Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_pdwall.cpp File Reference

Functions

static int daObjPDwall_create1st (daObjPDwall_c *i_this)
 
static int daObjPDwall_MoveBGDelete (daObjPDwall_c *i_this)
 
static int daObjPDwall_MoveBGExecute (daObjPDwall_c *i_this)
 
static int daObjPDwall_MoveBGDraw (daObjPDwall_c *i_this)
 

Variables

static const int l_dzbidx = 7
 
static const int l_bmdidx = 4
 
static const cull_box l_cull_box
 
static char * l_arcName = "P_Dwall"
 
static actor_method_class daObjPDwall_METHODS
 
actor_process_profile_definition g_profile_Obj_PDwall
 

Function Documentation

◆ daObjPDwall_create1st()

static int daObjPDwall_create1st ( daObjPDwall_c * i_this)
static

◆ daObjPDwall_MoveBGDelete()

static int daObjPDwall_MoveBGDelete ( daObjPDwall_c * i_this)
static

◆ daObjPDwall_MoveBGDraw()

static int daObjPDwall_MoveBGDraw ( daObjPDwall_c * i_this)
static

◆ daObjPDwall_MoveBGExecute()

static int daObjPDwall_MoveBGExecute ( daObjPDwall_c * i_this)
static

Variable Documentation

◆ daObjPDwall_METHODS

actor_method_class daObjPDwall_METHODS
static
Initial value:
= {
0,
}
static int daObjPDwall_create1st(daObjPDwall_c *i_this)
Definition d_a_obj_pdwall.cpp:178
static int daObjPDwall_MoveBGDelete(daObjPDwall_c *i_this)
Definition d_a_obj_pdwall.cpp:183
static int daObjPDwall_MoveBGDraw(daObjPDwall_c *i_this)
Definition d_a_obj_pdwall.cpp:191
static int daObjPDwall_MoveBGExecute(daObjPDwall_c *i_this)
Definition d_a_obj_pdwall.cpp:187
int(* process_method_func)(void *)
Definition f_pc_method.h:6

◆ g_profile_Obj_PDwall

actor_process_profile_definition g_profile_Obj_PDwall
Initial value:
= {
3,
sizeof(daObjPDwall_c),
0,
0,
}
P - D Wall?
Definition d_a_obj_pdwall.h:15
static actor_method_class daObjPDwall_METHODS
Definition d_a_obj_pdwall.cpp:195
actor_method_class g_fopAc_Method
Definition f_op_actor.cpp:638
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:98
@ fopAcStts_CULL_e
Definition f_op_actor.h:39
@ fopAcStts_UNK_0x4000_e
Definition f_op_actor.h:45
@ fopAcStts_UNK_0x40000_e
Definition f_op_actor.h:49
@ fopAc_ACTOR_e
Definition f_op_actor.h:66
@ fpcDwPi_Obj_PDwall_e
Definition f_pc_draw_priority.h:687
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:65
@ fpcNm_Obj_PDwall_e
Definition f_pc_name.h:217
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:12
process_method_class base
Definition f_pc_leaf.h:12

◆ l_arcName

char* l_arcName = "P_Dwall"
static

◆ l_bmdidx

const int l_bmdidx = 4
static

◆ l_cull_box

const cull_box l_cull_box
static
Initial value:
= {
{-100.0f, -800.0f, -300.0f},
{750.0f, 500.0f, 300.0f},
}

◆ l_dzbidx

const int l_dzbidx = 7
static