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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Enumerations | |
| enum | Type { TYPE_0 , TYPE_1 , TYPE_2 , TYPE_3 , TYPE_4 , TYPE_5 , TYPE_6 , TYPE_7 , TYPE_8 , TYPE_9 } |
| enum | FaceMotion { FACE_MOT_UNK_9 = 9 , FACE_MOT_UNK_12 = 12 , FACE_MOT_UNK_14 = 14 , FACE_MOT_UNK_15 = 15 , FACE_MOT_UNK_17 = 17 } |
| enum | Motion { MOT_UNK_0 = 0 , MOT_UNK_6 = 6 , MOT_UNK_7 = 7 , MOT_UNK_8 = 8 , MOT_UNK_9 = 9 , MOT_UNK_10 = 10 , MOT_UNK_11 = 11 , MOT_UNK_12 = 12 , MOT_UNK_13 = 13 , MOT_UNK_16 = 16 , MOT_UNK_17 = 17 } |
Functions | |
| static int | daNpc_Len_Create (void *i_this) |
| static int | daNpc_Len_Delete (void *i_this) |
| static int | daNpc_Len_Execute (void *i_this) |
| static int | daNpc_Len_Draw (void *i_this) |
| static int | daNpc_Len_IsDelete (void *i_this) |
Variables | |
| static int | l_bmdData [2][2] |
| static daNpcT_evtData_c | l_evtList [7] |
| static char * | l_resNameList [4] |
| static s8 | l_loadResPtrn0 [3] |
| static s8 | l_loadResPtrn1 [4] = {1, 2, 3, -1} |
| static s8 * | l_loadResPtrnList [10] |
| static daNpcT_faceMotionAnmData_c | l_faceMotionAnmData [21] |
| static daNpcT_motionAnmData_c | l_motionAnmData [18] |
| static daNpcT_MotionSeqMngr_c::sequenceStepData_c | l_faceMotionSequenceData [72] |
| static daNpcT_MotionSeqMngr_c::sequenceStepData_c | l_motionSequenceData [56] |
| NPC_LEN_HIO_CLASS | l_HIO |
| static actor_method_class | daNpc_Len_MethodTable |
| actor_process_profile_definition | g_profile_NPC_LEN |
| enum FaceMotion |
| enum Motion |
| enum Type |
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| NPC_LEN_HIO_CLASS l_HIO |
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