Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_bright_check.cpp File Reference

Typedefs

typedef void(dBrightCheck_c::* procFunc) ()
 

Variables

static u8 cNullVec__6Z2Calc [12]
 
static procFunc brightChackProc []
 

Typedef Documentation

◆ procFunc

typedef void(dBrightCheck_c::* procFunc) ()

Variable Documentation

◆ brightChackProc

procFunc brightChackProc[]
static
Initial value:
= {
}
void modeMove()
Definition d_bright_check.cpp:121
void modeWait()
Definition d_bright_check.cpp:118

◆ cNullVec__6Z2Calc

u8 cNullVec__6Z2Calc[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}