Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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char const *const | d_a_obj_hbombkoya__stringBase0 |
void * | __vt__16dBgS_MoveBgActor [10] |
void * | __vt__8dCcD_Cyl [36] |
void * | __vt__9dCcD_Stts [11] |
void * | __vt__12cCcD_CylAttr [25] |
void * | __vt__14cCcD_ShapeAttr [22] |
void * | __vt__9cCcD_Stts [8] |
u8 | now__14mDoMtx_stack_c [48] |
u8 | mAudioMgrPtr__10Z2AudioMgr [4+4] |
void * | __vt__10cCcD_GStts [3] |
void * | __vt__10dCcD_GStts [3] |
void * | __vt__8cM3dGCyl [3] |
void * | __vt__17dEvLib_callback_c [6] |
void * | __vt__8cM3dGAab [3] |
void * | __vt__16daObjHBombkoya_c [17] |
static char * | l_arcName = "H_Bombkoy" |
static SECTION_RODATA f32 const | lit_3699 = 200.0f |
static dCcD_SrcCyl | l_cc_cyl_src |
static actor_method_class | daObjHBombkoya_METHODS |
actor_process_profile_definition | g_profile_Obj_HBombkoya |
void __ct__10dCcD_GSttsFv | ( | ) |
void __ct__12dCcD_GObjInfFv | ( | ) |
void __ct__16dBgS_MoveBgActorFv | ( | ) |
void __dl__FPv | ( | ) |
void __dt__10cCcD_GSttsFv | ( | ) |
Vtables for daObjHBombkoya_c mostly match, but __dt__17dEvLib_callback_cFv keeps getting generated above after daObjHBombkoya_create1st instead of down here. If that can be fixed, it should fix all vtable issues for this TU
void __dt__10dCcD_GSttsFv | ( | ) |
void __dt__10fopAc_ac_cFv | ( | ) |
void __dt__12dCcD_GObjInfFv | ( | ) |
void __dt__16daObjHBombkoya_cFv | ( | ) |
void __dt__17dEvLib_callback_cFv | ( | ) |
void __dt__8cM3dGAabFv | ( | ) |
void __dt__8cM3dGCylFv | ( | ) |
void _restgpr_19 | ( | ) |
void _restgpr_24 | ( | ) |
void _savegpr_19 | ( | ) |
void _savegpr_24 | ( | ) |
COMPILER_STRIP_GATE | ( | 0x80C1C5F8 | , |
& | lit_3699 | ||
) |
void create1st__16daObjHBombkoya_cFv | ( | ) |
d_a_obj_hbombkoya.cpp Kakariko Exploding Bomb Warehouse
void Create__16daObjHBombkoya_cFv | ( | ) |
void CreateHeap__16daObjHBombkoya_cFv | ( | ) |
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void dComIfG_resDelete__FP30request_of_phase_process_classPCc | ( | ) |
void dComIfG_resLoad__FP30request_of_phase_process_classPCc | ( | ) |
void Delete__16daObjHBombkoya_cFv | ( | ) |
void Draw__16daObjHBombkoya_cFv | ( | ) |
bool eventEnd__17dEvLib_callback_cFv | ( | ) |
bool eventRun__17dEvLib_callback_cFv | ( | ) |
bool eventStart__17dEvLib_callback_cFv | ( | ) |
void Execute__16daObjHBombkoya_cFPPA3_A4_f | ( | ) |
void fopAcM_delete__FP10fopAc_ac_c | ( | ) |
void fopAcM_setCullSizeBox__FP10fopAc_ac_cffffff | ( | ) |
void getRes__14dRes_control_cFPCclP11dRes_info_ci | ( | ) |
void Init__9dCcD_SttsFiiP10fopAc_ac_c | ( | ) |
bool IsDelete__16dBgS_MoveBgActorFv | ( | ) |
void isSwitch__10dSv_info_cCFii | ( | ) |
void mDoExt_J3DModel__create__FP12J3DModelDataUlUl | ( | ) |
void mDoExt_modelUpdateDL__FP8J3DModel | ( | ) |
void mDoMtx_YrotM__FPA4_fs | ( | ) |
void MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f | ( | ) |
void MoveBGDelete__16dBgS_MoveBgActorFv | ( | ) |
void MoveBGExecute__16dBgS_MoveBgActorFv | ( | ) |
void onSwitch__10dSv_info_cFii | ( | ) |
void scaleM__14mDoMtx_stack_cFfff | ( | ) |
void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc | ( | ) |
void seStartLevel__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc | ( | ) |
void set__13dPa_control_cFUcUsPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyzUcP18dPa_levelEcallBackScPC8_GXColorPC8_GXColorPC4cXyzf | ( | ) |
void set__13dPa_control_cFUlUcUsPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyzUcP18dPa_levelEcallBackScPC8_GXColorPC8_GXColorPC4cXyzf | ( | ) |
void Set__4cCcSFP8cCcD_Obj | ( | ) |
void Set__8dCcD_CylFRC11dCcD_SrcCyl | ( | ) |
void SetC__8cM3dGCylFRC4cXyz | ( | ) |
void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c | ( | ) |
void setParticle__16daObjHBombkoya_cFPUsiPQ216daObjHBombkoya_c7PSetTblii | ( | ) |
void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c | ( | ) |
bool ToBack__16dBgS_MoveBgActorFv | ( | ) |
bool ToFore__16dBgS_MoveBgActorFv | ( | ) |
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u8 mAudioMgrPtr__10Z2AudioMgr[4+4] |
u8 now__14mDoMtx_stack_c[48] |