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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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static int | useHeapInit (fopAc_ac_c *actor) |
static int | daObjTEN_Create (fopAc_ac_c *i_this) |
static int | daObjTEN_Delete (daObjTEN_c *i_this) |
static f32 | dummyLiteral () |
static int | daObjTEN_Draw (daObjTEN_c *i_this) |
static int | daObjTEN_Execute (daObjTEN_c *i_this) |
static int | daObjTEN_IsDelete (daObjTEN_c *param_0) |
Variables | |
static u8 const | l_ten_itemno [2] |
static const dCcD_SrcSph | ccSphSrc |
static u8 | data_80D0BAB8 |
static u16 const | l_musiya_num [2] = { 0x19F, 0x1A0} |
static daObj_TenHIO_c | l_HIO |
static actor_method_class | l_daObjTEN_Method |
actor_process_profile_definition | g_profile_Obj_Ten |
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