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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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char const *const | d_a_obj_mato__stringBase0 |
void * | __vt__8dCcD_Cyl [36] |
void * | __vt__9dCcD_Stts [11] |
void * | __vt__12cCcD_CylAttr [25] |
void * | __vt__14cCcD_ShapeAttr [22] |
void * | __vt__9cCcD_Stts [8] |
u8 | now__14mDoMtx_stack_c [48] |
u8 | g_dComIfG_gameInfo [122384] |
u8 | mAudioMgrPtr__10Z2AudioMgr [4+4] |
static SECTION_RODATA u8 const | l_B_ling_bmd_table [28] |
static SECTION_DEAD char const *const | stringBase_80C92CD4 = "B_ling" |
static SECTION_DATA u8 | data_80C92CDC [68] |
static SECTION_DATA void * | lit_3843 [3] |
static SECTION_RODATA u8 const | lit_3878 [4] |
static SECTION_DATA void * | lit_3867 [3] |
static SECTION_RODATA f32 const | lit_3900 = 1.0f |
static SECTION_RODATA f32 const | lit_3901 = 0.25f |
static SECTION_DATA void * | lit_3891 [3] |
static SECTION_RODATA u8 const | l_rupee_itemno_table [28] |
static SECTION_RODATA u8 const | l_rupee_count_table [7+1] |
static SECTION_RODATA u8 const | l_rupee_getse [28] |
static SECTION_RODATA f32 const | lit_3934 = 1.0f / 10.0f |
static SECTION_RODATA f32 const | lit_3935 = 1.5f |
static SECTION_RODATA f32 const | lit_3936 = 1.0f / 20.0f |
static SECTION_DATA void * | lit_3924 [3] |
static SECTION_RODATA f32 const | lit_3959 = -1.0f |
static SECTION_RODATA f32 const | lit_4039 = 420.0f |
static SECTION_RODATA f32 const | lit_4040 = 190.0f |
static SECTION_RODATA f32 const | lit_4041 = 840.0f |
static SECTION_DATA void * | lit_4104 [3] |
static actor_method_class | l_daObjMATO_Method |
actor_process_profile_definition | g_profile_Obj_Mato |
SECTION_DATA void * | __vt__10cCcD_GStts [3] |
SECTION_DATA void * | __vt__10dCcD_GStts [3] |
SECTION_DATA void * | __vt__8cM3dGAab [3] |
SECTION_DATA void * | __vt__8cM3dGCyl [3] |
void __construct_array | ( | ) |
void __ct__10dCcD_GSttsFv | ( | ) |
void __ct__10fopAc_ac_cFv | ( | ) |
void __ct__10MatoData_sFv | ( | ) |
void __ct__12dCcD_GObjInfFv | ( | ) |
void __dl__FPv | ( | ) |
void __dt__10cCcD_GSttsFv | ( | ) |
Vtables for daObjHBombkoya_c mostly match, but __dt__17dEvLib_callback_cFv keeps getting generated above after daObjHBombkoya_create1st instead of down here. If that can be fixed, it should fix all vtable issues for this TU
void __dt__10dCcD_GSttsFv | ( | ) |
void __dt__10MatoData_sFv | ( | ) |
void __dt__12dCcD_GObjInfFv | ( | ) |
void __dt__8cM3dGAabFv | ( | ) |
void __dt__8cM3dGCylFv | ( | ) |
void __ptmf_scall | ( | ) |
void __ptmf_test | ( | ) |
void _delete__11daObjMATO_cFv | ( | ) |
void _restgpr_22 | ( | ) |
void _restgpr_24 | ( | ) |
void _restgpr_25 | ( | ) |
void _restgpr_26 | ( | ) |
void _restgpr_27 | ( | ) |
void _restgpr_28 | ( | ) |
void _savegpr_22 | ( | ) |
void _savegpr_24 | ( | ) |
void _savegpr_25 | ( | ) |
void _savegpr_26 | ( | ) |
void _savegpr_27 | ( | ) |
void _savegpr_28 | ( | ) |
void action__11daObjMATO_cFv | ( | ) |
void addSimpleModel__14dComIfG_play_cFP12J3DModelDataiUc | ( | ) |
void ChkCoHit__12dCcD_GObjInfFv | ( | ) |
void cLib_chaseF__FPfff | ( | ) |
COMPILER_STRIP_GATE | ( | 0x80C92C50 | , |
& | l_B_ling_bmd_table ) |
COMPILER_STRIP_GATE | ( | 0x80C92C6C | , |
& | lit_3878 ) |
COMPILER_STRIP_GATE | ( | 0x80C92C70 | , |
& | lit_3900 ) |
COMPILER_STRIP_GATE | ( | 0x80C92C74 | , |
& | lit_3901 ) |
COMPILER_STRIP_GATE | ( | 0x80C92C78 | , |
& | l_rupee_itemno_table ) |
COMPILER_STRIP_GATE | ( | 0x80C92C94 | , |
& | l_rupee_count_table ) |
COMPILER_STRIP_GATE | ( | 0x80C92C9C | , |
& | l_rupee_getse ) |
COMPILER_STRIP_GATE | ( | 0x80C92CB8 | , |
& | lit_3934 ) |
COMPILER_STRIP_GATE | ( | 0x80C92CBC | , |
& | lit_3935 ) |
COMPILER_STRIP_GATE | ( | 0x80C92CC0 | , |
& | lit_3936 ) |
COMPILER_STRIP_GATE | ( | 0x80C92CC4 | , |
& | lit_3959 ) |
COMPILER_STRIP_GATE | ( | 0x80C92CC8 | , |
& | lit_4039 ) |
COMPILER_STRIP_GATE | ( | 0x80C92CCC | , |
& | lit_4040 ) |
COMPILER_STRIP_GATE | ( | 0x80C92CD0 | , |
& | lit_4041 ) |
void create__11daObjMATO_cFv | ( | ) |
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void dComIfG_resDelete__FP30request_of_phase_process_classPCc | ( | ) |
void dComIfG_resLoad__FP30request_of_phase_process_classPCc | ( | ) |
void disappear__11daObjMATO_cFi | ( | ) |
void dPath_GetRoomPath__Fii | ( | ) |
void entrySimpleModel__14dComIfG_play_cFP8J3DModeli | ( | ) |
void execute__11daObjMATO_cFv | ( | ) |
void fopAcM_createItemForSimpleDemo__FPC4cXyziiPC5csXyzPC4cXyzff | ( | ) |
void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl | ( | ) |
void GetAc__8cCcD_ObjFv | ( | ) |
void GetCoHitObj__12dCcD_GObjInfFv | ( | ) |
void getRes__14dRes_control_cFPCclP11dRes_info_ci | ( | ) |
void getRupee__11daObjMATO_cFi | ( | ) |
void hit_check__11daObjMATO_cFv | ( | ) |
void Init__9dCcD_SttsFiiP10fopAc_ac_c | ( | ) |
void isSwitch__10dSv_info_cCFii | ( | ) |
void mato_init__11daObjMATO_cFv | ( | ) |
void mDoExt_J3DModel__create__FP12J3DModelDataUlUl | ( | ) |
void Move__10dCcD_GSttsFv | ( | ) |
void removeSimpleModel__14dComIfG_play_cFP12J3DModelDatai | ( | ) |
void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc | ( | ) |
void Set__4cCcSFP8cCcD_Obj | ( | ) |
void Set__8dCcD_CylFRC11dCcD_SrcCyl | ( | ) |
void setAction__11daObjMATO_cFM11daObjMATO_cFPCvPvi_vi | ( | ) |
void setBaseMtx__11daObjMATO_cFv | ( | ) |
void SetC__8cM3dGCylFRC4cXyz | ( | ) |
void SetH__8cM3dGCylFf | ( | ) |
void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c | ( | ) |
void SetR__8cM3dGCylFf | ( | ) |
void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c | ( | ) |
void start_wait__11daObjMATO_cFi | ( | ) |
void transS__14mDoMtx_stack_cFRC4cXyz | ( | ) |
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void wait__11daObjMATO_cFi | ( | ) |
void ZXYrotM__14mDoMtx_stack_cFRC5csXyz | ( | ) |
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u8 mAudioMgrPtr__10Z2AudioMgr[4+4] |
u8 now__14mDoMtx_stack_c[48] |
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