Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_pdwall.cpp File Reference

Functions

void create1st__13daObjPDwall_cFv ()
 
void setMtx__13daObjPDwall_cFv ()
 
void CreateHeap__13daObjPDwall_cFv ()
 
void Create__13daObjPDwall_cFv ()
 
void Execute__13daObjPDwall_cFPPA3_A4_f ()
 
void Draw__13daObjPDwall_cFv ()
 
void Delete__13daObjPDwall_cFv ()
 
static void daObjPDwall_create1st__FP13daObjPDwall_c ()
 
static void daObjPDwall_MoveBGDelete__FP13daObjPDwall_c ()
 
static void daObjPDwall_MoveBGExecute__FP13daObjPDwall_c ()
 
static void daObjPDwall_MoveBGDraw__FP13daObjPDwall_c ()
 
void __dt__13daObjPDwall_cFv ()
 
void mDoMtx_YrotM__FPA4_fs ()
 
void transM__14mDoMtx_stack_cFfff ()
 
void mDoExt_modelUpdateDL__FP8J3DModel ()
 
void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ()
 
void __dt__10fopAc_ac_cFv ()
 
void fopAcM_setCullSizeBox__FP10fopAc_ac_cffffff ()
 
void dComIfG_resLoad__FP30request_of_phase_process_classPCc ()
 
void dComIfG_resDelete__FP30request_of_phase_process_classPCc ()
 
void isSwitch__10dSv_info_cCFii ()
 
void getRes__14dRes_control_cFPCclP11dRes_info_ci ()
 
void StartShock__12dVibration_cFii4cXyz ()
 
void Release__4cBgSFP9dBgW_Base ()
 
void Regist__4dBgSFP9dBgW_BaseP10fopAc_ac_c ()
 
void dBgS_MoveBGProc_TypicalRotY__FP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz ()
 
void __ct__16dBgS_MoveBgActorFv ()
 
bool IsDelete__16dBgS_MoveBgActorFv ()
 
bool ToFore__16dBgS_MoveBgActorFv ()
 
bool ToBack__16dBgS_MoveBgActorFv ()
 
void MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f ()
 
void MoveBGDelete__16dBgS_MoveBgActorFv ()
 
void MoveBGExecute__16dBgS_MoveBgActorFv ()
 
void Set__4cBgWFP6cBgD_tUlPA3_A4_f ()
 
void __ct__4dBgWFv ()
 
void Move__4dBgWFv ()
 
void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ()
 
void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ()
 
void ChkUsed__9cBgW_BgIdCFv ()
 
void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ()
 
void__nw__FUl ()
 
void __dl__FPv ()
 
void _savegpr_24 ()
 
void _savegpr_25 ()
 
void _savegpr_26 ()
 
void _savegpr_27 ()
 
void _restgpr_24 ()
 
void _restgpr_25 ()
 
void _restgpr_26 ()
 
void _restgpr_27 ()
 
 COMPILER_STRIP_GATE (0x80CAD1B8, &l_cull_box)
 
 COMPILER_STRIP_GATE (0x80CAD1D0, &lit_3666)
 
 COMPILER_STRIP_GATE (0x80CAD1D4, &lit_3667)
 
 COMPILER_STRIP_GATE (0x80CAD1D8, &lit_3669)
 
 COMPILER_STRIP_GATE (0x80CAD1E0, &lit_3731)
 
 COMPILER_STRIP_GATE (0x80CAD1E4, &lit_3787)
 
 COMPILER_STRIP_GATE (0x80CAD1E8, &lit_3788)
 
 COMPILER_STRIP_GATE (0x80CAD1EC, &lit_3789)
 
 COMPILER_STRIP_GATE (0x80CAD1F0, &lit_3790)
 
static void daObjPDwall_create1st (daObjPDwall_c *param_0)
 
static void daObjPDwall_MoveBGDelete (daObjPDwall_c *param_0)
 
static void daObjPDwall_MoveBGExecute (daObjPDwall_c *param_0)
 
static void daObjPDwall_MoveBGDraw (daObjPDwall_c *param_0)
 

Variables

char const *const d_a_obj_pdwall__stringBase0
 
void__vt__16dBgS_MoveBgActor [10]
 
u8 now__14mDoMtx_stack_c [48]
 
u8 g_dComIfG_gameInfo [122384]
 
u8 mAudioMgrPtr__10Z2AudioMgr [4+4]
 
static SECTION_DEAD char const *const stringBase_80CAD1F4 = "P_Dwall"
 
static SECTION_DATA voidl_arcName = (void*)&d_a_obj_pdwall__stringBase0
 
static SECTION_RODATA u8 const l_cull_box [24]
 
static SECTION_RODATA f32 const lit_3666 = 50.0f
 
static SECTION_RODATA u8 const lit_3667 [4]
 
static SECTION_RODATA u8 const lit_3669 [8]
 
static SECTION_RODATA f32 const lit_3731 = -30.0f
 
static SECTION_RODATA f32 const lit_3787 = 5.0f
 
static SECTION_RODATA f32 const lit_3788 = -1.0f / 5.0f
 
static SECTION_RODATA f32 const lit_3789 = 1.0f
 
static SECTION_RODATA f32 const lit_3790 = -1.0f
 
static actor_method_class daObjPDwall_METHODS
 
actor_process_profile_definition g_profile_Obj_PDwall
 
SECTION_DATA void__vt__13daObjPDwall_c [11]
 

Function Documentation

◆ __ct__16dBgS_MoveBgActorFv()

void __ct__16dBgS_MoveBgActorFv ( )

◆ __ct__4dBgWFv()

void __ct__4dBgWFv ( )

◆ __dl__FPv()

void __dl__FPv ( )

◆ __dt__10fopAc_ac_cFv()

void __dt__10fopAc_ac_cFv ( )

◆ __dt__13daObjPDwall_cFv()

void __dt__13daObjPDwall_cFv ( )

◆ __nw__FUl()

void * __nw__FUl ( )

◆ _restgpr_24()

void _restgpr_24 ( )

◆ _restgpr_25()

void _restgpr_25 ( )

◆ _restgpr_26()

void _restgpr_26 ( )

◆ _restgpr_27()

void _restgpr_27 ( )

◆ _savegpr_24()

void _savegpr_24 ( )

◆ _savegpr_25()

void _savegpr_25 ( )

◆ _savegpr_26()

void _savegpr_26 ( )

◆ _savegpr_27()

void _savegpr_27 ( )

◆ ChkUsed__9cBgW_BgIdCFv()

void ChkUsed__9cBgW_BgIdCFv ( )

◆ COMPILER_STRIP_GATE() [1/9]

COMPILER_STRIP_GATE ( 0x80CAD1B8  ,
l_cull_box 
)

◆ COMPILER_STRIP_GATE() [2/9]

COMPILER_STRIP_GATE ( 0x80CAD1D0  ,
lit_3666 
)

◆ COMPILER_STRIP_GATE() [3/9]

COMPILER_STRIP_GATE ( 0x80CAD1D4  ,
lit_3667 
)

◆ COMPILER_STRIP_GATE() [4/9]

COMPILER_STRIP_GATE ( 0x80CAD1D8  ,
lit_3669 
)

◆ COMPILER_STRIP_GATE() [5/9]

COMPILER_STRIP_GATE ( 0x80CAD1E0  ,
lit_3731 
)

◆ COMPILER_STRIP_GATE() [6/9]

COMPILER_STRIP_GATE ( 0x80CAD1E4  ,
lit_3787 
)

◆ COMPILER_STRIP_GATE() [7/9]

COMPILER_STRIP_GATE ( 0x80CAD1E8  ,
lit_3788 
)

◆ COMPILER_STRIP_GATE() [8/9]

COMPILER_STRIP_GATE ( 0x80CAD1EC  ,
lit_3789 
)

◆ COMPILER_STRIP_GATE() [9/9]

COMPILER_STRIP_GATE ( 0x80CAD1F0  ,
lit_3790 
)

◆ create1st__13daObjPDwall_cFv()

void create1st__13daObjPDwall_cFv ( )

◆ Create__13daObjPDwall_cFv()

void Create__13daObjPDwall_cFv ( )

◆ CreateHeap__13daObjPDwall_cFv()

void CreateHeap__13daObjPDwall_cFv ( )

◆ daObjPDwall_create1st()

static void daObjPDwall_create1st ( daObjPDwall_c param_0)
static

◆ daObjPDwall_create1st__FP13daObjPDwall_c()

static void daObjPDwall_create1st__FP13daObjPDwall_c ( )
static

◆ daObjPDwall_MoveBGDelete()

static void daObjPDwall_MoveBGDelete ( daObjPDwall_c param_0)
static

◆ daObjPDwall_MoveBGDelete__FP13daObjPDwall_c()

static void daObjPDwall_MoveBGDelete__FP13daObjPDwall_c ( )
static

◆ daObjPDwall_MoveBGDraw()

static void daObjPDwall_MoveBGDraw ( daObjPDwall_c param_0)
static

◆ daObjPDwall_MoveBGDraw__FP13daObjPDwall_c()

static void daObjPDwall_MoveBGDraw__FP13daObjPDwall_c ( )
static

◆ daObjPDwall_MoveBGExecute()

static void daObjPDwall_MoveBGExecute ( daObjPDwall_c param_0)
static

◆ daObjPDwall_MoveBGExecute__FP13daObjPDwall_c()

static void daObjPDwall_MoveBGExecute__FP13daObjPDwall_c ( )
static

◆ dBgS_MoveBGProc_TypicalRotY__FP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz()

void dBgS_MoveBGProc_TypicalRotY__FP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz ( )

◆ dComIfG_resDelete__FP30request_of_phase_process_classPCc()

void dComIfG_resDelete__FP30request_of_phase_process_classPCc ( )

◆ dComIfG_resLoad__FP30request_of_phase_process_classPCc()

void dComIfG_resLoad__FP30request_of_phase_process_classPCc ( )

◆ Delete__13daObjPDwall_cFv()

void Delete__13daObjPDwall_cFv ( )

◆ Draw__13daObjPDwall_cFv()

void Draw__13daObjPDwall_cFv ( )

◆ Execute__13daObjPDwall_cFPPA3_A4_f()

void Execute__13daObjPDwall_cFPPA3_A4_f ( )

◆ fopAcM_setCullSizeBox__FP10fopAc_ac_cffffff()

void fopAcM_setCullSizeBox__FP10fopAc_ac_cffffff ( )

◆ getRes__14dRes_control_cFPCclP11dRes_info_ci()

void getRes__14dRes_control_cFPCclP11dRes_info_ci ( )

◆ IsDelete__16dBgS_MoveBgActorFv()

bool IsDelete__16dBgS_MoveBgActorFv ( )

◆ isSwitch__10dSv_info_cCFii()

void isSwitch__10dSv_info_cCFii ( )

◆ mDoExt_J3DModel__create__FP12J3DModelDataUlUl()

void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ( )

◆ mDoExt_modelUpdateDL__FP8J3DModel()

void mDoExt_modelUpdateDL__FP8J3DModel ( )

◆ mDoMtx_YrotM__FPA4_fs()

void mDoMtx_YrotM__FPA4_fs ( )

◆ Move__4dBgWFv()

void Move__4dBgWFv ( )

◆ MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f()

void MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f ( )

◆ MoveBGDelete__16dBgS_MoveBgActorFv()

void MoveBGDelete__16dBgS_MoveBgActorFv ( )

◆ MoveBGExecute__16dBgS_MoveBgActorFv()

void MoveBGExecute__16dBgS_MoveBgActorFv ( )

◆ Regist__4dBgSFP9dBgW_BaseP10fopAc_ac_c()

void Regist__4dBgSFP9dBgW_BaseP10fopAc_ac_c ( )

◆ Release__4cBgSFP9dBgW_Base()

void Release__4cBgSFP9dBgW_Base ( )

◆ seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc()

void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ( )

◆ Set__4cBgWFP6cBgD_tUlPA3_A4_f()

void Set__4cBgWFP6cBgD_tUlPA3_A4_f ( )

◆ setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c()

void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ( )

◆ setMtx__13daObjPDwall_cFv()

void setMtx__13daObjPDwall_cFv ( )

◆ settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c()

void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ( )

◆ StartShock__12dVibration_cFii4cXyz()

void StartShock__12dVibration_cFii4cXyz ( )

◆ ToBack__16dBgS_MoveBgActorFv()

bool ToBack__16dBgS_MoveBgActorFv ( )

◆ ToFore__16dBgS_MoveBgActorFv()

bool ToFore__16dBgS_MoveBgActorFv ( )

◆ transM__14mDoMtx_stack_cFfff()

void transM__14mDoMtx_stack_cFfff ( )

Variable Documentation

◆ __vt__13daObjPDwall_c

SECTION_DATA void* __vt__13daObjPDwall_c[11]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
T cLib_calcTimer(T *value)
Definition c_lib.h:74
void __dt__13daObjPDwall_cFv()
bool IsDelete__16dBgS_MoveBgActorFv()
void Delete__13daObjPDwall_cFv()
void Create__13daObjPDwall_cFv()
void CreateHeap__13daObjPDwall_cFv()
bool ToFore__16dBgS_MoveBgActorFv()
void Execute__13daObjPDwall_cFPPA3_A4_f()
bool ToBack__16dBgS_MoveBgActorFv()
void Draw__13daObjPDwall_cFv()

◆ __vt__16dBgS_MoveBgActor

void* __vt__16dBgS_MoveBgActor[10]
extern

◆ d_a_obj_pdwall__stringBase0

char const* const d_a_obj_pdwall__stringBase0
extern

◆ daObjPDwall_METHODS

actor_method_class daObjPDwall_METHODS
static
Initial value:
= {
0,
}
static void daObjPDwall_MoveBGDraw__FP13daObjPDwall_c()
static void daObjPDwall_MoveBGExecute__FP13daObjPDwall_c()
static void daObjPDwall_create1st__FP13daObjPDwall_c()
static void daObjPDwall_MoveBGDelete__FP13daObjPDwall_c()
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ g_dComIfG_gameInfo

u8 g_dComIfG_gameInfo[122384]
extern

◆ g_profile_Obj_PDwall

actor_process_profile_definition g_profile_Obj_PDwall
extern
Initial value:
= {
3,
&g_fpcLf_Method.mBase,
sizeof(daObjPDwall_c),
0,
0,
671,
0x00044100,
}
P - D Wall?
Definition d_a_obj_pdwall.h:14
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
static actor_method_class daObjPDwall_METHODS
Definition d_a_obj_pdwall.cpp:192
@ PROC_Obj_PDwall
Definition d_procname.h:212
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_arcName

◆ l_cull_box

SECTION_RODATA u8 const l_cull_box[24]
static
Initial value:
= {
0xC2, 0xC8, 0x00, 0x00, 0xC4, 0x48, 0x00, 0x00, 0xC3, 0x96, 0x00, 0x00,
0x44, 0x3B, 0x80, 0x00, 0x43, 0xFA, 0x00, 0x00, 0x43, 0x96, 0x00, 0x00,
}

◆ lit_3666

SECTION_RODATA f32 const lit_3666 = 50.0f
static

◆ lit_3667

SECTION_RODATA u8 const lit_3667[4]
static
Initial value:
= {
0x00,
0x00,
0x00,
0x00,
}

◆ lit_3669

SECTION_RODATA u8 const lit_3669[8]
static
Initial value:
= {
0x43, 0x30, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00,
}

◆ lit_3731

SECTION_RODATA f32 const lit_3731 = -30.0f
static

◆ lit_3787

SECTION_RODATA f32 const lit_3787 = 5.0f
static

◆ lit_3788

SECTION_RODATA f32 const lit_3788 = -1.0f / 5.0f
static

◆ lit_3789

SECTION_RODATA f32 const lit_3789 = 1.0f
static

◆ lit_3790

SECTION_RODATA f32 const lit_3790 = -1.0f
static

◆ mAudioMgrPtr__10Z2AudioMgr

u8 mAudioMgrPtr__10Z2AudioMgr[4+4]

◆ now__14mDoMtx_stack_c

u8 now__14mDoMtx_stack_c[48]

◆ stringBase_80CAD1F4

SECTION_DEAD char const* const stringBase_80CAD1F4 = "P_Dwall"
static