Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_bombf.cpp File Reference

Functions

static bool daObjBombf_createHeap (fopAc_ac_c *i_this)
 
static int daObjBombf_Create (fopAc_ac_c *i_this)
 
static int daObjBombf_Delete (daObjBombf_c *i_this)
 
static int daObjBombf_Execute (daObjBombf_c *i_this)
 
static int daObjBombf_Draw (daObjBombf_c *i_this)
 

Variables

static const char l_arcName [] = "Bombf"
 
static const Vec bombOffset = {0.0f, 7.0f, 0.0f}
 
static actor_method_class l_daObjBombf_Method
 
actor_process_profile_definition g_profile_Obj_Bombf
 

Function Documentation

◆ daObjBombf_Create()

static int daObjBombf_Create ( fopAc_ac_c i_this)
static

◆ daObjBombf_createHeap()

static bool daObjBombf_createHeap ( fopAc_ac_c i_this)
static

◆ daObjBombf_Delete()

static int daObjBombf_Delete ( daObjBombf_c i_this)
static

◆ daObjBombf_Draw()

static int daObjBombf_Draw ( daObjBombf_c i_this)
static

◆ daObjBombf_Execute()

static int daObjBombf_Execute ( daObjBombf_c i_this)
static

Variable Documentation

◆ bombOffset

const Vec bombOffset = {0.0f, 7.0f, 0.0f}
static

◆ g_profile_Obj_Bombf

actor_process_profile_definition g_profile_Obj_Bombf
extern
Initial value:
= {
7,
&g_fpcLf_Method.mBase,
sizeof(daObjBombf_c),
0,
0,
251,
0x40100,
}
Bomb Flower.
Definition d_a_obj_bombf.h:15
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
static actor_method_class l_daObjBombf_Method
Definition d_a_obj_bombf.cpp:122
@ PROC_Obj_Bombf
Definition d_procname.h:708
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ENV_e
Definition f_op_actor.h:41
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_arcName

const char l_arcName[] = "Bombf"
static

◆ l_daObjBombf_Method

actor_method_class l_daObjBombf_Method
static
Initial value:
= {
}
T cLib_calcTimer(T *value)
Definition c_lib.h:74
static int daObjBombf_Delete(daObjBombf_c *i_this)
Definition d_a_obj_bombf.cpp:58
static int daObjBombf_Execute(daObjBombf_c *i_this)
Definition d_a_obj_bombf.cpp:104
static int daObjBombf_Create(fopAc_ac_c *i_this)
Definition d_a_obj_bombf.cpp:48
static int daObjBombf_Draw(daObjBombf_c *i_this)
Definition d_a_obj_bombf.cpp:117
int(* process_method_func)(void *)
Definition f_pc_method.h:7