Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_e_fk.cpp File Reference

Classes

class  daE_FK_HIO_c
 

Functions

static int useHeapInit (fopAc_ac_c *i_this)
 
static int JointCallBack (J3DJoint *i_joint, int param_1)
 
static f32 dummyFloat3 (int _)
 
static f32 dummyFloat4 (int _)
 
static f32 dummyFloat5 ()
 
static int daE_FK_Draw (daE_FK_c *i_this)
 
static int daE_FK_Execute (daE_FK_c *i_this)
 
static int daE_FK_IsDelete (daE_FK_c *i_this)
 
static int daE_FK_Delete (daE_FK_c *i_this)
 
static int daE_FK_Create (fopAc_ac_c *i_this)
 

Variables

static u8 l_HIOInit
 
static daE_FK_HIO_c l_HIO
 
static AUDIO_INSTANCES actor_method_class l_daE_FK_Method
 
actor_process_profile_definition g_profile_E_FK
 

Function Documentation

◆ daE_FK_Create()

static int daE_FK_Create ( fopAc_ac_c * i_this)
static

◆ daE_FK_Delete()

static int daE_FK_Delete ( daE_FK_c * i_this)
static

◆ daE_FK_Draw()

static int daE_FK_Draw ( daE_FK_c * i_this)
static

◆ daE_FK_Execute()

static int daE_FK_Execute ( daE_FK_c * i_this)
static

◆ daE_FK_IsDelete()

static int daE_FK_IsDelete ( daE_FK_c * i_this)
static

◆ dummyFloat3()

static f32 dummyFloat3 ( int _)
static

◆ dummyFloat4()

static f32 dummyFloat4 ( int _)
static

◆ dummyFloat5()

static f32 dummyFloat5 ( )
static

◆ JointCallBack()

static int JointCallBack ( J3DJoint * i_joint,
int param_1 )
static

◆ useHeapInit()

static int useHeapInit ( fopAc_ac_c * i_this)
static

Variable Documentation

◆ g_profile_E_FK

actor_process_profile_definition g_profile_E_FK
extern
Initial value:
= {
7,
sizeof(daE_FK_c),
0,
0,
159,
0x00040100,
}
Phantom Rider.
Definition d_a_e_fk.h:18
static AUDIO_INSTANCES actor_method_class l_daE_FK_Method
Definition d_a_e_fk.cpp:808
@ PROC_E_FK
Definition d_procname.h:495
actor_method_class g_fopAc_Method
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:70
@ fopAc_ENEMY_e
Definition f_op_actor.h:40
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:63
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:9
process_method_class base
Definition f_pc_leaf.h:12

◆ l_daE_FK_Method

AUDIO_INSTANCES actor_method_class l_daE_FK_Method
static
Initial value:
= {
}
static int daE_FK_Execute(daE_FK_c *i_this)
Definition d_a_e_fk.cpp:704
static int daE_FK_Delete(daE_FK_c *i_this)
Definition d_a_e_fk.cpp:712
static int daE_FK_IsDelete(daE_FK_c *i_this)
Definition d_a_e_fk.cpp:708
static int daE_FK_Draw(daE_FK_c *i_this)
Definition d_a_e_fk.cpp:700
static int daE_FK_Create(fopAc_ac_c *i_this)
Definition d_a_e_fk.cpp:802
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ l_HIO

daE_FK_HIO_c l_HIO
static

◆ l_HIOInit

u8 l_HIOInit
static