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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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| static int | useHeapInit (fopAc_ac_c *actor) |
| static int | daObjTEN_Create (fopAc_ac_c *i_this) |
| static int | daObjTEN_Delete (daObjTEN_c *i_this) |
| static f32 | dummyLiteral () |
| static int | daObjTEN_Draw (daObjTEN_c *i_this) |
| static int | daObjTEN_Execute (daObjTEN_c *i_this) |
| static int | daObjTEN_IsDelete (daObjTEN_c *param_0) |
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| static u8 const | l_ten_itemno [2] |
| static const dCcD_SrcSph | ccSphSrc |
| static u8 | data_80D0BAB8 |
| static u16 const | l_musiya_num [2] |
| static daObj_TenHIO_c | l_HIO |
| static actor_method_class | l_daObjTEN_Method |
| actor_process_profile_definition | g_profile_Obj_Ten |
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