|
| enum | Joint {
JNT_WORLD_ROOT
, JNT_BACKBONE01
, JNT_BACKBONE02
, JNT_NECK01
,
JNT_NECK02
, JNT_FIN
, JNT_HEAD
, JNT_JAW1
,
JNT_JAW2
, JNT_TONGUE
, JNT_SHOULDERL
, JNT_ARML1
,
JNT_ARML2
, JNT_HANDL
, JNT_FINGERL1
, JNT_FINGERL2
,
JNT_SHOULDERR
, JNT_ARMR1
, JNT_ARMR2
, JNT_HANDR1
,
JNT_FINGERR1
, JNT_FINGERR2
, JNT_WAIST
, JNT_LEGL1
,
JNT_LEGL2
, JNT_LEGL3
, JNT_FOOTL
, JNT_LEGR1
,
JNT_LEGR2
, JNT_LEGR3
, JNT_FOOTR
, JNT_TAIL01
,
JNT_TAIL02
, JNT_TAIL03
, JNT_TAIL04
} |
| |
| enum | Action {
ACTION_NORMAL = 0
, ACTION_FIGHT_RUN = 3
, ACTION_ATTACK_0 = 4
, ACTION_ATTACK = 5
,
ACTION_TAIL_ATTACK = 6
, ACTION_GUARD = 7
, ACTION_JUMP = 8
, ACTION_STAY = 9
,
ACTION_OTOREAC = 10
, ACTION_BOMB_ACTION = 11
, ACTION_DRAWBACK = 12
, ACTION_WOLFBITE = 13
,
ACTION_S_DAMAGE = 20
, ACTION_DAMAGE = 21
, ACTION_BACKDROP = 23
, ACTION_WATER = 24
,
ACTION_GAKEJUMP = 25
, ACTION_REG = 60
} |
| |
| enum | Animation {
ANM_ATTACK_TAIL_01 = 4
, ANM_ATTACK_TAIL_02
, ANM_ATTACK_TAIL_03
, ANM_ATTACK_00
,
ANM_ATTACK_01
, ANM_BLOWNOFF
, ANM_BRUSH_LEFT_UP
, ANM_BRUSH_RIGHT_UP
,
ANM_DAMAGE_W
, ANM_DIE_LEFT
, ANM_DIE_LEFT_UP
, ANM_DIE_RIGHT
,
ANM_DIE_RIGHT_UP
, ANM_DIE_W
, ANM_DRAWBACK
, ANM_DROWNED_A
,
ANM_DROWNED_B
, ANM_FIND
, ANM_GUARD
, ANM_HANGED
,
ANM_HANGED_DAMAGE
, ANM_HANGED_BRUSH
, ANM_HANGED_WAIT
, ANM_JUMP_A
,
ANM_JUMP_B
, ANM_JUMP_C
, ANM_RUN
, ANM_WAIT_01
,
ANM_WAIT_02
, ANM_WAIT_03
, ANM_WAIT_04
, ANM_WALK
} |
| |
|
| static void | dn_disappear (e_dn_class *i_this) |
| |
| static void | anm_init (e_dn_class *i_this, int i_anm_id, f32 i_morf, u8 i_attr, f32 i_rate) |
| |
| static int | nodeCallBack (J3DJoint *i_joint, int param_2) |
| |
| static int | daE_DN_Draw (e_dn_class *i_this) |
| |
| static BOOL | other_bg_check (e_dn_class *i_this, fopAc_ac_c *i_actor) |
| |
| static BOOL | other_bg_check2 (e_dn_class *i_this, cXyz *i_pos) |
| |
| static void * | s_b_sub (void *i_actor, void *i_data) |
| |
| static dBomb_c * | search_bomb (e_dn_class *i_this, int param_2) |
| |
| static dBomb_c * | bomb_view_check (e_dn_class *i_this) |
| |
| static dBomb_c * | bomb_check (e_dn_class *i_this) |
| |
| static BOOL | player_way_check (e_dn_class *i_this) |
| |
| static int | pl_check (e_dn_class *i_this, f32 search_area, s16 search_angle) |
| |
| static BOOL | move_gake_check (e_dn_class *i_this, f32 param_2, s8 param_3) |
| |
| static BOOL | jump_pos_check (e_dn_class *i_this, cXyz *i_pos) |
| |
| static void | e_dn_stay (e_dn_class *i_this) |
| |
| static void | e_dn_otoreac (e_dn_class *i_this) |
| |
| static void | e_dn_bomb_action (e_dn_class *i_this) |
| |
| static void | e_dn_normal (e_dn_class *i_this) |
| |
| static void | e_dn_drawback (e_dn_class *i_this) |
| |
| static void | e_dn_wolfbite (e_dn_class *i_this) |
| |
| static int | way_check (e_dn_class *i_this) |
| |
| static void * | shot_s_sub (void *i_actor, void *i_data) |
| |
| static void | e_dn_fight_run (e_dn_class *i_this) |
| |
| static void | e_dn_jump (e_dn_class *i_this) |
| |
| static void | e_dn_gakejump (e_dn_class *i_this) |
| |
| static fopAc_ac_c * | at_hit_check (e_dn_class *i_this) |
| |
| static void | e_dn_attack_0 (e_dn_class *i_this) |
| |
| static void | e_dn_attack (e_dn_class *i_this) |
| |
| static void | tail_eff_set (e_dn_class *i_this) |
| |
| static void | e_dn_tail_attack (e_dn_class *i_this) |
| |
| static void | e_dn_guard (e_dn_class *i_this) |
| |
| static void | e_dn_s_damage (e_dn_class *i_this) |
| |
| static BOOL | kado_check (e_dn_class *i_this) |
| |
| static BOOL | body_gake (e_dn_class *i_this) |
| |
| static void | e_dn_damage (e_dn_class *i_this) |
| |
| static void | e_dn_backdrop (e_dn_class *i_this) |
| |
| static void | e_dn_water (e_dn_class *i_this) |
| |
| static void | e_dn_reg (e_dn_class *i_this) |
| |
| static void | wolfkick_damage (e_dn_class *i_this) |
| |
| static void | big_damage (e_dn_class *i_this) |
| |
| static void | small_damage (e_dn_class *i_this) |
| |
| static void | damage_check (e_dn_class *i_this) |
| |
| static void | action (e_dn_class *i_this) |
| |
| static void | anm_se_set (e_dn_class *i_this) |
| |
| static int | daE_DN_Execute (e_dn_class *i_this) |
| |
| static int | daE_DN_IsDelete (e_dn_class *i_this) |
| |
| static int | daE_DN_Delete (e_dn_class *i_this) |
| |
| static int | useHeapInit (fopAc_ac_c *actor) |
| |
| static cPhs__Step | daE_DN_Create (fopAc_ac_c *actor) |
| |