Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_pleaf.cpp File Reference

Functions

static int daObj_Pleaf_Create (void *i_this)
 
static int daObj_Pleaf_Delete (void *i_this)
 
static int daObj_Pleaf_Execute (void *i_this)
 
static int daObj_Pleaf_Draw (void *i_this)
 
static int daObj_Pleaf_IsDelete (void *i_this)
 

Variables

static charl_resName = "J_Hatake"
 
static actor_method_class daObj_Pleaf_MethodTable
 
actor_process_profile_definition g_profile_OBJ_PLEAF
 
static daObj_Pleaf_Param_c l_HIO
 

Function Documentation

◆ daObj_Pleaf_Create()

static int daObj_Pleaf_Create ( void i_this)
static

◆ daObj_Pleaf_Delete()

static int daObj_Pleaf_Delete ( void i_this)
static

◆ daObj_Pleaf_Draw()

static int daObj_Pleaf_Draw ( void i_this)
static

◆ daObj_Pleaf_Execute()

static int daObj_Pleaf_Execute ( void i_this)
static

◆ daObj_Pleaf_IsDelete()

static int daObj_Pleaf_IsDelete ( void i_this)
static

Variable Documentation

◆ daObj_Pleaf_MethodTable

actor_method_class daObj_Pleaf_MethodTable
static
Initial value:
= {
}
static int daObj_Pleaf_Delete(void *i_this)
Definition d_a_obj_pleaf.cpp:148
static int daObj_Pleaf_Create(void *i_this)
Definition d_a_obj_pleaf.cpp:143
static int daObj_Pleaf_Draw(void *i_this)
Definition d_a_obj_pleaf.cpp:158
static int daObj_Pleaf_IsDelete(void *i_this)
Definition d_a_obj_pleaf.cpp:163
static int daObj_Pleaf_Execute(void *i_this)
Definition d_a_obj_pleaf.cpp:153
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ g_profile_OBJ_PLEAF

actor_process_profile_definition g_profile_OBJ_PLEAF
extern
Initial value:
= {
8,
&g_fpcLf_Method.mBase,
sizeof(daObj_Pleaf_c),
0,
0,
713,
0x44100,
}
Ordon Pumpkin Vine.
Definition d_a_obj_pleaf.h:15
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
static actor_method_class daObj_Pleaf_MethodTable
Definition d_a_obj_pleaf.cpp:168
@ PROC_OBJ_PLEAF
Definition d_procname.h:762
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_HIO

◆ l_resName

char* l_resName = "J_Hatake"
static

d_a_obj_pleaf.cpp Object - Pumpkin Leaf