Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_mato.cpp File Reference

Functions

void setAction__11daObjMATO_cFM11daObjMATO_cFPCvPvi_vi ()
 
static void useHeapInit__FP10fopAc_ac_c ()
 
static void daObjMATO_Create__FP10fopAc_ac_c ()
 
static void daObjMATO_Delete__FP11daObjMATO_c ()
 
void action__11daObjMATO_cFv ()
 
void hit_check__11daObjMATO_cFv ()
 
void start_wait__11daObjMATO_cFi ()
 
void wait__11daObjMATO_cFi ()
 
void disappear__11daObjMATO_cFi ()
 
void getRupee__11daObjMATO_cFi ()
 
void execute__11daObjMATO_cFv ()
 
void _delete__11daObjMATO_cFv ()
 
void setBaseMtx__11daObjMATO_cFv ()
 
static void daObjMATO_Draw__FP11daObjMATO_c ()
 
static void daObjMATO_Execute__FP11daObjMATO_c ()
 
void mato_init__11daObjMATO_cFv ()
 
void create__11daObjMATO_cFv ()
 
void __dt__10MatoData_sFv ()
 
void __ct__10MatoData_sFv ()
 
void __dt__8cM3dGCylFv ()
 
void __dt__8cM3dGAabFv ()
 
void __dt__10dCcD_GSttsFv ()
 
static bool daObjMATO_IsDelete__FP11daObjMATO_c ()
 
void __dt__10cCcD_GSttsFv ()
 
void transS__14mDoMtx_stack_cFRC4cXyz ()
 
void ZXYrotM__14mDoMtx_stack_cFRC5csXyz ()
 
void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ()
 
void __ct__10fopAc_ac_cFv ()
 
void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl ()
 
void fopAcM_createItemForSimpleDemo__FPC4cXyziiPC5csXyzPC4cXyzff ()
 
void addSimpleModel__14dComIfG_play_cFP12J3DModelDataiUc ()
 
void removeSimpleModel__14dComIfG_play_cFP12J3DModelDatai ()
 
void entrySimpleModel__14dComIfG_play_cFP8J3DModeli ()
 
void dComIfG_resLoad__FP30request_of_phase_process_classPCc ()
 
void dComIfG_resDelete__FP30request_of_phase_process_classPCc ()
 
void isSwitch__10dSv_info_cCFii ()
 
void getRes__14dRes_control_cFPCclP11dRes_info_ci ()
 
void dPath_GetRoomPath__Fii ()
 
void __ct__10dCcD_GSttsFv ()
 
void Move__10dCcD_GSttsFv ()
 
void Init__9dCcD_SttsFiiP10fopAc_ac_c ()
 
void __ct__12dCcD_GObjInfFv ()
 
void __dt__12dCcD_GObjInfFv ()
 
void ChkCoHit__12dCcD_GObjInfFv ()
 
void GetCoHitObj__12dCcD_GObjInfFv ()
 
void Set__8dCcD_CylFRC11dCcD_SrcCyl ()
 
void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ()
 
void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ()
 
void GetAc__8cCcD_ObjFv ()
 
void Set__4cCcSFP8cCcD_Obj ()
 
void SetC__8cM3dGCylFRC4cXyz ()
 
void SetH__8cM3dGCylFf ()
 
void SetR__8cM3dGCylFf ()
 
void cLib_chaseF__FPfff ()
 
void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ()
 
void __dl__FPv ()
 
void __construct_array ()
 
void __ptmf_test ()
 
void __ptmf_scall ()
 
void _savegpr_22 ()
 
void _savegpr_24 ()
 
void _savegpr_25 ()
 
void _savegpr_26 ()
 
void _savegpr_27 ()
 
void _savegpr_28 ()
 
void _restgpr_22 ()
 
void _restgpr_24 ()
 
void _restgpr_25 ()
 
void _restgpr_26 ()
 
void _restgpr_27 ()
 
void _restgpr_28 ()
 
 COMPILER_STRIP_GATE (0x80C92C50, &l_B_ling_bmd_table)
 
static void useHeapInit (fopAc_ac_c *param_0)
 
static void daObjMATO_Create (fopAc_ac_c *param_0)
 
static void daObjMATO_Delete (daObjMATO_c *param_0)
 
 COMPILER_STRIP_GATE (0x80C92C6C, &lit_3878)
 
 COMPILER_STRIP_GATE (0x80C92C70, &lit_3900)
 
 COMPILER_STRIP_GATE (0x80C92C74, &lit_3901)
 
 COMPILER_STRIP_GATE (0x80C92C78, &l_rupee_itemno_table)
 
 COMPILER_STRIP_GATE (0x80C92C94, &l_rupee_count_table)
 
 COMPILER_STRIP_GATE (0x80C92C9C, &l_rupee_getse)
 
 COMPILER_STRIP_GATE (0x80C92CB8, &lit_3934)
 
 COMPILER_STRIP_GATE (0x80C92CBC, &lit_3935)
 
 COMPILER_STRIP_GATE (0x80C92CC0, &lit_3936)
 
 COMPILER_STRIP_GATE (0x80C92CC4, &lit_3959)
 
 COMPILER_STRIP_GATE (0x80C92CC8, &lit_4039)
 
 COMPILER_STRIP_GATE (0x80C92CCC, &lit_4040)
 
 COMPILER_STRIP_GATE (0x80C92CD0, &lit_4041)
 
static void daObjMATO_Draw (daObjMATO_c *param_0)
 
static void daObjMATO_Execute (daObjMATO_c *param_0)
 
static bool daObjMATO_IsDelete (daObjMATO_c *param_0)
 

Variables

char const *const d_a_obj_mato__stringBase0
 
void__vt__8dCcD_Cyl [36]
 
void__vt__9dCcD_Stts [11]
 
void__vt__12cCcD_CylAttr [25]
 
void__vt__14cCcD_ShapeAttr [22]
 
void__vt__9cCcD_Stts [8]
 
u8 now__14mDoMtx_stack_c [48]
 
u8 g_dComIfG_gameInfo [122384]
 
u8 mAudioMgrPtr__10Z2AudioMgr [4+4]
 
static SECTION_RODATA u8 const l_B_ling_bmd_table [28]
 
static SECTION_DEAD char const *const stringBase_80C92CD4 = "B_ling"
 
static SECTION_DATA u8 data_80C92CDC [68]
 
static SECTION_DATA voidlit_3843 [3]
 
static SECTION_RODATA u8 const lit_3878 [4]
 
static SECTION_DATA voidlit_3867 [3]
 
static SECTION_RODATA f32 const lit_3900 = 1.0f
 
static SECTION_RODATA f32 const lit_3901 = 0.25f
 
static SECTION_DATA voidlit_3891 [3]
 
static SECTION_RODATA u8 const l_rupee_itemno_table [28]
 
static SECTION_RODATA u8 const l_rupee_count_table [7+1]
 
static SECTION_RODATA u8 const l_rupee_getse [28]
 
static SECTION_RODATA f32 const lit_3934 = 1.0f / 10.0f
 
static SECTION_RODATA f32 const lit_3935 = 1.5f
 
static SECTION_RODATA f32 const lit_3936 = 1.0f / 20.0f
 
static SECTION_DATA voidlit_3924 [3]
 
static SECTION_RODATA f32 const lit_3959 = -1.0f
 
static SECTION_RODATA f32 const lit_4039 = 420.0f
 
static SECTION_RODATA f32 const lit_4040 = 190.0f
 
static SECTION_RODATA f32 const lit_4041 = 840.0f
 
static SECTION_DATA voidlit_4104 [3]
 
static actor_method_class l_daObjMATO_Method
 
actor_process_profile_definition g_profile_Obj_Mato
 
SECTION_DATA void__vt__10cCcD_GStts [3]
 
SECTION_DATA void__vt__10dCcD_GStts [3]
 
SECTION_DATA void__vt__8cM3dGAab [3]
 
SECTION_DATA void__vt__8cM3dGCyl [3]
 

Function Documentation

◆ __construct_array()

void __construct_array ( )

◆ __ct__10dCcD_GSttsFv()

void __ct__10dCcD_GSttsFv ( )

◆ __ct__10fopAc_ac_cFv()

void __ct__10fopAc_ac_cFv ( )

◆ __ct__10MatoData_sFv()

void __ct__10MatoData_sFv ( )

◆ __ct__12dCcD_GObjInfFv()

void __ct__12dCcD_GObjInfFv ( )

◆ __dl__FPv()

void __dl__FPv ( )

◆ __dt__10cCcD_GSttsFv()

void __dt__10cCcD_GSttsFv ( )

Vtables for daObjHBombkoya_c mostly match, but __dt__17dEvLib_callback_cFv keeps getting generated above after daObjHBombkoya_create1st instead of down here. If that can be fixed, it should fix all vtable issues for this TU

◆ __dt__10dCcD_GSttsFv()

void __dt__10dCcD_GSttsFv ( )

◆ __dt__10MatoData_sFv()

void __dt__10MatoData_sFv ( )

◆ __dt__12dCcD_GObjInfFv()

void __dt__12dCcD_GObjInfFv ( )

◆ __dt__8cM3dGAabFv()

void __dt__8cM3dGAabFv ( )

◆ __dt__8cM3dGCylFv()

void __dt__8cM3dGCylFv ( )

◆ __ptmf_scall()

void __ptmf_scall ( )

◆ __ptmf_test()

void __ptmf_test ( )

◆ _delete__11daObjMATO_cFv()

void _delete__11daObjMATO_cFv ( )

◆ _restgpr_22()

void _restgpr_22 ( )

◆ _restgpr_24()

void _restgpr_24 ( )

◆ _restgpr_25()

void _restgpr_25 ( )

◆ _restgpr_26()

void _restgpr_26 ( )

◆ _restgpr_27()

void _restgpr_27 ( )

◆ _restgpr_28()

void _restgpr_28 ( )

◆ _savegpr_22()

void _savegpr_22 ( )

◆ _savegpr_24()

void _savegpr_24 ( )

◆ _savegpr_25()

void _savegpr_25 ( )

◆ _savegpr_26()

void _savegpr_26 ( )

◆ _savegpr_27()

void _savegpr_27 ( )

◆ _savegpr_28()

void _savegpr_28 ( )

◆ action__11daObjMATO_cFv()

void action__11daObjMATO_cFv ( )

◆ addSimpleModel__14dComIfG_play_cFP12J3DModelDataiUc()

void addSimpleModel__14dComIfG_play_cFP12J3DModelDataiUc ( )

◆ ChkCoHit__12dCcD_GObjInfFv()

void ChkCoHit__12dCcD_GObjInfFv ( )

◆ cLib_chaseF__FPfff()

void cLib_chaseF__FPfff ( )

◆ COMPILER_STRIP_GATE() [1/14]

COMPILER_STRIP_GATE ( 0x80C92C50  ,
l_B_ling_bmd_table 
)

◆ COMPILER_STRIP_GATE() [2/14]

COMPILER_STRIP_GATE ( 0x80C92C6C  ,
lit_3878 
)

◆ COMPILER_STRIP_GATE() [3/14]

COMPILER_STRIP_GATE ( 0x80C92C70  ,
lit_3900 
)

◆ COMPILER_STRIP_GATE() [4/14]

COMPILER_STRIP_GATE ( 0x80C92C74  ,
lit_3901 
)

◆ COMPILER_STRIP_GATE() [5/14]

COMPILER_STRIP_GATE ( 0x80C92C78  ,
l_rupee_itemno_table 
)

◆ COMPILER_STRIP_GATE() [6/14]

COMPILER_STRIP_GATE ( 0x80C92C94  ,
l_rupee_count_table 
)

◆ COMPILER_STRIP_GATE() [7/14]

COMPILER_STRIP_GATE ( 0x80C92C9C  ,
l_rupee_getse 
)

◆ COMPILER_STRIP_GATE() [8/14]

COMPILER_STRIP_GATE ( 0x80C92CB8  ,
lit_3934 
)

◆ COMPILER_STRIP_GATE() [9/14]

COMPILER_STRIP_GATE ( 0x80C92CBC  ,
lit_3935 
)

◆ COMPILER_STRIP_GATE() [10/14]

COMPILER_STRIP_GATE ( 0x80C92CC0  ,
lit_3936 
)

◆ COMPILER_STRIP_GATE() [11/14]

COMPILER_STRIP_GATE ( 0x80C92CC4  ,
lit_3959 
)

◆ COMPILER_STRIP_GATE() [12/14]

COMPILER_STRIP_GATE ( 0x80C92CC8  ,
lit_4039 
)

◆ COMPILER_STRIP_GATE() [13/14]

COMPILER_STRIP_GATE ( 0x80C92CCC  ,
lit_4040 
)

◆ COMPILER_STRIP_GATE() [14/14]

COMPILER_STRIP_GATE ( 0x80C92CD0  ,
lit_4041 
)

◆ create__11daObjMATO_cFv()

void create__11daObjMATO_cFv ( )

◆ daObjMATO_Create()

static void daObjMATO_Create ( fopAc_ac_c param_0)
static

◆ daObjMATO_Create__FP10fopAc_ac_c()

static void daObjMATO_Create__FP10fopAc_ac_c ( )
static

◆ daObjMATO_Delete()

static void daObjMATO_Delete ( daObjMATO_c param_0)
static

◆ daObjMATO_Delete__FP11daObjMATO_c()

static void daObjMATO_Delete__FP11daObjMATO_c ( )
static

◆ daObjMATO_Draw()

static void daObjMATO_Draw ( daObjMATO_c param_0)
static

◆ daObjMATO_Draw__FP11daObjMATO_c()

static void daObjMATO_Draw__FP11daObjMATO_c ( )
static

◆ daObjMATO_Execute()

static void daObjMATO_Execute ( daObjMATO_c param_0)
static

◆ daObjMATO_Execute__FP11daObjMATO_c()

static void daObjMATO_Execute__FP11daObjMATO_c ( )
static

◆ daObjMATO_IsDelete()

static bool daObjMATO_IsDelete ( daObjMATO_c param_0)
static

◆ daObjMATO_IsDelete__FP11daObjMATO_c()

static bool daObjMATO_IsDelete__FP11daObjMATO_c ( )
static

◆ dComIfG_resDelete__FP30request_of_phase_process_classPCc()

void dComIfG_resDelete__FP30request_of_phase_process_classPCc ( )

◆ dComIfG_resLoad__FP30request_of_phase_process_classPCc()

void dComIfG_resLoad__FP30request_of_phase_process_classPCc ( )

◆ disappear__11daObjMATO_cFi()

void disappear__11daObjMATO_cFi ( )

◆ dPath_GetRoomPath__Fii()

void dPath_GetRoomPath__Fii ( )

◆ entrySimpleModel__14dComIfG_play_cFP8J3DModeli()

void entrySimpleModel__14dComIfG_play_cFP8J3DModeli ( )

◆ execute__11daObjMATO_cFv()

void execute__11daObjMATO_cFv ( )

◆ fopAcM_createItemForSimpleDemo__FPC4cXyziiPC5csXyzPC4cXyzff()

void fopAcM_createItemForSimpleDemo__FPC4cXyziiPC5csXyzPC4cXyzff ( )

◆ fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl()

void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl ( )

◆ GetAc__8cCcD_ObjFv()

void GetAc__8cCcD_ObjFv ( )

◆ GetCoHitObj__12dCcD_GObjInfFv()

void GetCoHitObj__12dCcD_GObjInfFv ( )

◆ getRes__14dRes_control_cFPCclP11dRes_info_ci()

void getRes__14dRes_control_cFPCclP11dRes_info_ci ( )

◆ getRupee__11daObjMATO_cFi()

void getRupee__11daObjMATO_cFi ( )

◆ hit_check__11daObjMATO_cFv()

void hit_check__11daObjMATO_cFv ( )

◆ Init__9dCcD_SttsFiiP10fopAc_ac_c()

void Init__9dCcD_SttsFiiP10fopAc_ac_c ( )

◆ isSwitch__10dSv_info_cCFii()

void isSwitch__10dSv_info_cCFii ( )

◆ mato_init__11daObjMATO_cFv()

void mato_init__11daObjMATO_cFv ( )

◆ mDoExt_J3DModel__create__FP12J3DModelDataUlUl()

void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ( )

◆ Move__10dCcD_GSttsFv()

void Move__10dCcD_GSttsFv ( )

◆ removeSimpleModel__14dComIfG_play_cFP12J3DModelDatai()

void removeSimpleModel__14dComIfG_play_cFP12J3DModelDatai ( )

◆ seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc()

void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ( )

◆ Set__4cCcSFP8cCcD_Obj()

void Set__4cCcSFP8cCcD_Obj ( )

◆ Set__8dCcD_CylFRC11dCcD_SrcCyl()

void Set__8dCcD_CylFRC11dCcD_SrcCyl ( )

◆ setAction__11daObjMATO_cFM11daObjMATO_cFPCvPvi_vi()

void setAction__11daObjMATO_cFM11daObjMATO_cFPCvPvi_vi ( )

◆ setBaseMtx__11daObjMATO_cFv()

void setBaseMtx__11daObjMATO_cFv ( )

◆ SetC__8cM3dGCylFRC4cXyz()

void SetC__8cM3dGCylFRC4cXyz ( )

◆ SetH__8cM3dGCylFf()

void SetH__8cM3dGCylFf ( )

◆ setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c()

void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ( )

◆ SetR__8cM3dGCylFf()

void SetR__8cM3dGCylFf ( )

◆ settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c()

void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ( )

◆ start_wait__11daObjMATO_cFi()

void start_wait__11daObjMATO_cFi ( )

◆ transS__14mDoMtx_stack_cFRC4cXyz()

void transS__14mDoMtx_stack_cFRC4cXyz ( )

◆ useHeapInit()

static void useHeapInit ( fopAc_ac_c param_0)
static

◆ useHeapInit__FP10fopAc_ac_c()

static void useHeapInit__FP10fopAc_ac_c ( )
static

◆ wait__11daObjMATO_cFi()

void wait__11daObjMATO_cFi ( )

◆ ZXYrotM__14mDoMtx_stack_cFRC5csXyz()

void ZXYrotM__14mDoMtx_stack_cFRC5csXyz ( )

Variable Documentation

◆ __vt__10cCcD_GStts

SECTION_DATA void* __vt__10cCcD_GStts[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
T cLib_calcTimer(T *value)
Definition c_lib.h:74
void __dt__10cCcD_GSttsFv()
Definition d_a_obj_mato.cpp:453

◆ __vt__10dCcD_GStts

SECTION_DATA void* __vt__10dCcD_GStts[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
void __dt__10dCcD_GSttsFv()
Definition d_a_obj_mato.cpp:441

◆ __vt__12cCcD_CylAttr

void* __vt__12cCcD_CylAttr[25]
extern

◆ __vt__14cCcD_ShapeAttr

void* __vt__14cCcD_ShapeAttr[22]
extern

◆ __vt__8cM3dGAab

SECTION_DATA void* __vt__8cM3dGAab[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
void __dt__8cM3dGAabFv()
Definition d_a_obj_mato.cpp:435

◆ __vt__8cM3dGCyl

SECTION_DATA void* __vt__8cM3dGCyl[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
void __dt__8cM3dGCylFv()
Definition d_a_obj_mato.cpp:429

◆ __vt__8dCcD_Cyl

void* __vt__8dCcD_Cyl[36]
extern

◆ __vt__9cCcD_Stts

void* __vt__9cCcD_Stts[8]
extern

◆ __vt__9dCcD_Stts

void* __vt__9dCcD_Stts[11]
extern

◆ d_a_obj_mato__stringBase0

char const* const d_a_obj_mato__stringBase0
extern

◆ data_80C92CDC

SECTION_DATA u8 data_80C92CDC[68]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x19,
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x43, 0x16, 0x00, 0x00, 0x43, 0x96, 0x00, 0x00,
}

◆ g_dComIfG_gameInfo

u8 g_dComIfG_gameInfo[122384]
extern

◆ g_profile_Obj_Mato

actor_process_profile_definition g_profile_Obj_Mato
extern
Initial value:
= {
7,
&g_fpcLf_Method.mBase,
sizeof(daObjMATO_c),
0,
0,
441,
0x00040000,
}
Target (???)
Definition d_a_obj_mato.h:14
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
static actor_method_class l_daObjMATO_Method
Definition d_a_obj_mato.cpp:363
@ PROC_Obj_Mato
Definition d_procname.h:319
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_B_ling_bmd_table

SECTION_RODATA u8 const l_B_ling_bmd_table[28]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00,
0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04,
}

◆ l_daObjMATO_Method

actor_method_class l_daObjMATO_Method
static
Initial value:
= {
}
static void daObjMATO_Create__FP10fopAc_ac_c()
static void daObjMATO_Delete__FP11daObjMATO_c()
static void daObjMATO_Draw__FP11daObjMATO_c()
static void daObjMATO_Execute__FP11daObjMATO_c()
static bool daObjMATO_IsDelete__FP11daObjMATO_c()
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ l_rupee_count_table

SECTION_RODATA u8 const l_rupee_count_table[7+1]
static
Initial value:
= {
0x01,
0x05,
0x0A,
0x14,
0x32,
0x64,
0xC8,
0x00,
}

◆ l_rupee_getse

SECTION_RODATA u8 const l_rupee_getse[28]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x71, 0x00, 0x00, 0x00, 0x71, 0x00, 0x00,
0x00, 0x72, 0x00, 0x00, 0x00, 0x72, 0x00, 0x00, 0x00, 0x72, 0x00, 0x00, 0x00, 0x72,
}

◆ l_rupee_itemno_table

SECTION_RODATA u8 const l_rupee_itemno_table[28]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00,
0x00, 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x07,
}

◆ lit_3843

SECTION_DATA void* lit_3843[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}
void disappear__11daObjMATO_cFi()

◆ lit_3867

SECTION_DATA void* lit_3867[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}
void wait__11daObjMATO_cFi()

◆ lit_3878

SECTION_RODATA u8 const lit_3878[4]
static
Initial value:
= {
0x00,
0x00,
0x00,
0x00,
}

◆ lit_3891

SECTION_DATA void* lit_3891[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_3900

SECTION_RODATA f32 const lit_3900 = 1.0f
static

◆ lit_3901

SECTION_RODATA f32 const lit_3901 = 0.25f
static

◆ lit_3924

SECTION_DATA void* lit_3924[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}
void start_wait__11daObjMATO_cFi()

◆ lit_3934

SECTION_RODATA f32 const lit_3934 = 1.0f / 10.0f
static

◆ lit_3935

SECTION_RODATA f32 const lit_3935 = 1.5f
static

◆ lit_3936

SECTION_RODATA f32 const lit_3936 = 1.0f / 20.0f
static

◆ lit_3959

SECTION_RODATA f32 const lit_3959 = -1.0f
static

◆ lit_4039

SECTION_RODATA f32 const lit_4039 = 420.0f
static

◆ lit_4040

SECTION_RODATA f32 const lit_4040 = 190.0f
static

◆ lit_4041

SECTION_RODATA f32 const lit_4041 = 840.0f
static

◆ lit_4104

SECTION_DATA void* lit_4104[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ mAudioMgrPtr__10Z2AudioMgr

u8 mAudioMgrPtr__10Z2AudioMgr[4+4]

◆ now__14mDoMtx_stack_c

u8 now__14mDoMtx_stack_c[48]

◆ stringBase_80C92CD4

SECTION_DEAD char const* const stringBase_80C92CD4 = "B_ling"
static