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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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static cXyz | get_check_pos (kytag00_class *i_this) |
static void | wether_tag_reset (kytag00_class *i_this) |
static void | wether_tag_move (kytag00_class *i_this) |
static void | raincnt_set (f32 param_0) |
static void | raincnt_cut () |
static void | wether_tag_efect_reset (kytag00_class *i_this) |
static void | wether_tag_efect_move (kytag00_class *i_this) |
static int | daKytag00_Draw (kytag00_class *i_this) |
static int | daKytag00_Execute (kytag00_class *i_this) |
static int | daKytag00_IsDelete (kytag00_class *i_this) |
static int | daKytag00_Delete (kytag00_class *i_this) |
static int | daKytag00_Create (fopAc_ac_c *i_this) |
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static actor_method_class | l_daKytag00_Method |
actor_process_profile_definition | g_profile_KYTAG00 |
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