Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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char const *const | d_a_obj_pdwall__stringBase0 |
void * | __vt__16dBgS_MoveBgActor [10] |
u8 | now__14mDoMtx_stack_c [48] |
u8 | g_dComIfG_gameInfo [122384] |
u8 | mAudioMgrPtr__10Z2AudioMgr [4+4] |
static SECTION_DEAD char const *const | stringBase_80CAD1F4 = "P_Dwall" |
static SECTION_DATA void * | l_arcName = (void*)&d_a_obj_pdwall__stringBase0 |
static SECTION_RODATA u8 const | l_cull_box [24] |
static SECTION_RODATA f32 const | lit_3666 = 50.0f |
static SECTION_RODATA u8 const | lit_3667 [4] |
static SECTION_RODATA u8 const | lit_3669 [8] |
static SECTION_RODATA f32 const | lit_3731 = -30.0f |
static SECTION_RODATA f32 const | lit_3787 = 5.0f |
static SECTION_RODATA f32 const | lit_3788 = -1.0f / 5.0f |
static SECTION_RODATA f32 const | lit_3789 = 1.0f |
static SECTION_RODATA f32 const | lit_3790 = -1.0f |
static actor_method_class | daObjPDwall_METHODS |
actor_process_profile_definition | g_profile_Obj_PDwall |
SECTION_DATA void * | __vt__13daObjPDwall_c [11] |
void __ct__16dBgS_MoveBgActorFv | ( | ) |
void __ct__4dBgWFv | ( | ) |
void __dl__FPv | ( | ) |
void __dt__10fopAc_ac_cFv | ( | ) |
void __dt__13daObjPDwall_cFv | ( | ) |
void * __nw__FUl | ( | ) |
void _restgpr_24 | ( | ) |
void _restgpr_25 | ( | ) |
void _restgpr_26 | ( | ) |
void _restgpr_27 | ( | ) |
void _savegpr_24 | ( | ) |
void _savegpr_25 | ( | ) |
void _savegpr_26 | ( | ) |
void _savegpr_27 | ( | ) |
void ChkUsed__9cBgW_BgIdCFv | ( | ) |
COMPILER_STRIP_GATE | ( | 0x80CAD1B8 | , |
& | l_cull_box | ||
) |
COMPILER_STRIP_GATE | ( | 0x80CAD1D0 | , |
& | lit_3666 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80CAD1D4 | , |
& | lit_3667 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80CAD1D8 | , |
& | lit_3669 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80CAD1E0 | , |
& | lit_3731 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80CAD1E4 | , |
& | lit_3787 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80CAD1E8 | , |
& | lit_3788 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80CAD1EC | , |
& | lit_3789 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80CAD1F0 | , |
& | lit_3790 | ||
) |
void create1st__13daObjPDwall_cFv | ( | ) |
void Create__13daObjPDwall_cFv | ( | ) |
void CreateHeap__13daObjPDwall_cFv | ( | ) |
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void dBgS_MoveBGProc_TypicalRotY__FP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz | ( | ) |
void dComIfG_resDelete__FP30request_of_phase_process_classPCc | ( | ) |
void dComIfG_resLoad__FP30request_of_phase_process_classPCc | ( | ) |
void Delete__13daObjPDwall_cFv | ( | ) |
void Draw__13daObjPDwall_cFv | ( | ) |
void Execute__13daObjPDwall_cFPPA3_A4_f | ( | ) |
void fopAcM_setCullSizeBox__FP10fopAc_ac_cffffff | ( | ) |
void getRes__14dRes_control_cFPCclP11dRes_info_ci | ( | ) |
bool IsDelete__16dBgS_MoveBgActorFv | ( | ) |
void isSwitch__10dSv_info_cCFii | ( | ) |
void mDoExt_J3DModel__create__FP12J3DModelDataUlUl | ( | ) |
void mDoExt_modelUpdateDL__FP8J3DModel | ( | ) |
void mDoMtx_YrotM__FPA4_fs | ( | ) |
void Move__4dBgWFv | ( | ) |
void MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f | ( | ) |
void MoveBGDelete__16dBgS_MoveBgActorFv | ( | ) |
void MoveBGExecute__16dBgS_MoveBgActorFv | ( | ) |
void Regist__4dBgSFP9dBgW_BaseP10fopAc_ac_c | ( | ) |
void Release__4cBgSFP9dBgW_Base | ( | ) |
void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc | ( | ) |
void Set__4cBgWFP6cBgD_tUlPA3_A4_f | ( | ) |
void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c | ( | ) |
void setMtx__13daObjPDwall_cFv | ( | ) |
void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c | ( | ) |
void StartShock__12dVibration_cFii4cXyz | ( | ) |
bool ToBack__16dBgS_MoveBgActorFv | ( | ) |
bool ToFore__16dBgS_MoveBgActorFv | ( | ) |
void transM__14mDoMtx_stack_cFfff | ( | ) |
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u8 mAudioMgrPtr__10Z2AudioMgr[4+4] |
u8 now__14mDoMtx_stack_c[48] |
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