Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_swhit0.cpp File Reference

Functions

void getSwNo__10daSwhit0_cFv ()
 
void getSwNo2__10daSwhit0_cFv ()
 
void getEvNo__10daSwhit0_cFv ()
 
void getTimer__10daSwhit0_cFv ()
 
void getType__10daSwhit0_cFv ()
 
void makeEventId__10daSwhit0_cFv ()
 
void CreateHeap__10daSwhit0_cFv ()
 
void CreateInit__10daSwhit0_cFv ()
 
static void CheckCreateHeap__FP10fopAc_ac_c ()
 
void create__10daSwhit0_cFv ()
 
void __dt__8cM3dGSphFv ()
 
void __dt__8cM3dGAabFv ()
 
void __dt__12J3DFrameCtrlFv ()
 
void checkHit__10daSwhit0_cFv ()
 
void setCombackTimer__10daSwhit0_cFv ()
 
void endCombackTimer__10daSwhit0_cFv ()
 
void onSwitch__10daSwhit0_cFv ()
 
void offSwitch__10daSwhit0_cFv ()
 
void DemoProc__10daSwhit0_cFv ()
 
void orderEvent__10daSwhit0_cFv ()
 
void actionOffWait__10daSwhit0_cFv ()
 
void actionToOnReady__10daSwhit0_cFv ()
 
void actionToOnOrder__10daSwhit0_cFv ()
 
void actionToOnDemo__10daSwhit0_cFv ()
 
void actionToOnDemo2__10daSwhit0_cFv ()
 
void actionSwWait__10daSwhit0_cFv ()
 
void actionOnWait__10daSwhit0_cFv ()
 
void setDrawMtx__10daSwhit0_cFv ()
 
static void daSwhit0_Draw__FP10daSwhit0_c ()
 
static void daSwhit0_Execute__FP10daSwhit0_c ()
 
static void daSwhit0_Delete__FP10daSwhit0_c ()
 
static void daSwhit0_Create__FP10fopAc_ac_c ()
 
void func_8048734C (void *_this, u8 *)
 
void mDoMtx_XYZrotM__FPA4_fsss ()
 
void play__14mDoExt_baseAnmFv ()
 
void init__13mDoExt_brkAnmFP16J3DMaterialTableP15J3DAnmTevRegKeyiifss ()
 
void entry__13mDoExt_brkAnmFP16J3DMaterialTablef ()
 
void init__13mDoExt_bckAnmFP15J3DAnmTransformiifssb ()
 
void entry__13mDoExt_bckAnmFP12J3DModelDataf ()
 
void mDoExt_modelUpdateDL__FP8J3DModel ()
 
void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ()
 
void __ct__10fopAc_ac_cFv ()
 
void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl ()
 
void fopAcM_orderOtherEventId__FP10fopAc_ac_csUcUsUsUs ()
 
void fopAcM_orderMapToolAutoNextEvent__FP10fopAc_ac_cUcsUsUsUs ()
 
void dComIfG_resLoad__FP30request_of_phase_process_classPCc ()
 
void dComIfG_resDelete__FP30request_of_phase_process_classPCc ()
 
void dComIfGp_getReverb__Fi ()
 
void onSwitch__10dSv_info_cFii ()
 
void offSwitch__10dSv_info_cFii ()
 
void isSwitch__10dSv_info_cCFii ()
 
void getRes__14dRes_control_cFPCclP11dRes_info_ci ()
 
void reset__14dEvt_control_cFv ()
 
void getEventIdx__16dEvent_manager_cFPCcUcl ()
 
void getEventIdx__16dEvent_manager_cFP10fopAc_ac_cUc ()
 
void isMapToolCamera__16dEvent_manager_cFUcl ()
 
void endCheck__16dEvent_manager_cFs ()
 
void getMyStaffId__16dEvent_manager_cFPCcP10fopAc_ac_ci ()
 
void getIsAddvance__16dEvent_manager_cFi ()
 
void getMyActIdx__16dEvent_manager_cFiPCPCciii ()
 
void cutEnd__16dEvent_manager_cFi ()
 
void __ct__10dCcD_GSttsFv ()
 
void Init__9dCcD_SttsFiiP10fopAc_ac_c ()
 
void __ct__12dCcD_GObjInfFv ()
 
void ChkTgHit__12dCcD_GObjInfFv ()
 
void Set__8dCcD_SphFRC11dCcD_SrcSph ()
 
void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ()
 
void setLightTevColorType__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ()
 
void Set__4cCcSFP8cCcD_Obj ()
 
void SetC__8cM3dGSphFRC4cXyz ()
 
void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ()
 
void __dl__FPv ()
 
void init__12J3DFrameCtrlFs ()
 
void _savegpr_29 ()
 
void _restgpr_29 ()
 
 COMPILER_STRIP_GATE (0x80487370, &lit_3685)
 
 COMPILER_STRIP_GATE (0x80487374, &lit_3725)
 
static void CheckCreateHeap (fopAc_ac_c *param_0)
 
 COMPILER_STRIP_GATE (0x80487378, &lit_3982)
 
 COMPILER_STRIP_GATE (0x80487380, &lit_4212)
 
static void daSwhit0_Draw (daSwhit0_c *param_0)
 
static void daSwhit0_Execute (daSwhit0_c *param_0)
 
static void daSwhit0_Delete (daSwhit0_c *param_0)
 
static void daSwhit0_Create (fopAc_ac_c *param_0)
 

Variables

char const *const d_a_swhit0__stringBase0
 
void__vt__8dCcD_Sph [36]
 
void__vt__9dCcD_Stts [11]
 
void__vt__12cCcD_SphAttr [25]
 
void__vt__14cCcD_ShapeAttr [22]
 
void__vt__9cCcD_Stts [8]
 
u8 now__14mDoMtx_stack_c [48]
 
u8 g_dComIfG_gameInfo [122384]
 
u8 sincosTable___5JMath [65536]
 
u8 mAudioMgrPtr__10Z2AudioMgr [4+4]
 
static SECTION_DEAD char const *const stringBase_80487388 = "S_swHit00"
 
static SECTION_DEAD char const *const stringBase_80487392 = "DEFAULT_SWITCH"
 
static SECTION_RODATA f32 const lit_3685 = 1.0f
 
static SECTION_DATA voidl_arcName = (void*)&d_a_swhit0__stringBase0
 
static SECTION_RODATA f32 const lit_3725 = 95.0f
 
static dCcD_SrcSph l_sph_src
 
static SECTION_DEAD char const *const stringBase_804873A1 = "WAIT"
 
static SECTION_DEAD char const *const stringBase_804873A6 = "CHANGE"
 
static SECTION_DATA voidaction_table [2]
 
static SECTION_DATA u8 data_80487408 [8]
 
static SECTION_DATA voidlit_4230 [11]
 
static actor_method_class l_daSwhit0_Method
 
actor_process_profile_definition g_profile_SWHIT0
 
SECTION_DATA void__vt__8cM3dGSph [3]
 
SECTION_DATA void__vt__8cM3dGAab [3]
 
SECTION_DATA void__vt__12J3DFrameCtrl [3]
 
static SECTION_RODATA f32 const lit_3982 [1+1]
 
static SECTION_DEAD char const *const stringBase_804873AD = "D_MN06"
 
static SECTION_DEAD char const *const stringBase_804873B4 = "SWITCH"
 
static SECTION_RODATA u8 const lit_4212 [8]
 

Function Documentation

◆ __ct__10dCcD_GSttsFv()

void __ct__10dCcD_GSttsFv ( )

◆ __ct__10fopAc_ac_cFv()

void __ct__10fopAc_ac_cFv ( )

◆ __ct__12dCcD_GObjInfFv()

void __ct__12dCcD_GObjInfFv ( )

◆ __dl__FPv()

void __dl__FPv ( )

◆ __dt__12J3DFrameCtrlFv()

void __dt__12J3DFrameCtrlFv ( )

◆ __dt__8cM3dGAabFv()

void __dt__8cM3dGAabFv ( )

◆ __dt__8cM3dGSphFv()

void __dt__8cM3dGSphFv ( )

◆ _restgpr_29()

void _restgpr_29 ( )

◆ _savegpr_29()

void _savegpr_29 ( )

◆ actionOffWait__10daSwhit0_cFv()

void actionOffWait__10daSwhit0_cFv ( )

◆ actionOnWait__10daSwhit0_cFv()

void actionOnWait__10daSwhit0_cFv ( )

◆ actionSwWait__10daSwhit0_cFv()

void actionSwWait__10daSwhit0_cFv ( )

◆ actionToOnDemo2__10daSwhit0_cFv()

void actionToOnDemo2__10daSwhit0_cFv ( )

◆ actionToOnDemo__10daSwhit0_cFv()

void actionToOnDemo__10daSwhit0_cFv ( )

◆ actionToOnOrder__10daSwhit0_cFv()

void actionToOnOrder__10daSwhit0_cFv ( )

◆ actionToOnReady__10daSwhit0_cFv()

void actionToOnReady__10daSwhit0_cFv ( )

◆ CheckCreateHeap()

static void CheckCreateHeap ( fopAc_ac_c param_0)
static

◆ CheckCreateHeap__FP10fopAc_ac_c()

static void CheckCreateHeap__FP10fopAc_ac_c ( )
static

◆ checkHit__10daSwhit0_cFv()

void checkHit__10daSwhit0_cFv ( )

◆ ChkTgHit__12dCcD_GObjInfFv()

void ChkTgHit__12dCcD_GObjInfFv ( )

◆ COMPILER_STRIP_GATE() [1/4]

COMPILER_STRIP_GATE ( 0x80487370  ,
lit_3685 
)

◆ COMPILER_STRIP_GATE() [2/4]

COMPILER_STRIP_GATE ( 0x80487374  ,
lit_3725 
)

◆ COMPILER_STRIP_GATE() [3/4]

COMPILER_STRIP_GATE ( 0x80487378  ,
lit_3982 
)

◆ COMPILER_STRIP_GATE() [4/4]

COMPILER_STRIP_GATE ( 0x80487380  ,
lit_4212 
)

◆ create__10daSwhit0_cFv()

void create__10daSwhit0_cFv ( )

◆ CreateHeap__10daSwhit0_cFv()

void CreateHeap__10daSwhit0_cFv ( )

◆ CreateInit__10daSwhit0_cFv()

void CreateInit__10daSwhit0_cFv ( )

◆ cutEnd__16dEvent_manager_cFi()

void cutEnd__16dEvent_manager_cFi ( )

◆ daSwhit0_Create()

static void daSwhit0_Create ( fopAc_ac_c param_0)
static

◆ daSwhit0_Create__FP10fopAc_ac_c()

static void daSwhit0_Create__FP10fopAc_ac_c ( )
static

◆ daSwhit0_Delete()

static void daSwhit0_Delete ( daSwhit0_c param_0)
static

◆ daSwhit0_Delete__FP10daSwhit0_c()

static void daSwhit0_Delete__FP10daSwhit0_c ( )
static

◆ daSwhit0_Draw()

static void daSwhit0_Draw ( daSwhit0_c param_0)
static

◆ daSwhit0_Draw__FP10daSwhit0_c()

static void daSwhit0_Draw__FP10daSwhit0_c ( )
static

◆ daSwhit0_Execute()

static void daSwhit0_Execute ( daSwhit0_c param_0)
static

◆ daSwhit0_Execute__FP10daSwhit0_c()

static void daSwhit0_Execute__FP10daSwhit0_c ( )
static

◆ dComIfG_resDelete__FP30request_of_phase_process_classPCc()

void dComIfG_resDelete__FP30request_of_phase_process_classPCc ( )

◆ dComIfG_resLoad__FP30request_of_phase_process_classPCc()

void dComIfG_resLoad__FP30request_of_phase_process_classPCc ( )

◆ dComIfGp_getReverb__Fi()

void dComIfGp_getReverb__Fi ( )

◆ DemoProc__10daSwhit0_cFv()

void DemoProc__10daSwhit0_cFv ( )

◆ endCheck__16dEvent_manager_cFs()

void endCheck__16dEvent_manager_cFs ( )

◆ endCombackTimer__10daSwhit0_cFv()

void endCombackTimer__10daSwhit0_cFv ( )

◆ entry__13mDoExt_bckAnmFP12J3DModelDataf()

void entry__13mDoExt_bckAnmFP12J3DModelDataf ( )

◆ entry__13mDoExt_brkAnmFP16J3DMaterialTablef()

void entry__13mDoExt_brkAnmFP16J3DMaterialTablef ( )

◆ fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl()

void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl ( )

◆ fopAcM_orderMapToolAutoNextEvent__FP10fopAc_ac_cUcsUsUsUs()

void fopAcM_orderMapToolAutoNextEvent__FP10fopAc_ac_cUcsUsUsUs ( )

◆ fopAcM_orderOtherEventId__FP10fopAc_ac_csUcUsUsUs()

void fopAcM_orderOtherEventId__FP10fopAc_ac_csUcUsUsUs ( )

◆ func_8048734C()

void func_8048734C ( void _this,
u8 param_0 
)

◆ getEventIdx__16dEvent_manager_cFP10fopAc_ac_cUc()

void getEventIdx__16dEvent_manager_cFP10fopAc_ac_cUc ( )

◆ getEventIdx__16dEvent_manager_cFPCcUcl()

void getEventIdx__16dEvent_manager_cFPCcUcl ( )

◆ getEvNo__10daSwhit0_cFv()

void getEvNo__10daSwhit0_cFv ( )

◆ getIsAddvance__16dEvent_manager_cFi()

void getIsAddvance__16dEvent_manager_cFi ( )

◆ getMyActIdx__16dEvent_manager_cFiPCPCciii()

void getMyActIdx__16dEvent_manager_cFiPCPCciii ( )

◆ getMyStaffId__16dEvent_manager_cFPCcP10fopAc_ac_ci()

void getMyStaffId__16dEvent_manager_cFPCcP10fopAc_ac_ci ( )

◆ getRes__14dRes_control_cFPCclP11dRes_info_ci()

void getRes__14dRes_control_cFPCclP11dRes_info_ci ( )

◆ getSwNo2__10daSwhit0_cFv()

void getSwNo2__10daSwhit0_cFv ( )

◆ getSwNo__10daSwhit0_cFv()

void getSwNo__10daSwhit0_cFv ( )

◆ getTimer__10daSwhit0_cFv()

void getTimer__10daSwhit0_cFv ( )

◆ getType__10daSwhit0_cFv()

void getType__10daSwhit0_cFv ( )

◆ init__12J3DFrameCtrlFs()

void init__12J3DFrameCtrlFs ( )

◆ init__13mDoExt_bckAnmFP15J3DAnmTransformiifssb()

void init__13mDoExt_bckAnmFP15J3DAnmTransformiifssb ( )

◆ init__13mDoExt_brkAnmFP16J3DMaterialTableP15J3DAnmTevRegKeyiifss()

void init__13mDoExt_brkAnmFP16J3DMaterialTableP15J3DAnmTevRegKeyiifss ( )

◆ Init__9dCcD_SttsFiiP10fopAc_ac_c()

void Init__9dCcD_SttsFiiP10fopAc_ac_c ( )

◆ isMapToolCamera__16dEvent_manager_cFUcl()

void isMapToolCamera__16dEvent_manager_cFUcl ( )

◆ isSwitch__10dSv_info_cCFii()

void isSwitch__10dSv_info_cCFii ( )

◆ makeEventId__10daSwhit0_cFv()

void makeEventId__10daSwhit0_cFv ( )

◆ mDoExt_J3DModel__create__FP12J3DModelDataUlUl()

void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ( )

◆ mDoExt_modelUpdateDL__FP8J3DModel()

void mDoExt_modelUpdateDL__FP8J3DModel ( )

◆ mDoMtx_XYZrotM__FPA4_fsss()

void mDoMtx_XYZrotM__FPA4_fsss ( )

◆ offSwitch__10daSwhit0_cFv()

void offSwitch__10daSwhit0_cFv ( )

◆ offSwitch__10dSv_info_cFii()

void offSwitch__10dSv_info_cFii ( )

◆ onSwitch__10daSwhit0_cFv()

void onSwitch__10daSwhit0_cFv ( )

◆ onSwitch__10dSv_info_cFii()

void onSwitch__10dSv_info_cFii ( )

◆ orderEvent__10daSwhit0_cFv()

void orderEvent__10daSwhit0_cFv ( )

◆ play__14mDoExt_baseAnmFv()

void play__14mDoExt_baseAnmFv ( )

◆ reset__14dEvt_control_cFv()

void reset__14dEvt_control_cFv ( )

◆ seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc()

void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ( )

◆ Set__4cCcSFP8cCcD_Obj()

void Set__4cCcSFP8cCcD_Obj ( )

◆ Set__8dCcD_SphFRC11dCcD_SrcSph()

void Set__8dCcD_SphFRC11dCcD_SrcSph ( )

◆ SetC__8cM3dGSphFRC4cXyz()

void SetC__8cM3dGSphFRC4cXyz ( )

◆ setCombackTimer__10daSwhit0_cFv()

void setCombackTimer__10daSwhit0_cFv ( )

◆ setDrawMtx__10daSwhit0_cFv()

void setDrawMtx__10daSwhit0_cFv ( )

◆ setLightTevColorType__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c()

void setLightTevColorType__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ( )

◆ settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c()

void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ( )

Variable Documentation

◆ __vt__12cCcD_SphAttr

void* __vt__12cCcD_SphAttr[25]
extern

◆ __vt__12J3DFrameCtrl

SECTION_DATA void* __vt__12J3DFrameCtrl[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
T cLib_calcTimer(T *value)
Definition c_lib.h:74
void __dt__12J3DFrameCtrlFv()
Definition d_a_swhit0.cpp:290

◆ __vt__14cCcD_ShapeAttr

void* __vt__14cCcD_ShapeAttr[22]
extern

◆ __vt__8cM3dGAab

SECTION_DATA void* __vt__8cM3dGAab[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
void __dt__8cM3dGAabFv()
Definition d_a_swhit0.cpp:284

◆ __vt__8cM3dGSph

SECTION_DATA void* __vt__8cM3dGSph[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
void __dt__8cM3dGSphFv()
Definition d_a_swhit0.cpp:278

◆ __vt__8dCcD_Sph

void* __vt__8dCcD_Sph[36]
extern

◆ __vt__9cCcD_Stts

void* __vt__9cCcD_Stts[8]
extern

◆ __vt__9dCcD_Stts

void* __vt__9dCcD_Stts[11]
extern

◆ action_table

SECTION_DATA void* action_table[2]
static
Initial value:
= {
(void*)(((char*)&d_a_swhit0__stringBase0) + 0x19),
(void*)(((char*)&d_a_swhit0__stringBase0) + 0x1E),
}
char const *const d_a_swhit0__stringBase0

◆ d_a_swhit0__stringBase0

char const* const d_a_swhit0__stringBase0
extern

◆ data_80487408

SECTION_DATA u8 data_80487408[8]
static
Initial value:
= {
0x01, 0x00, 0x02, 0x03, 0x03, 0x02, 0x00, 0x01,
}

◆ g_dComIfG_gameInfo

u8 g_dComIfG_gameInfo[122384]
extern

◆ g_profile_SWHIT0

actor_process_profile_definition g_profile_SWHIT0
extern
Initial value:
= {
8,
&g_fpcLf_Method.mBase,
sizeof(daSwhit0_c),
0,
0,
276,
0x00044100,
}
Crystal Switch (?)
Definition d_a_swhit0.h:14
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
static actor_method_class l_daSwhit0_Method
Definition d_a_swhit0.cpp:224
@ PROC_SWHIT0
Definition d_procname.h:748
@ fopAc_CULLBOX_0_e
Definition f_op_actor.h:53
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_arcName

◆ l_daSwhit0_Method

actor_method_class l_daSwhit0_Method
static
Initial value:
= {
0,
}
static void daSwhit0_Draw__FP10daSwhit0_c()
static void daSwhit0_Delete__FP10daSwhit0_c()
static void daSwhit0_Execute__FP10daSwhit0_c()
static void daSwhit0_Create__FP10fopAc_ac_c()
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ l_sph_src

dCcD_SrcSph l_sph_src
static
Initial value:
= {
{
{0x0, {{0x0, 0x0, 0x0}, {0xd8fafdff, 0x51}, 0x0}},
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x0},
{dCcD_SE_NONE, 0x5, 0x0, 0x0, 0x0},
{0x0},
},
{
{{0.0f, 0.0f, 0.0f}, 40.0f}
}
}
@ dCcD_SE_NONE
Definition d_cc_d.h:13

◆ lit_3685

SECTION_RODATA f32 const lit_3685 = 1.0f
static

◆ lit_3725

SECTION_RODATA f32 const lit_3725 = 95.0f
static

◆ lit_3982

SECTION_RODATA f32 const lit_3982[1+1]
static
Initial value:
= {
-1.0f,
0.0f,
}

◆ lit_4212

SECTION_RODATA u8 const lit_4212[8]
static
Initial value:
= {
0x43, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ lit_4230

SECTION_DATA void* lit_4230[11]
static
Initial value:
= {
(void*)(((char*)daSwhit0_Execute__FP10daSwhit0_c) + 0x40),
(void*)(((char*)daSwhit0_Execute__FP10daSwhit0_c) + 0x4C),
(void*)(((char*)daSwhit0_Execute__FP10daSwhit0_c) + 0x58),
(void*)(((char*)daSwhit0_Execute__FP10daSwhit0_c) + 0x64),
(void*)(((char*)daSwhit0_Execute__FP10daSwhit0_c) + 0x70),
(void*)(((char*)daSwhit0_Execute__FP10daSwhit0_c) + 0x7C),
(void*)(((char*)daSwhit0_Execute__FP10daSwhit0_c) + 0x88),
(void*)(((char*)daSwhit0_Execute__FP10daSwhit0_c) + 0x58),
(void*)(((char*)daSwhit0_Execute__FP10daSwhit0_c) + 0x64),
(void*)(((char*)daSwhit0_Execute__FP10daSwhit0_c) + 0x70),
(void*)(((char*)daSwhit0_Execute__FP10daSwhit0_c) + 0x7C),
}

◆ mAudioMgrPtr__10Z2AudioMgr

u8 mAudioMgrPtr__10Z2AudioMgr[4+4]

◆ now__14mDoMtx_stack_c

u8 now__14mDoMtx_stack_c[48]

◆ sincosTable___5JMath

u8 sincosTable___5JMath[65536]

◆ stringBase_80487388

SECTION_DEAD char const* const stringBase_80487388 = "S_swHit00"
static

◆ stringBase_80487392

SECTION_DEAD char const* const stringBase_80487392 = "DEFAULT_SWITCH"
static

◆ stringBase_804873A1

SECTION_DEAD char const* const stringBase_804873A1 = "WAIT"
static

◆ stringBase_804873A6

SECTION_DEAD char const* const stringBase_804873A6 = "CHANGE"
static

◆ stringBase_804873AD

SECTION_DEAD char const* const stringBase_804873AD = "D_MN06"
static

◆ stringBase_804873B4

SECTION_DEAD char const* const stringBase_804873B4 = "SWITCH"
static