Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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void __ct__10dCcD_GSttsFv | ( | ) |
void __ct__12dBgS_AcchCirFv | ( | ) |
void __ct__12dCcD_GObjInfFv | ( | ) |
void __ct__16dBgS_MoveBgActorFv | ( | ) |
void __ct__9dBgS_AcchFv | ( | ) |
void __dl__FPv | ( | ) |
void __dt__10cCcD_GSttsFv | ( | ) |
Vtables for daObjHBombkoya_c mostly match, but __dt__17dEvLib_callback_cFv keeps getting generated above after daObjHBombkoya_create1st instead of down here. If that can be fixed, it should fix all vtable issues for this TU
void __dt__10dCcD_GSttsFv | ( | ) |
void __dt__10fopAc_ac_cFv | ( | ) |
void __dt__12dBgS_AcchCirFv | ( | ) |
void __dt__12dBgS_ObjAcchFv | ( | ) |
void __dt__12dCcD_GObjInfFv | ( | ) |
void __dt__13cBgS_PolyInfoFv | ( | ) |
void __dt__14daObjLv4Wall_cFv | ( | ) |
void __dt__17dEvLib_callback_cFv | ( | ) |
void __dt__8cM3dGAabFv | ( | ) |
void __dt__8cM3dGCirFv | ( | ) |
void __dt__8cM3dGCylFv | ( | ) |
void __dt__9dBgS_AcchFv | ( | ) |
void __ptmf_scall | ( | ) |
void _restgpr_29 | ( | ) |
void _savegpr_29 | ( | ) |
void action__14daObjLv4Wall_cFv | ( | ) |
void cLib_chaseF__FPfff | ( | ) |
COMPILER_STRIP_GATE | ( | 0x80C61B38 | , |
& | lit_3709 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80C61B3C | , |
& | lit_3710 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80C61B40 | , |
& | lit_3711 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80C61B44 | , |
& | lit_3782 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80C61B48 | , |
& | lit_3783 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80C61B50 | , |
& | lit_3785 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80C61B58 | , |
& | l_spd_tbl | ||
) |
COMPILER_STRIP_GATE | ( | 0x80C61B9C | , |
& | lit_3881 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80C61BA0 | , |
& | lit_3882 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80C61BA4 | , |
& | lit_3883 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80C61BA8 | , |
& | lit_3884 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80C61BAC | , |
& | lit_3885 | ||
) |
void create1st__14daObjLv4Wall_cFv | ( | ) |
void Create__14daObjLv4Wall_cFv | ( | ) |
void CreateHeap__14daObjLv4Wall_cFv | ( | ) |
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void dBgS_MoveBGProc_TypicalRotY__FP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz | ( | ) |
void dComIfG_resDelete__FP30request_of_phase_process_classPCc | ( | ) |
void dComIfG_resLoad__FP30request_of_phase_process_classPCc | ( | ) |
void dComIfGp_getReverb__Fi | ( | ) |
void Delete__14daObjLv4Wall_cFv | ( | ) |
void Draw__14daObjLv4Wall_cFv | ( | ) |
bool eventEnd__17dEvLib_callback_cFv | ( | ) |
bool eventRun__17dEvLib_callback_cFv | ( | ) |
void eventStart__14daObjLv4Wall_cFv | ( | ) |
bool eventStart__17dEvLib_callback_cFv | ( | ) |
void eventUpdate__17dEvLib_callback_cFv | ( | ) |
void Execute__14daObjLv4Wall_cFPPA3_A4_f | ( | ) |
void fopAc_IsActor__FPv | ( | ) |
void fopAcIt_Judge__FPFPvPv_PvPv | ( | ) |
void fopAcM_createChild__FsUiUlPC4cXyziPC5csXyzPC4cXyzScPFPv_i | ( | ) |
void fopAcM_setCullSizeBox2__FP10fopAc_ac_cP12J3DModelData | ( | ) |
void fpcEx_Search__FPFPvPv_PvPv | ( | ) |
void fpcSch_JudgeForPName__FPvPv | ( | ) |
void getRes__14dRes_control_cFPCclP11dRes_info_ci | ( | ) |
void initBaseMtx__14daObjLv4Wall_cFv | ( | ) |
bool IsDelete__16dBgS_MoveBgActorFv | ( | ) |
void isDungeonItem__12dSv_memBit_cCFi | ( | ) |
void isSwitch__10dSv_info_cCFii | ( | ) |
void mDoExt_J3DModel__create__FP12J3DModelDataUlUl | ( | ) |
void mDoExt_modelUpdateDL__FP8J3DModel | ( | ) |
void mDoMtx_YrotM__FPA4_fs | ( | ) |
void mode_dead__14daObjLv4Wall_cFv | ( | ) |
void mode_init_dead__14daObjLv4Wall_cFv | ( | ) |
void mode_init_move__14daObjLv4Wall_cFv | ( | ) |
void mode_init_wait__14daObjLv4Wall_cFv | ( | ) |
void mode_move__14daObjLv4Wall_cFv | ( | ) |
void mode_wait__14daObjLv4Wall_cFv | ( | ) |
void MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f | ( | ) |
void MoveBGDelete__16dBgS_MoveBgActorFv | ( | ) |
void MoveBGExecute__16dBgS_MoveBgActorFv | ( | ) |
void onSwitch__10dSv_info_cFii | ( | ) |
void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc | ( | ) |
void seStartLevel__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc | ( | ) |
void setBaseMtx__14daObjLv4Wall_cFv | ( | ) |
void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c | ( | ) |
void SetObj__16dBgS_PolyPassChkFv | ( | ) |
void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c | ( | ) |
void StartQuake__12dVibration_cFii4cXyz | ( | ) |
void StartShock__12dVibration_cFii4cXyz | ( | ) |
void StopQuake__12dVibration_cFi | ( | ) |
bool ToBack__16dBgS_MoveBgActorFv | ( | ) |
bool ToFore__16dBgS_MoveBgActorFv | ( | ) |
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u8 mAudioMgrPtr__10Z2AudioMgr[4+4] |
u8 now__14mDoMtx_stack_c[48] |
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