Delete__11daSldWall_cFv()

void Delete__11daSldWall_cFv ( )

◆ Draw__11daSldWall_cFv()

void Draw__11daSldWall_cFv ( )

◆ Execute__11daSldWall_cFPPA3_A4_f()

void Execute__11daSldWall_cFPPA3_A4_f ( )

◆ fopAcM_setCullSizeBox2__FP10fopAc_ac_cP12J3DModelData()

void fopAcM_setCullSizeBox2__FP10fopAc_ac_cP12J3DModelData ( )

◆ getRes__14dRes_control_cFPCclP11dRes_info_ci()

void getRes__14dRes_control_cFPCclP11dRes_info_ci ( )

◆ init_modeMoveClose__11daSldWall_cFv()

void init_modeMoveClose__11daSldWall_cFv ( )

◆ init_modeMoveOpen__11daSldWall_cFv()

void init_modeMoveOpen__11daSldWall_cFv ( )

◆ init_modeWait__11daSldWall_cFv()

void init_modeWait__11daSldWall_cFv ( )

◆ IsDelete__16dBgS_MoveBgActorFv()

bool IsDelete__16dBgS_MoveBgActorFv ( )

◆ isSwitch__10dSv_info_cCFii()

void isSwitch__10dSv_info_cCFii ( )

◆ mDoExt_J3DModel__create__FP12J3DModelDataUlUl()

void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ( )

◆ mDoExt_modelUpdateDL__FP8J3DModel()

void mDoExt_modelUpdateDL__FP8J3DModel ( )

◆ mDoMtx_ZXYrotM__FPA4_fsss()

void mDoMtx_ZXYrotM__FPA4_fsss ( )

◆ modeMoveClose__11daSldWall_cFv()

void modeMoveClose__11daSldWall_cFv ( )

◆ modeMoveOpen__11daSldWall_cFv()

void modeMoveOpen__11daSldWall_cFv ( )

◆ modeWait__11daSldWall_cFv()

void modeWait__11daSldWall_cFv ( )

◆ MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f()

void MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f ( )

◆ MoveBGDelete__16dBgS_MoveBgActorFv()

void MoveBGDelete__16dBgS_MoveBgActorFv ( )

◆ MoveBGExecute__16dBgS_MoveBgActorFv()

void MoveBGExecute__16dBgS_MoveBgActorFv ( )

◆ moveWall__11daSldWall_cFv()

void moveWall__11daSldWall_cFv ( )

◆ REGISTER_CTORS()

REGISTER_CTORS ( 0x80C62658  ,
__sinit_d_a_obj_lv4SlideWall_cpp   
)

◆ seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc()

void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ( )

◆ seStartLevel__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc()

void seStartLevel__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ( )

◆ setBaseMtx__11daSldWall_cFv()

void setBaseMtx__11daSldWall_cFv ( )

◆ setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c()

void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ( )

◆ setSe__11daSldWall_cFv()

void setSe__11daSldWall_cFv ( )

◆ settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c()

void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ( )

◆ StartShock__12dVibration_cFii4cXyz()

void StartShock__12dVibration_cFii4cXyz ( )

◆ ToBack__16dBgS_MoveBgActorFv()

bool ToBack__16dBgS_MoveBgActorFv ( )

◆ ToFore__16dBgS_MoveBgActorFv()

bool ToFore__16dBgS_MoveBgActorFv ( )

◆ transM__14mDoMtx_stack_cFfff()

void transM__14mDoMtx_stack_cFfff ( )

Variable Documentation

◆ __vt__11daSldWall_c

SECTION_DATA void* __vt__11daSldWall_c[10]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
T cLib_calcTimer(T *value)
Definition c_lib.h:74
bool IsDelete__16dBgS_MoveBgActorFv()
void Delete__11daSldWall_cFv()
void Draw__11daSldWall_cFv()
void Execute__11daSldWall_cFPPA3_A4_f()
bool ToFore__16dBgS_MoveBgActorFv()
bool Create__16dBgS_MoveBgActorFv()
void CreateHeap__11daSldWall_cFv()
bool ToBack__16dBgS_MoveBgActorFv()

◆ __vt__14mDoHIO_entry_c

SECTION_DATA void* __vt__14mDoHIO_entry_c[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
void __dt__14mDoHIO_entry_cFv()
Definition d_a_obj_lv4SlideWall.cpp:211

◆ __vt__15daSldWall_HIO_c

SECTION_DATA void* __vt__15daSldWall_HIO_c[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
void __dt__15daSldWall_HIO_cFv()

◆ cNullVec__6Z2Calc

SECTION_DATA u8 cNullVec__6Z2Calc[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ d_a_obj_lv4SlideWall__stringBase0

char const* const d_a_obj_lv4SlideWall__stringBase0
extern

◆ data_80C627EC

u8 data_80C627EC[4]
static

◆ g_dComIfG_gameInfo

u8 g_dComIfG_gameInfo[122384]
extern

◆ g_profile_Obj_Lv4SlideWall

actor_process_profile_definition g_profile_Obj_Lv4SlideWall
extern
Initial value:
= {
3,
&g_fpcLf_Method.mBase,
sizeof(daSldWall_c),
0,
0,
639,
0x00040000,
}
Arbiter's Grounds Sliding Wall.
Definition d_a_obj_lv4SlideWall.h:14
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
static actor_method_class l_daSldWall_Method
Definition d_a_obj_lv4SlideWall.cpp:150
@ PROC_Obj_Lv4SlideWall
Definition d_procname.h:163
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_daSldWall_Method

actor_method_class l_daSldWall_Method
static
Initial value:
= {
0,
}
static void daSldWall_Delete__FP11daSldWall_c()
static void daSldWall_Create__FP10fopAc_ac_c()
static void daSldWall_Draw__FP11daSldWall_c()
static void daSldWall_Execute__FP11daSldWall_c()
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ l_HIO

u8 l_HIO[16]
static

◆ lit_1787

SECTION_DATA u32 lit_1787[1+4]
static
Initial value:
= {
0x02000201,
0x40080000,
0x00000000,
0x3FE00000,
0x00000000,
}

◆ lit_3621

u8 lit_3621[12]
static

◆ lit_3627

SECTION_RODATA f32 const lit_3627 = 900.0f
static

◆ lit_3628

SECTION_RODATA f32 const lit_3628 = 4.0f
static

◆ lit_3649

SECTION_RODATA u8 const lit_3649[4]
static
Initial value:
= {
0x00,
0x00,
0x00,
0x00,
}

◆ lit_3720

SECTION_DATA void* lit_3720[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}
void modeWait__11daSldWall_cFv()

◆ lit_3721

SECTION_DATA void* lit_3721[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}
void modeMoveOpen__11daSldWall_cFv()

◆ lit_3722

SECTION_DATA void* lit_3722[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}
void modeMoveClose__11daSldWall_cFv()

◆ lit_3763

SECTION_RODATA f32 const lit_3763 = 1.0f
static

◆ lit_3764

SECTION_RODATA f32 const lit_3764 = -1.0f
static

◆ lit_3765

SECTION_RODATA f32 const lit_3765 = 1.0f / 5.0f
static

◆ lit_3766

SECTION_RODATA f32 const lit_3766 = 0.5f
static

◆ mAudioMgrPtr__10Z2AudioMgr

u8 mAudioMgrPtr__10Z2AudioMgr[4+4]

◆ mode_proc

SECTION_DATA u8 mode_proc[36]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ now__14mDoMtx_stack_c

u8 now__14mDoMtx_stack_c[48]

◆ stringBase_80C626C4

SECTION_DEAD char const* const stringBase_80C626C4 = "L4SldWall"
static