= {
7,
0,
0,
406,
0x00040107,
}
Guard (Hyrule Castle Town Guard?)
Definition d_a_npc_guard.h:15
static actor_method_class daNpcGuard_METHODS
Definition d_a_npc_guard.cpp:606
@ PROC_NPC_GUARD
Definition d_procname.h:672
actor_method_class g_fopAc_Method
Definition f_op_actor.cpp:638
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:73
@ fopAc_NPC_e
Definition f_op_actor.h:45
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:65
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:12
process_method_class base
Definition f_pc_leaf.h:12